kaleidoscope

a 3D First Person Shooter/Maya style camera for Processing
 

 

 >  ABOUT  |  FAQ  |  EXAMPLES  |  DOWNLOAD  |  REFERENCE

  kaleidoscope 1.1 : lookAtPoint, arrow control, GImage.

June 28, 2008

I've added all the features I had originally intended for the library. GImage (OpenGL image) is a new image type for drawing images that always face the camera. They are also faster to draw than PImages.


  kaleidoscope 1.0.1 : bug fixes, reference.

April 5, 2008

I have the base of the library pretty much how I want it. I fixed all the bugs and it runs very consistently. Unfortunately, setLook() in FPS mode still doesn't work. I have also added a thorough reference section.


  kaleidoscope launched!

April 2, 2008

I've put off throwing together this website long enough, but you can now at least download this library. It still needs improvement, but I'd like to get people's input if they find it useful. There is no documentation so far, besides the source code and an FAQ section I added to get people started. Hopefully the FAQ has enough information. If not email me: ptierney (at) ucla (dot) edu.