Mihai Lucian Peteu http://interactive.usc.edu/mihai mpeteuªusc°edu _________ EDUCATION _________ University of Southern California (USC) MFA Interactive Media, School of Cinematic Arts UNIGIS Certification, School of Geography 09/2004 - 05/2007 Michigan State University (MSU) BS Computer Science BA Digital Media Arts & Technology 09/1999 - 05/2004 ________ SKILLSET ________ Software: 3dsmax, Photoshop/Illustrator/Imageready, Adobe After Effects/Premiere/Audition, Flash, Final Cut, Vegas Video, Dreamweaver, max/msp + jitter Scripting+Programming: PHP, MySQL, XML, Javascript, Actionscript, C/C++, OpenGL Other: Knowledge of film & game development pipeline, cinematography and film editing, tech troubleshooting, extensive knowledge of Windows processes, memory management & OS performance, usability conscious _________________ FEATURED PROJECTS _________________ Lead Designer + Developer cityTagz 8/2006 - present » Built a data geo-visualization tool for personal expenditures (Flash, PHP/MySQL, GoogleMaps API, JavaScript, Flash Photoshop) VFX Artist + Coordinator Identity Theft & Game Over 3/2006 - 8/2006 » Supervised and created visual effects for two student films » Worked on shots involving camera tracking, compositing of CG imagery, and heavy rotoscoping (After Effects, 3dsmax, Photoshop) Artist + Technical Producer Food Chain 2/2006 - 6/2006 » Assisted with the conception of an augmented reality multiplayer experience, a USC Interactive Media Division & Nanyang Technological University of Singapore Mixed Reality Lab collaboration » Developed a head-mounted display (HMD) for preliminary playtesting (3dsmax/msp/jitter, PhaseSpace Impulse LED motion tracker, InterSense Inertia Cube, Olympus FMD700 HMD, PointGrey Dragonfly cameras) Lead Artist + Webmaster Replay Fridge (www.rfactor.net) 9/2003 - 5/2004 » Created graphical user interface for an integrated product that adds replay editing and video mixing features to rFactor, a racing sim; senior design project sponsored by ImageSpace » Developed an online progress tracking system to showcase milestones (Photoshop, PHP/MySQL, proprietary rFactor engine tools) Lead Artist BluJag Graphics Engine (www.blujag.com) 3/2003 - 6/2004 » Built and textured a 3d replica of an entire building floor to scale » Modeled, textured, and animated two sub-3000 poly characters » Created an offline-rendered video and produced a side-scrolling game (3dsmax, Photoshop, BluJag engine) Artist + Lead Developer 4H Garden Kids' Tour (4hgarden.msu.edu/kidstour) 6/2000 - 9/2002 » Developed a vivid learning experience where kids explore a virtual representation of the actual garden; sponsored by the MSU Communication Technology Lab » Organized multiple usability testing sessions with elementary and middle school-aged children, resulting in user interface improvement » 15 web/educational awards to date (Flash, QuickTime VR Authoring Studio, Photoshop, Dreamweaver) _______________ WORK EXPERIENCE _______________ Instructor + Lead Game Designer Emagination Computer Camps Waltham, MA 06/2006 – 08/2006 » Guided a class of 30 high school students through creating a single player First Person Shooter using the FPS Creator engine » Demonstrated basic poly modeling, texture unwrapping, and mesh animation in 3dsmax through a series of lectures and one-on-one assistance» Assisted with the importing of all art assets into the game engine (FPS Creator, 3dsmax, Photoshop, Deep Exploration) Research Assistant USC Immersive Narrative & Interactive Media Lab Los Angeles, CA 9/2005 – present » Worked on a multitude of virtual and augmented reality projects using a wide field of view HMD, a real time motion tracking system, stereo projection, and differential GPS » Calibrated lab equipment, purchased necessary building equipment and hardware, prepared projects for demo days (C++, max/msp, jitter, PhaseSpace Impulse tracking system) Assistant Lab Manager USC Interactive Media Lab 8/2004 - present » Managed 3 computer labs (set up user accounts, hardware installs, software support, created instructional docs, influenced lab policy) » Built custom web application for faculty and staff (scheduling application, equipment inventory) » Assisted with departmental hardware purchases, prepared price quotes » Set up networking equipment and maintained taps (PHP/MySQL, Asante FriendlyNet & IntraCore managed switches, LaCie NAS) Web Developer + Artist MSU Communication Technology Lab 9/2003 - 6/2004 » Created administrative backend for the 4H WonderWall Interactive Brainstorming Tool » Enabled the Flash interface to be dynamically driven by database contents » SIGGRAPH 2005 Educator Exhibition (Wonderwalls: Playful Peer to Peer Collaborative Learning Spaces) (PHP/MySQL, XML, HTML, Javascript) Web Developer National Superconducting Cyclotron Lab (NSCL) 6/2002 - 8/2003 » Wrote scripts to manipulate sizeable amounts of images » Created a web-based scheduling application to enhance staff productivity » Carried original application designs through many iterations based on weekly feedback from staff users (PHP/MySQL, GDimage library, HTML, Javascript, Dreamweaver, Photoshop) Software/Hardware Consultant College Assistance Migrant Program 9/2001 - 8/2002 » Offered one-on-one software support & consultation for 40+ students » Performed computer support-related tasks (networking, hardware/software install) (Norton Ghost, Photoshop, Dreamweaver, Microsoft Office) CounselorKing-Chavez-Parks College Day Programs 9/1999 - 09/2003 » Participated in various informative workshops on the college experience for middle and high school students from under-resourced communities » Taught introductory digital video course (Summer 2003) » Performed computer support related tasks; designed program website (Dreamweaver, Vegas Video) Research Assistant MSU Autonomous Agents Lab 5/1999 - 9/1999 » Trained a small robot to navigate a room using its on-board sensory equipment (C, Motorola 68HC11 microprocessor, sonar/infrared/bumper sensors) ______________ VOLUNTEER WORK Peace 4 Kids (www.peace4kids.org) 8/2006 - present » Mentored middle and high-school age at-risk foster youth on a weekly basis » Refurbished old PCs and donated them to families » Coached a digital media workshop (Vegas Video, Photoshop, Cool Edit)) ____________ PUBLICATIONS Heeter, C., Lownds, N., Rhodes, B. and Peteu., M. "Wonderwalls: Facilitating a Child's Sense of Wonder through a Collaborative Communication Environment," submitted for consideration to DIS 2004 (Designing Interactive Systems), August 1-4, Cambridge, MA, 2004. ____________________ CONFERENCES & AWARDS Heeter, C., Lownds. Wonderwalls: Playful Peer-to-Expert and Peer-to-Peer Collaborative Learning Spaces, exhibited at Siggraph 2005, Educators’ Incubator program. Meekhof, C., Peteu, M., Shailesh S. BluJag: A Raytraced Rendering System. Merit Award (poster presentation), Michigan State University Undergraduate Research Forum 2004.