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The Poly-sensing Environment and Object Based Emergent Intention Matrix:
Toward an integrated Physical / Augmented Reality Space.
Principal Investigators:
Dr. Ingrid Verbauwhede - Department of Electrical Engineering,
University of California, Los Angeles
Dr. Bill Seaman - Head, Graduate Digital Media Department, Rhode
Island School of Design
Dr. Mark Hansen - Department of Statistics, University of California,
Los Angeles
Statement of Objectives
There are many exciting potentials related to the development of
integrated sensing, networking and perception augmenting technologies
at this time. In particular we can augment thought, research,
education, learning, and creative expression by developing integrated
sensing/augmented reality spaces that through networking link
multiple environments for shared knowledge; allied
physical/data-oriented information schemes and processes; and dynamic
engagement with search engines that call forth digital content
"associated" with sensed behavior in the physical/data space. We are
developing an interactive informational and/or expressive IT system
that seeks to augment human teamwork and/or interaction to promote
scientific/cultural production through the creation of new
collaborative multi-modal sensor devices that enable a form of
"machinic perception". This "perception" and /or "associated" media
is displayed and interacted with through a dynamically programmable
visualization/sonification system.
Methods to be Employed
The top-down vision is to create an advanced integrated system - a
collaborating field of bundled sensors; an object based authoring
environment to focus the multi-modal employment of this embedded
sensor technology (the Emergent Intention Matrix or EIM); an
integrated DSP and server-based parsing environment of multi-modal
data and associated media; and an augmented reality
visualization/sonification environment that is networked for
international collaboration. In realizing each component, the team
will work together to form the set of bottom up studies to
"organically grow" this environment. The members of the team best
suited to exploring a particular aspect of the research will work on
"chipping away" at the set of problems to be explored. The results of
one experiment will be shared via networked technology with the other
disciplinary teams. Through intercommunication all team members will,
in an ongoing process-oriented fashion, determine how the research
from one team impacts the other questions under study.
Research will depend on the synergy of the groups and the constant
sharing of knowledge. Methods to be employed include the setting of a
communication network to link researchers; the bottom up testing of
various sensors added one at a time in a modular manner in relation
to the longer-term goal of the generation of a form of "Machinic
perception", including experiments related to the active observation
of parallel data flows and new methodologies of parsing such
information; testing related to the creation, clarity, and ease of
use of an object based programming language and interface for
authoring "associated" media relations to sensed activity in the
physical space; testing related to shifting the "attention" of the
sensing nodes promoting differing qualities of observation; the
researching of speed and latency questions of the sensors; the
exploration of the intelligent use of energy on the chip as well as
energy scavenging; the optimization of the sensors via intelligent
DSP programming working in conjunction with server programming; the
generation of a "machinic perception" that arises through the
intelligent integrated parsing of chosen time-based data streams;
the visualization of sensed data providing multiple data-oriented
"pictures" of the physical environment that later become
cross-referenced, informing a multi-modal "understanding" of the
space; the active linking of multi-media databases and information
retrieval algorithms; research related to the multi-modal
"observation" of specific objects and/or behaviors to be "sensed" in
a given space; ongoing work related to the integration of the various
streams of research; the final shrinking and creation of a new
embedded chip of bundled sensors; optimization for internet
networking and higher bandwidth internet implementation.
Building the poly-sensing environment will necessitate a high degree
of cooperation and knowledge sharing between the different research
teams. Enhancements to the expressiveness of the poly-sensing
interface will initiate a cross-team discussion about new sensors
that could be introduced into the environment. To add a new sensor
into the network requires basic knowledge about its operating
characteristics, its power consumption and the feasibility of
integration into an existing node. Exploratory data analysis will
establish a coarse representation of the signal obtainable from the
sensor and evaluate what basic data transformations should be linked
and applied at the node-level. More detailed statistical work will
examine how much information the processed signal carries about
activities in the poly-sensing environment, and its power to
discriminate between various user activities. Some kind of training
must then take place. In the final evaluation, new behaviors and new
sensors might suggest themselves, expanding the EIM, requiring new
statistical tools and, inevitably, new system requirements.
Obviously, articulating a hierarchical ordering of such research
proves to be problematic in that many aspects of the research inform
other aspects in a non-linear manner. Never the less, the different
disciplinary teams will work in an orderly, modular, process-oriented
manner to slowly "grow" the potentials of the system through dynamic
collaboration and intercommunication. This provides a unique
multi-disciplinary learning environment where the research
methodology of this project fosters a new model of integrated
transdisciplinary scientific, engineering and media inquiry.
Intellectual Merit
Scientific and technological understanding will be enhanced via a
series of published papers, and exhibitions in scientific, IT and
cultural/artistic realms. The initial funding underscores the
probable success of the research. Year 1 was funded by the
Chancelor's Special Fund for Academic Border Crossing, UCLA; Year 2
was funded by the Langlois Foundation for Art, Science and Technology
(both highly competitive interdisciplinary funding sources). This
unique team brings together expertise in advanced chip production,
statistical tools for data analysis and modeling of highly complex
data streams, and novel multimedia environments.
Broader Impact
The significance of the system as a new integrated interface paradigm
with multiple potential uses is unparalleled in its ability to
integrate research and education by advancing discovery and
understanding across a set of differing yet interrelated disciplinary
domains. The long-term goal is the creation of an advanced tool for
scientific, cultural and artistic production. Central, is the
functional ability of the system to enhance the infrastructure for
research, education, the creation of new kinds of machinic sensing
research facilities; new forms of instrumentation that arises through
visualization and sonification of the sensed environment; the
networked potential of sharing this information or cultural
production, and the potential partnerships arising through the
networking capabilities of the environment. Clearly the long-term
broader impact of this IT system is immense in that it advances
knowledge across a series of disciplines, and becomes a tool that can
later be used by each of the researchers for furthering their
individual inquiry and practice. Yet the potential benefits for
society at large cannot be underestimated in relation to educational,
training, learning, cultural and scientific production. Thus, a
connected physical space and associated augmented reality environment
can be networked, linking individuals from around the globe.
Networking capability will potentially broaden the participation of
underrepresented groups that geographic proximity might normally
exclude. The potential of
the system is to enable any object, behavior or "sensed activity" in
a given space to become an interface to an interactive augmented
reality media space and/or the internet. This also suggests potential
application for those with disabilities through new adaptive
interface design approaches.
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