In After Effects:
Choose File Project Settings...
Under Time Display Style, Select Frames, this is easier to view than timecode.
Choose Edit->Templates->Output Module
Input TIFF_sequence under Settings Name
Select Format: Tiff Sequence
Select Format Options...
Select LZW Compression
Change Movie Default: to Tiff_sequence
Choose Composition->New Composition
Input a resolution such as: Width Height 512 x 512
Select Square Pixels
Set the Frame Rate to 30 fps frames per second
Set Start Frame to 1 (not 0)
Set Duration to 150 (5 seconds) or longer of course
Choose File->Import->File... to bring in images or movies
If the file is an animation sequence, check TIFF Sequence
If the file has no 000 padding check Force Alphabetical order
If the file has an alpha channel, an Interpret Footage window will pop up
Select Premultiplied - Matted With Color
(You can always change this setting later using File->Interpret Footage Main)
Drag the image file icon from the Project Window into the Comp Window you just made.
Render a TIFF Sequence
Choose Composition->Add to Render Queue
Make a new folder for the TIFFs by clicking on Output To:
Save a File Name
Make sure it is formatted like this for Maya name.[####].tif
Both periods are very important!!!
Make sure to put 4 digits for the padding and no space in the name.
Apply the animation to a Maya texture
Set up your Maya options for animation:
Choose the Settings section
Select Time 30 fps
Choose the Time Slider section
Set Framerate 30 fps
Set Playback Start/End between 1 and whatever length you prefer.
Set Animation Start/End between 1 and whatever length you prefer.
Set Playback speed: 30 fps x 1 (It may skip frames to play the correct speed)
Select or create a shader
Click the Map Button across from Color, or whatever you want to map.
Filter Type Off
Choose an image from where your TIFF images are located.
Check Use Image Sequence