156A 3D: Design of Virtual Form
This syllabus is subject to change based on the class needs.
Software covered:
Maya, After Effects and Photoshop
Fall 2009   2:00 PM - 4:50  room 4230     

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Professor: Jennifer Steinkamp
office hours 1:00-2:00 Wednesdays in the DMA lab, by appointment

TA:  Eric Siu
office hours:  Mondays and Wednesdays 5-7 PM

Description:  This course is an introduction to theories 3D form, spatial design, and lighting using 3D visualization tools.  For example, tools originally designed for motion will be used to construct form.  Aspects of time such as speed and duration will be used to contemplate form and interaction. The first half of the course involves weekly assignments focused towards an understanding of virtual in relation to real form. The second half is devoted to an individual project.

Look at
Interesting Artists

Week 1
Monday 9/28            Maya Shortcuts     Table Tutorial
Assignment 1: Find a painting or a photograph an interior by a known artist (Use the Library). Model it. Later you will also make a second version of the image; you will modify the original with a new conceptual idea or narrative. Consider light, point of view, and what it means to change the original. Consider who or what is the point of view of the image; what feeling or idea is being to conveyed? Be ready to present an idea or concept related to the original image and your modification week 2. You may use any software or techniques in addition to Maya, there is no such thing as cheating.  Final images due week 4

Wednesday 9/30    Modeling Form  
Have 70% of interior modeled by Wednesday, note the limited lab hours.


Week 2
Monday 10/5              Polygon Modeling Table

Wednesday 10/6       Texture Mapping   Critique assignment 1 in progress


Week 3
Monday 10/12     Trims   Polygon Modeling Cup
In class: Pencil Tutorial

Wednesday 10/14      Lighting       Raytracing
Assignment 2: Videotape some textures, create an abstract piece using multiple textures and shapes with motion. Due Week 6


Week 4
Monday 10/19           Backgrounds   Video Texture Maps After Effects and Maya

Wednesday 10/21     Critique assignment 1, both images         Paint Effects


Week 5
Monday 10/26             Camera Animation     Velocity, Bouncing Ball

Wednesday 10/28    LOOK at assign 2 PROPOSALS  


Week 6
Monday 11/2              Mental Ray       UV poly mapping

Wednesday 11/3                 Critique video assignment 2 in progress


Week 7
Monday 11/9              Particles and Dynamics

Wednesday 11/11         Veteran's Day


Week 8
Monday 11/16            Look at Finals proposals

Wednesday 11/18          


Week 9
Monday 11/23   Critique video assignment 2 in progress
 
Wednesday 11/25    Present Finals in progress

Week 10
Monday  11/30         
 
Wednesday  12/2      


Week 11
Wednesday  12/9       FINAL PRESENTATION all 3 assignments 2PM



Previous Student Examples: 
http://users.design.ucla.edu/~jennifer

Grading: Grading is determined by the completion of all assignments. Attendance and participation are mandatory, and of course effect the grade.

Recommended Text:
Mastering Maya Complete 2,  Perry Harovas  John L. Kundert-Gibbs, Sybex, Incorporated

Links:  http://jsteinkamp.com/html/computer_information.htm


All assignments will be turned in on the web.
     Host: ftp.design.ucla.edu
     User ID: Your login


EXTRA COURSE NOTES
AfterEffects really basic         AfterEffects Advanced    

Maya:
Maya AfterEffects   (blob tutorial)
Advanced Modeling

IK Inverse Kinematic Skeletons


Expressions
Advanced Deformations
Typography under construction

Video etc.:
Blue Screen
Video Editing Final Cut Pro
QTVR Quicktime VR with Apple Authorware
Photoshop alpha channels and layers