|
Press the a key to see changes. Download the sample file
Keyboard Interaction and If statement
Use Insert->media element->font, find a postscript font to import into the movie.
Use the text tool in the tool palette to create a word.
Highlight the word, use modify->font... Find the font you imported, it will have an asterik *.
Edit the Score Script with Lingo
Double click the first box in the score script. See the diagram below.

A script window will appear. Type the following behavior in the score script.
on exitFrame me go to the frame end
Add a behavior for the text:
Choose the text on you typed on the stage.

Open the Window->Inspectors->Behavior Inspector.
Click and hold on the top + button to add a new behavior.  Name it rotate
In the Behavior Inspector Window, click the small arrow pointing right to see more options. 
Click and hold on the second + button down to add the command ExitFrame.
Bring up the Window->Script window You may need to click the + until you find the rotate script you created.
Type the following in the new behavior script you just created.
on beginSprite member(21).regPoint = point(160,17) --change the center of the font end
on exitFrame if the keypressed = "a" then sprite(1).rotation = sprite(1).rotation + 5 end if end
Funny Keyboard Example: http://hotwired.lycos.com/animation/collection/laurence_arcadias/iloveyou
|