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Frame 1 behavior script
on exitFrame me
  go to the frame   --This keeps the movie playing on frame 1 continuously.
end

Mouse Up and Down Button behavior script
on mouseDown
  put "MouseDown is anywhere in the sprite" into field 3
end
on
mouseUp
  put "MouseUp is anywhere in the sprite" into field 3
end

Mouse Enter and Leave behavior scripts
on mouseEnter
  put "MouseEnter is on the edge of the sprite" into field 3
end
on
mouseLeave
  put "MouseLeave is on the edge of the sprite" into field 3
end

Mouse Within behavior scripts
on mouseWithin
  put "MouseWithin is anywhere in the sprite, and it continually processes    \
          its commands. It is similar to ExitFrame." into field 3
  sprite(2).locV = sprite(2).locV +1
end

on
mouseLeave
  sprite
(2).locV = 10   --Put the sprite back.
  put "" into field 3
end

Mouse Up Outside Behavior script
on mouseUpOutside
  put "MouseUpOutside is anywhere in the sprite with a swipe    \
          outside of the sprite." into field 3
end

Exit Frame behavior script
-- Use a timer to change between 8 colors.
global i
 exitFrame
  i = i + 1
  if i >= 8 then
    i =
0
  end if
  member(member 12 of castLib 1).foreColor = i+55
end

Start and Stop Movie, movie script
-- Put no text into the field.
on startMovie
  put "" into field 3
end
on
stopMovie
  put "" into field 3
end