Press the a key to see changes.
Download the sample file

Keyboard Interaction and If statement

Use Insert->media element->font, find a  postscript font to import into the movie.

Use the text tool in the tool palette to create a word.

Highlight the word, use modify->font...   Find the font you imported, it will have an asterik *.


Edit the Score Script with Lingo

Double click the first box in the score script.  See the diagram below.

dir_score2.jpg

A script window will appear.  Type the following behavior in the score script.

on exitFrame me
  go to the frame
end


Add a behavior for the text:

Choose the text on you typed  on the stage.

dir_behedit.jpg

Open the Window->Inspectors->Behavior Inspector.

Click and hold on the top
+ button to add a new behavior.   dir_behplus.jpg
         Name it   rotate

In the Behavior Inspector Window, click the small arrow pointing right to see more options. dir_r_arrow.jpg

Click and hold on the second
+  button down  to add the command ExitFrame.

Bring up the Window->Script window
   You may need to click the
+  until you find the rotate script you created.

Type the following in the new behavior script you just created.


on beginSprite
  member
(21).regPoint = point(160,17)  --change the center of the font
end

on
exitFrame 
  if the keypressed = "a" then
    sprite(1).rotation = sprite(1).rotation + 5
  end if
end



Funny Keyboard Example:
http://hotwired.lycos.com/animation/collection/laurence_arcadias/iloveyou