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| C.E.B. R E A S |
| Courses 2008 Spring: Programming Media II (152b) Winter: Programming Media I (152a) 2007 Fall: Programming Media I (252a) Spring: Interactivity (28) Winter: Interactive Environments (256) Winter: Grad Studio (402) 2006 Fall: Interactivity (28) / Gallery Fall: Programming Media I (152a, 252a) Spring: Programming Media (152a, 252a) Winter: Interactive Environments (256) Winter: Introduction to Interactivity (28) 2005 Fall: Grad Studio (402) Fall: Introduction to Interactivity (28) Spring: Grad Studio (402) Spring: Programming Media (152b) Winter: Interactive Environments (256) 2004 Fall: Introduction to Interactivity (28) / Gallery Fall: Dynamic Typography (155) Spring: Programming Media (160) Spring: Creative Web (161a) Winter: Interactive Environments (256) Winter: Dynamic Web (161b) 2003 Fall: Design for Interactive Media (157a) |
| Graduate Advising 2007-2008 Thesis advisor for Yunsil Heo Thesis committee for Aaron Siegel, Jihyun Kim, Pinar Yoldas, Gil Kuno Advisor for David Elliot 2006-2007 Thesis advisor for John Houck, Tyler Adams, Rajorshi Ghosh Thesis committee for Sue Huang, Gil Kuno, Pascual Sisto Advisor for Aaron Siegel, Yunsil Heo 2005-2006 Thesis advisor for Tatsuya Saito, Aaron Koblin, Krister Olsson Advisor for John Houck, Rajorshi Ghosh 2004-2005 Thesis advisor for Andrew Heironymi, Zai Chang Advisor for Gil Kuno, Tatsuya Saito, Takashi Kawashima (Spring) 2003-2004 Thesis committee for Lucas Kuzma |
| Projects Processing Processing is a programming language and environment built for the electronic arts and visual design communities. It is created to teach fundamentals of computer programming within a visual context and to serve as an electronic sketchbook. Processing was co-initiated by myself and Ben Fry. Processing is free and available to download. |
| Writing Processing: A Programming Handbook for Visual Designers and Artists Casey Reas and Ben Fry (Foreword by John Maeda). Published August 2007, MIT Press. 736 pages. Hardcover. This book is an introduction to the ideas of computer programming within the context of the visual arts. It targets an audience of computer-savvy individuals who are interested in creating interactive and visual work through writing software but have little or no prior experience. It is the result of six years of software development and teaching experience. A more complete list of text by C.E.B. Reas is available at REAS.com. |
| Links UCLA DMA REAS.com bitforms / REAS |
| Contact |