156 3D Modeling and Motion
This syllabus is subject to change based on the class needs.
Software:
Maya, Unity, OBS, After Effects, Media Encoder and Photoshop
Fall 2019,  M W 2:00 - 4:50 pm, Classroom Broad 4230     

smallarrows.GIF

Professor: Jennifer Steinkamp
office hours: 1:00-2:00 Mondays in Broad 4230, by appointment
 
TA: Zeynep Abes
office hours: Monday after class and Tuesdays at 4:50, thursdays by appointment, Broad 4230

Description:  This course is an introduction to theories of 3D form, spatial design, motion and lighting using 3D visualization and video tools.  For example, tools originally designed for motion will be used to construct form.  Aspects of time such as speed and duration will be used to contemplate form and interaction. The first half of the course involves weekly assignments focused towards an understanding of virtual in relation to real form. The second half is devoted to an individual project.

Grading: Grading is determined by the completion and quality of all assignments. Attendance and participation are mandatory, these effect the grade. No more than 3 absences allowed. Assignments should only be made for this class.

Overlapping Exercises and Assignments
0a) Create a simple scene in Unity using primitives, make objects throwable, use the Vive headset to look at the scene, due Wednesday week 1, use OBS to record the project while wearing the Vive headset. Turn in the mp4 movie only. Due Weds week 1.

0b) Create a simple scene in Unity using Maya shapes with some animation, use the Vive to look at the scene, use OBS to record the project while wearing a Vive headset.Turn in the mp4 movie only.  Due Monday week 3.

0c) Animate a cup in Maya from the tutorials, use trigger to start the animation. Use OBS to record the project while wearing a Vive headset. Turn in the mp4 movie only.  Due Wednesday week 3.

1) Find an artistic image of an interior photograph or painting created by a known artist. Model it. Consider light, point of view, and what it means to change the original. Consider who or what is the point of view of the image, what feeling or idea is the artist trying to convey? We will use the environment from the image to view as a VR virtual reality. You will be adding elements not seen in the artist's rendition since you are not able to see beyond the frame of the image.  In addition, render 2 3000 pixel images and document the interaction of the VR. Due Wednesday week 5

2) Model a ring to be 3D printed at shapeways.com. Bring in a sketch idea week 3. A minigrant is paying for part of the print. Due Monday week 8.

3) Anything you prefer utilizing what we have learned. Your project could be a 3D printed sculpture, a poster, a 3D typeface, a book, an animation, a VR or AR project, an interactive project, a video with effects, etc. Present a proposal week 6

Grad students create their own assignments, but I recommend creating a variation on assignment 1 in order to learn Maya and Unity.

Install this software on your Mac or PC

Week 1
Monday 09/30     Maya Shortcuts    Table Tutorial    Polygon Table Chair    0a:Unity VR Primitives   
OBS screen capture VR documentation
Start Exercise 0a: Create a simple scene in Unity using primitives, make objects throwable, use the Vive headset to look at the scene, due Wednesday week 1, use OBS to record the project while wearing the Vive headset. Turn in the mp4 movie only. Due Weds week 1.
Find an image of an interior made by a known artist for assignment 1, due Weds.

Wednesday 10/2      NURBS Modeling   
Approve image choice and start Assignment 1
Exercise 0a due


Week 2
Monday 10/7   Polygon Modeling    Polygon Modeling Cup    Trim Tools pencil

Wednesday 10/9    0b:Unity VR Maya Animation    Advanced NURBS Modeling  Sculpting   Import models
Start Exercise 0b:  Create a simple scene in Unity using Maya shapes with some animation, use the Vive to look at the scene, use OBS to record the project while wearing a Vive headset.Turn in the mp4 movie only.  Due Monday week 3.
Image for assignment 1, due.


Week 3
Monday 10/14   0c:Unity interact with animation  Texture Mapping   UV mapping polygons 
Start Exercise 0c: Animate a cup in Maya from the tutorials, use trigger to start the animation. Use OBS to record the project while wearing a Vive headset. Turn in the mp4 movie only.  Due Monday week 4.
Exercise 0b due

Wednesday 10/16    Unity Lighting and Textures    
Critique assignment 1 in progress, please turn in OBS screen capture movie to the drop folder.


Week 4
Monday 10/21    Velocity Bouncing Ball   Deformers    Path Animation   nCloth Dynamic Simulations    Unity VR  Ncloth animation 
Start thinking about Assignment 3
Sketches for assignment 2 in progress due.
Exercise 0c due


Wednesday 10/23       Unity VR Legacy Maya Dynamics     Arnold    Paint Effects   Hierarchical Animation


Week 5
Monday 10/28    no class

Wednesday 10/30   
Start assignment 3


Week 6
Monday 11/4         Critique assignment 1 VR      3D Print a ring
In class model assignment 2.


Wednesday 11/6    VR Demo Day
Discuss proposals for assignment 3
Critique assignment 2, last chance to turn in to be 3D printed


Week 7
Monday 11/11   Veterans Day holiday no class

Wednesday 11/13   Camera Animation      Motion Blur    Particles and Dynamics      Lighting      Depth of Field      Raytracing Glass       Backgrounds      Inverse Kinematics


Week 8
Monday 11/18  Export Unity Models to FBX for Maya

Wednesday 11/20    Adobe Media Encoder mp4 encoding  


Week 9
Monday 11/25   Critique assignment 3 in progress     
work in class

Wednesday 11/27    work in class


Week 10
Monday 12/2     work in class

Wednesday 12/4     work in class


Week 11
Wednesday 12/11    FINAL PRESENTATION all 3 assignments will be presented at 2PM


IMPORTANT
All assignments will be turned in on the web.
Mac use Filezilla, PC use WinSCP to transfer
     Host: file.design.ucla.edu  (port 22)
     User ID: Your login
     /data/classes/Fall19/156/drop
     or  /home/users/yourlogin/myClasses/Fall19-156/drop

Any animations or movies 1080HD

Final renderings 3000 pixels or more

Screen Capture all your VR Projects OBS Studio on a PC.
Edit with Premiere or After Effects

winscp

By default WinSCP starts at your DMA home directory  /home/users/yourname
Select the folder link to MyClasses
Select the link to Fall19-156  AKA /data/classes/Fall19/156
Select drop
Select the correct folder for the assignment
Make sure your name is part of the file name.