In After Effects:
Choose File Project Settings...
Under Time Display Style, Select Frames, this is easier to view than timecode.
Choose Edit->Templates->Output Module
Input TIFF_sequence under Settings Name
Select Format: Tiff Sequence
Select Format Options...
Select LZW Compression
Click OK until you exit the window
Choose Composition->New Composition
Input a resolution such as: width height 512 x 512
Select Square Pixels
Set the Frame Rate to 30 fps frames per second
Set Start Frame to 1 (not 0)
Set Duration to 150 (5 seconds) or longer of course
Choose File->Import- File to bring in images or movies
If the file is an animation sequence, check TIFF sequence
If the file has no 000 padding check Force Alphabetical order
If the file has an alpha channel, an Interpret Footage window will pop up
Select Straight-Unmatted You can always change this setting later using File->Interpret Footage Main
Drag the image file icon from the Project Window into the Comp Window you just made.
Render a TIFF Sequence
Choose Composition->Add to Render Queue
Make a new folder for the TIFFs by clicking on Output To
Save a File Name
Make sure it is formatted like this for Maya name.[####].tif Both periods are very important!!! Make sure to put 4 digits for the padding and no space in the name.
Applying the animation to a Maya texture
Set up your Maya options for animation:
Use Windows->Settings Preferences->Preferences
Choose the Settings section.
Select Time NTSC (30 fps)
Choose the Time Slider section.
Set Playback Start/End between 1 and whatever length you prefer.
Set Animation Start/End between 1 and whatever length you prefer.
Select or create a shader
Click the Map Button next to Color, or whatever you want to map.
To the right of the Image Name click the folder icon.
Choose an image from where your TIFF images are located.
Set the Files of Type option to All Files. This will allow you to see your files. If you do not see your file, blindly type the name of your first file, ie. clip.1
Check Use Image Sequence Below UV Tiling Mode