lifeform size [464]
level size [184]
img_mgr size [200]
frame size [60]
anim_mgr size [96]
anim_group size [72]
animation size [36]
load config [game/game.ini]
Setting size to [1024,768]
Setting bpp to [32]
Setting fps to [60]
0 joysticks were found.

Is it possible to  create hardware surfaces?
	hw_available=1
Is there a window manager available?
	wm_available=1
Are hardware to hardware blits accelerated?
	blit_hw=1
Are hardware to hardware colorkey blits accelerated?
	blit_hw_CC=1
Are hardware to hardware alpha bits accelerated?
	blit_hw_A=0
Are software to hardware blits accelerated?
	blit_sw=1
Are software to hardware colorkey blits accelerated?
	blit_sw_CC=1
Are software to hardware alpha blits accelerated?
	blit_sw_A=0
Are color fills accelerated?
	blit_fill=1


		Total amount of video_mem: 250880
Setting GL Atts [2]
Max texture size[4096]
VBO Support enabled
Using GLDL
Setting up OpenGL 2D
Resolution: asked for [1024,768@32] got [1024,768@32]
___Creating image [12f70c] images[2] estsz[400]
Loading img_mgr [rsrc/psg_logo2_640x480.png] into [12f70c]/[0] gl[-1]
Bounds for [rsrc/psg_logo2_640x480.png] are [0,0,640,480] bsz[640,480] isz[640,480] gl[-1]
Trying to load [rsrc/menu_intro.ogg]
IMG_MGR::tohw converting v[640,480] p[640,480] to [1024,512]
opengl texture upload: got [1] for [rsrc/psg_logo2_640x480.png]
___Creating image [12e91c] images[3] estsz[600]
___Creating image [12c6b4] images[4] estsz[800]
___Creating image [12c77c] images[5] estsz[1000]
___Creating image [12c844] images[6] estsz[1200]
___Creating image [12c90c] images[7] estsz[1400]
___Creating image [12c9d4] images[8] estsz[1600]
___Creating image [12ca9c] images[9] estsz[1800]
___Creating image [12cb64] images[10] estsz[2000]
___Creating image [12cc2c] images[11] estsz[2200]
___Creating image [12ccf4] images[12] estsz[2400]
___Creating image [12cdbc] images[13] estsz[2600]
___Creating image [12ce84] images[14] estsz[2800]
___Creating image [12cf4c] images[15] estsz[3000]
___Creating image [12d014] images[16] estsz[3200]
___Creating image [12d654] images[17] estsz[3400]
___Creating image [12d71c] images[18] estsz[3600]
___Creating image [12d7e4] images[19] estsz[3800]
___Creating image [12d8ac] images[20] estsz[4000]
___Creating image [12d974] images[21] estsz[4200]
___Creating image [12da3c] images[22] estsz[4400]
___Creating image [12db04] images[23] estsz[4600]
___Creating image [12dbcc] images[24] estsz[4800]
___Creating image [12dc94] images[25] estsz[5000]
___Creating image [12dd5c] images[26] estsz[5200]
___Creating image [12de24] images[27] estsz[5400]
___Creating image [12deec] images[28] estsz[5600]
___Creating image [12dfb4] images[29] estsz[5800]
Loading img_mgr [rsrc/filia/filia_symbol.png] into [12c6b4]/[0] gl[-1]
Bounds for [rsrc/filia/filia_symbol.png] are [0,0,72,75] bsz[72,75] isz[72,75] gl[-1]
IMG_MGR::tohw converting v[72,75] p[72,75] to [128,128]
opengl texture upload: got [2] for [rsrc/filia/filia_symbol.png]
Loading img_mgr [rsrc/060415_filia_02_b.png] into [12d654]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/060415_filia_02_b.png] are [29,22,386,826] bsz[357,804] isz[401,839] gl[-1]
IMG_MGR::tohw converting v[401,839] p[357,804] to [512,1024]
opengl texture upload: got [3] for [rsrc/060415_filia_02_b.png]
Loading img_mgr [rsrc/peacock/peacock_symbol.png] into [12c77c]/[0] gl[-1]
Bounds for [rsrc/peacock/peacock_symbol.png] are [0,4,72,72] bsz[72,68] isz[72,75] gl[-1]
IMG_MGR::tohw converting v[72,75] p[72,68] to [128,128]
opengl texture upload: got [4] for [rsrc/peacock/peacock_symbol.png]
Loading img_mgr [rsrc/060419_peacock01c.png] into [12d71c]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/060419_peacock01c.png] are [0,26,575,869] bsz[575,843] isz[576,881] gl[-1]
