Site Index 3D Modeling and Animation Course Notes
MAYA Links Interesting Artists
Course Software Set Up Download Software for the course
Maya shortcuts
Intro Maya Modeling Table and Lamp Tutorial
Intro Polygon Modeling table and chair
NURBS Modeling tools
Polygon Modeling Tools
Advanced Maya Modeling Advanced Modeling NURBS
Trimmed Surfaces NURBS pencil
Polygon Modeling Mug tutorial poly
Sculpting Tools poly 3D sculpting
Zbrush 3D sculpting software poly
Typography and Illustrator
Paint Effects Daisy
3D Printing
Import SketchUp DAE models into Maya poly
Maya Rendering and Lighting Arnold
Lighting
Depth of Field
Raytracing Glass Arnold, Maya Render
Maya Texture and Composting Texture Mapping
UV mapping polygons
Substance Painter
Backgrounds
Video Texture Maps with Maya and tiff files
Intro Maya Animation Camera Animation
Animate a Bouncing Ball
Path Animation
Motion Blur
Hierarchical Animation, or Forward Kinematics
nCloth Dynamic Simulations
Advanced Maya Animation IK Inverse Kinematic Skeletons
Particles and Dynamics
Deformers
Constraints
Expressions and Set Driven Key
MEL scripts
Deadline Render Server
UNITY and STEAM VR Intro A Unity VR Intro Primitives
Unity Animation B Unity VR Maya Animation
C Unity VR Maya Interaction with Animation
Unity Basic Animation
Unity IK
Unity VR open close doors, start/stop animation
Unity VR Legacy Maya Dynamics
Unity VR Ncloth Dynamic animation
Unity Lighting and Rendering Lighting, Texture, Glass, and Reflection Probes
Unity Post Processing
Unity Universal Render Pipeline
Unity HDRP High-Definition Render Pipeline
Unity Mirror Reflections
Export Unity Models to FBX to render in Maya
Publish SteamVR and WebGL
Publish WebGL with SteamVR emulator and Post Processing
Publish VR with OBS screen capture for VR documentation
Turn off Vive SteamVR Chaperone Boundaries (not for remote class)
Set Up Vive Head Set (not for remote class)
Unity Scripts, Sound and Video Unity Scripts
Unity Sound
Unity Video Texture Maps
WEBGL EXAMPLES Exercise A VOTE primitives https://classes.dma.ucla.edu/Fall20/156-1/projects/examples/A_vote_primitives_player
Exercise A Ball Pit primitives https://classes.dma.ucla.edu/Fall20/156-1/projects/examples/A_primitives_Brian_Pea_player
Table Lamp http://classes.dma.ucla.edu/Fall20/156-1/projects/examples/table_lamp_player
Exercise B Bending man http://classes.dma.ucla.edu/Fall20/156-1/projects/examples/B_Maya_anim1_player
Classroom http://classes.dma.ucla.edu/Fall20/156-1/projects/examples/C_activate_animation_player
Ncloth Curtains, assignment 1 example http://classes.dma.ucla.edu/Fall20/156-1/projects/examples/ncloth_blend_Isaiah_Baiseri_player
Post Processing example http://classes.dma.ucla.edu/Fall20/156-1/projects/examples/processing_player
Video Texture example http://classes.dma.ucla.edu/Fall20/156-1/projects/examples/unity_video_texture_player2
VIDEO AfterEffects really basic
AfterEffects Advanced
Premiere Editing
Adobe Media Encoder mp4 encoding
ffmeg Mac and PC scripts
NOT FOR CLASS Unity Video desktop H.265 Player (not for class)
Unity VR Augmented Reality use with caution
Unity AVpro video plugin $$ not for class
ETC Mental Ray for Maya 2016 basic
Mental Ray advanced for Maya 2016
Drop Folder for Assignments Mac use Filezilla, PC use WinSCP Host: file.design.ucla.edu (port 22) User ID: Your login /data/classes/Fall20/156-1/drop or /home/users/yourlogin/myClasses/F20-156-1/drop
Any animations or movies 1080HD
Final renderings 3000 pixels or more, tiff or png format
Screen Capture any interactive projects with OBS Studio. Edit with Premiere or After Effects

By default WinSCP starts at your DMA home directory /home/users/yourname Select the folder link to MyClasses Select the link to Fall-156-1 AKA /data/classes/F20/156-1 Select drop Select the correct folder for the assignment Make sure your name is part of the file name.
Web Folder for Publishing You can test publish your site through the class folders. Mac use Filezilla, PC use WinSCP to transfer Host name: file.design.ucla.edu Port number: 22 User name: Your UCLA login

By default WinSCP starts at your home directory /home/users/yourname Select the link to myClasses Select the link to F20-156-1 AKA /data/classes/Fall20/156-1 Select web AKA /data/classes/web/Fall20/156-1 Select projects Select the correct assignment folder such as exerciseA Upload the entire yourname_project + _player you created for the publish, this includes an index.html and Build folder.
Use this link to find your project on the web: https://classes.dma.ucla.edu/Fall20/156-1/projects/exerciseA yourfolder add the name of your folder for a direct link

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