156  3D Modeling and Motion   
This syllabus is subject to change based on the class needs.
Software covered:
Maya, After Effects and Photoshop
Spring 2017,  M W 2:00 - 4:50 pm, Classroom Broad 4230     


Professor: Jennifer Steinkamp
office hours: 1:00-2:00 Mondays in Broad 4230, by appointment
TA:  Jonathan Moore
office hours: Mondays 5-7 and by appointment, Broad 4230

Description:  This course is an introduction to theories 3D form, spatial design, motion and lighting using 3D visualization and video tools.  For example, tools originally designed for motion will be used to construct form.  Aspects of time such as speed and duration will be used to contemplate form and interaction. The first half of the course involves weekly assignments focused towards an understanding of virtual in relation to real form. The second half is devoted to an individual project.

Grading:  Grading is determined by the completion of all assignments. Attendance and participation are mandatory, these effect the grade. No more than 3 absences allowed. All assignments for this class should only be made for this class.

Look at Interesting Artists

1)  Find an artistic image of an interior photograph or painting created by a known artist. Model it. Consider light, point of view, and what it means to change the original. Consider who or what is the point of view of the image, what feeling or idea is the artist trying to convey?  We will use this environment to view the image as a VR virtual environment. You will be adding elements not seen in the artist's rendition.  Due week 5

2) Model a small object 3 x 3 x 3 cm to be 3D printed at shapeways.com. Bring in a sketch idea week 3. A minigrant is paying for the print.

3) Anything you prefer utilizing what we have learned. Your project could be a 3D printed sculpture, a poster, a 3D typeface, a book, an animation, a VR project, an interactive project, a video with effects, etc. Present a proposal week 4

Grad students create their own assignments. But I recommend also creating a variation on assignment 1 in order to learn Maya.

Install this software on your Mac or PC:
Maya Software   3D Modeling Animation, Make an account, select Personal use. Login, under MANAGEMENT choose Maya->Downloads  2017 Platform etc Install Now
Maya Mac install bug fix, there is a conflict with the new mac OS
Maya Software update 3: Autodesk website, Login, under MANAGEMENT scroll down, choose Maya->Downloads, a popup widow appears, choose Updates & Add-ons  Download Maya 2017 Update 3 Mac or PC
Arnold update for Maya Update  Make an account, login, choose arnold->plugins->Arnold for Maya->Downloads->Go to the Downloads page->Maya 2017 etc
Mental Ray plug-in   3D Rendering, do not install the Stand Alone version
SketchUp for education   3D software good for importing models etc
Unity  for VR

* You will also need a three-button mouse to use Maya.

Week 1
Monday 4/3     Table Tutorial     Maya Shortcuts     Polygon Modeling Table
Start Assignment 1, Start thinking about a design for assignment 2

Wednesday 4/5    NURBS Modeling Form    Unity VR Intro Primitives    Unity VR Maya

Week 2
Monday 4/10    More Polygon Modeling     Polygon Modeling Cup    Trims

Wednesday 4/12   Advanced NURBS Modeling   Texture Mapping      UV mapping polygons

Week 3
Monday 4/17   Lighting   Depth of Field   Raytracing    Backgrounds

Wednesday 4/19   Critique assignment 1 in progress and the sketches for assignment 2 in progress
Start thinking about Assignment 3

Thursday 4/20 Lecture in the EDA
What's Next? Conversations with DMA Alumni 
DMA Career Development Event

Week 4
Monday 4/24    Paint Effects   Arnold   Mental Ray    Mental Ray advanced

Wednesday 4/26   Particles and Dynamics     nCloth Dynamic Simulations 
Discuss proposals for assignment 3, Start assignment 3

Week 5
Monday 5/1      3D Printing
In class model assignment 2. 

Wednesday 5/3     Critique assignment 1      

Week 6
Monday 5/8     Camera Animation      Velocity, Bouncing Ball      Motion Blur  

Wednesday  5/10   Hierarchical Animation (Forward Kinematics)

Week 7
Monday 5/15   Inverse Kinematics   Mathematical Expressions   MEL scripts Constraints

Wednesday 5/17  Critique assignment 3 in progress

Week 8
Monday 5/22   Deformers    Path Animation      Critique assignment 2, last chance to turn in to be printed

Wednesday 5/24  Adobe Media Encoder mp4 encoding     ffmpeg

Week 9
Monday 5/29    MEMORIAL DAY    
Wednesday 5/31   work in class

Week 10
Monday 6/5   work in class
Wednesday 6/7    work in class

Week 11
  6/14  FINAL PRESENTATION all assignments 2PM l

All assignments will be turned in on the web.
     Host: file.design.ucla.edu
     User ID: Your login

Any animations 1080HD
Final renderings 3000 pixels or more