IMG_MGR::tohw converting v[576,881] p[575,843] to [1024,1024]
opengl texture upload: got [5] for [rsrc/060419_peacock01c.png]
Loading img_mgr [rsrc/parasoul/parasoul_symbol.png] into [12c844]/[0] gl[-1]
Bounds for [rsrc/parasoul/parasoul_symbol.png] are [2,4,70,72] bsz[68,68] isz[72,75] gl[-1]
IMG_MGR::tohw converting v[72,75] p[68,68] to [128,128]
opengl texture upload: got [6] for [rsrc/parasoul/parasoul_symbol.png]
Loading img_mgr [rsrc/parasoul/parasoul_action_shot_ha.png] into [12d7e4]/[0] gl[-1]
Bounds for [rsrc/parasoul/parasoul_action_shot_ha.png] are [4,0,590,690] bsz[586,690] isz[605,690] gl[-1]
IMG_MGR::tohw converting v[605,690] p[586,690] to [1024,1024]
opengl texture upload: got [7] for [rsrc/parasoul/parasoul_action_shot_ha.png]
Loading img_mgr [rsrc/squigly/squigly_symbol.png] into [12c90c]/[0] gl[-1]
Bounds for [rsrc/squigly/squigly_symbol.png] are [0,1,72,74] bsz[72,73] isz[72,75] gl[-1]
IMG_MGR::tohw converting v[72,75] p[72,73] to [128,128]
opengl texture upload: got [8] for [rsrc/squigly/squigly_symbol.png]
Loading img_mgr [rsrc/squigly/squigly_action_shot.png] into [12d8ac]/[0] gl[-1]
Bounds for [rsrc/squigly/squigly_action_shot.png] are [22,14,380,593] bsz[358,579] isz[396,614] gl[-1]
IMG_MGR::tohw converting v[396,614] p[358,579] to [512,1024]
opengl texture upload: got [9] for [rsrc/squigly/squigly_action_shot.png]
Loading img_mgr [rsrc/SG_group_redo_rough_640x480.png] into [12e91c]/[0] gl[-1]
Bounds for [rsrc/SG_group_redo_rough_640x480.png] are [0,0,640,480] bsz[640,480] isz[640,480] gl[-1]
Creating Anim_Mgr
load config [game/fighter/loading.ini]
Creating frame[12b5cc] cnt[1] estmem[60]
___Creating image [1650f28] images[30] estsz[6000]
Loading img_mgr [rsrc/loading1.png] into [1650f28]/[0] gl[-1]
Bounds for [rsrc/loading1.png] are [0,0,796,528] bsz[796,528] isz[796,528] gl[-1]
Copying frame [1650f28] to [0]
Assigning frames [16504e0] cnt[2] estmem[120]
___Creating image [1640e08] images[31] estsz[6200]
Loading img_mgr [rsrc/loading2.png] into [1640e08]/[0] gl[-1]
Bounds for [rsrc/loading2.png] are [0,0,796,528] bsz[796,528] isz[796,528] gl[-1]
Copying frame [1640e08] to [0]
Assigning frames [165051c] cnt[3] estmem[180]
___Creating image [1640fe8] images[32] estsz[6400]
Loading img_mgr [rsrc/loading3.png] into [1640fe8]/[0] gl[-1]
Bounds for [rsrc/loading3.png] are [0,0,796,528] bsz[796,528] isz[796,528] gl[-1]
Copying frame [1640fe8] to [0]
Assigning frames [1650558] cnt[4] estmem[240]
___Creating image [1641210] images[33] estsz[6600]
Loading img_mgr [rsrc/loading4.png] into [1641210]/[0] gl[-1]
Bounds for [rsrc/loading4.png] are [0,0,796,528] bsz[796,528] isz[796,528] gl[-1]
Copying frame [1641210] to [0]
Assigning frames [1650594] cnt[5] estmem[300]
___Creating image [1641490] images[34] estsz[6800]
Loading img_mgr [rsrc/loading5.png] into [1641490]/[0] gl[-1]
Bounds for [rsrc/loading5.png] are [0,0,796,528] bsz[796,528] isz[796,528] gl[-1]
Copying frame [1641490] to [0]
Assigning frames [16505d0] cnt[6] estmem[360]
Done loading animation from [game/fighter/loading.ini]
Deleting frame [12b5cc] cnt[5]
Creating Anim_Mgr
load config [game/fighter/expl.ini]
Creating frame[12b5cc] cnt[6] estmem[360]
___Creating image [1659e50] images[35] estsz[7000]
Loading img_mgr [rsrc/meter/expl1.png] into [1659e50]/[0] gl[-1]
Bounds for [rsrc/meter/expl1.png] are [80,46,125,122] bsz[45,76] isz[268,176] gl[-1]
Copying frame [1659e50] to [0]
Assigning frames [1659848] cnt[7] estmem[420]
___Creating image [1685ad0] images[36] estsz[7200]
Loading img_mgr [rsrc/meter/expl2.png] into [1685ad0]/[0] gl[-1]
Bounds for [rsrc/meter/expl2.png] are [75,37,131,130] bsz[56,93] isz[268,176] gl[-1]
Copying frame [1685ad0] to [0]
Assigning frames [1659884] cnt[8] estmem[480]
___Creating image [166bdb8] images[37] estsz[7400]
Loading img_mgr [rsrc/meter/expl3.png] into [166bdb8]/[0] gl[-1]
Bounds for [rsrc/meter/expl3.png] are [70,29,137,135] bsz[67,106] isz[268,176] gl[-1]
Copying frame [166bdb8] to [0]
Assigning frames [16598c0] cnt[9] estmem[540]
___Creating image [1685ba0] images[38] estsz[7600]
Loading img_mgr [rsrc/meter/expl4.png] into [1685ba0]/[0] gl[-1]
Bounds for [rsrc/meter/expl4.png] are [66,28,139,139] bsz[73,111] isz[268,176] gl[-1]
Copying frame [1685ba0] to [0]
Assigning frames [16598fc] cnt[10] estmem[600]
___Creating image [3df0cf8] images[39] estsz[7800]
Loading img_mgr [rsrc/meter/expl5.png] into [3df0cf8]/[0] gl[-1]
Bounds for [rsrc/meter/expl5.png] are [62,28,144,143] bsz[82,115] isz[268,176] gl[-1]
Copying frame [3df0cf8] to [0]
Assigning frames [1659938] cnt[11] estmem[660]
Done loading animation from [game/fighter/expl.ini]
Deleting frame [12b5cc] cnt[10]
Creating anim_group
___Creating image [12f09c] images[40] estsz[8000]
___Creating image [12ec3c] images[41] estsz[8200]
___Creating image [12eb74] images[42] estsz[8400]
Loading img_mgr [rsrc/meter/lifebar_grey.png] into [12ec3c]/[0] gl[-1]
Bounds for [rsrc/meter/lifebar_grey.png] are [0,0,251,74] bsz[251,74] isz[253,74] gl[-1]
Loading img_mgr [rsrc/meter/shadow.png] into [12f09c]/[0] gl[-1]
Bounds for [rsrc/meter/shadow.png] are [1,0,252,74] bsz[251,74] isz[253,74] gl[-1]
Loading img_mgr [rsrc/filia/filia_symbol_small.png] into [12eb74]/[0] gl[-1]
Bounds for [rsrc/filia/filia_symbol_small.png] are [200,0,235,74] bsz[35,74] isz[253,74] gl[-1]
___Creating image [12e9e4] images[43] estsz[8600]
___Creating image [12eaac] images[44] estsz[8800]
___Creating image [12f2e4] images[45] estsz[9000]
Loading img_mgr [rsrc/tilablebg128.png] into [12f2e4]/[0] gl[-1]
Bounds for [rsrc/tilablebg128.png] are [0,0,128,128] bsz[128,128] isz[128,128] gl[-1]
___Creating image [12ef0c] images[46] estsz[9200]
___Creating image [12efd4] images[47] estsz[9400]
___Creating image [12f7d4] images[48] estsz[9600]
Loading img_mgr [rsrc/neurosgdark.png] into [12f7d4]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/neurosgdark.png] are [3,80,476,403] bsz[473,323] isz[478,434] gl[-1]
Sglogo loaded
Not enough control structs for [1] player(s)
Adding [1] control structures to control manager
Setting [up] for player [0] to [up]
Setting [down] for player [0] to [down]
Setting [left] for player [0] to [left]
Setting [right] for player [0] to [right]
Setting [punch] for player [0] to [i]
Setting [kick] for player [0] to [k]
Setting [special1] for player [0] to [o]
Setting [special2] for player [0] to [l]
Setting [block] for player [0] to [u]
Setting [throw] for player [0] to [j]
Not enough control structs for [2] player(s)
Adding [1] control structures to control manager
Setting [up] for player [1] to [w]
Setting [down] for player [1] to [s]
Setting [left] for player [1] to [a]
Setting [right] for player [1] to [d]
Setting [punch] for player [1] to [tab]
Setting [kick] for player [1] to [z]
Setting [special1] for player [1] to [x]
Setting [special2] for player [1] to [c]
Setting [block] for player [1] to [q]
Setting [throw] for player [1] to [e]
load config [game/controls.ini]
Setting [up] for player [0] to [up]
Setting [down] for player [0] to [down]
Setting [left] for player [0] to [left]
Setting [right] for player [0] to [right]
Setting [punch] for player [0] to [i]
Setting [kick] for player [0] to [k]
Setting [special1] for player [0] to [o]
Setting [special2] for player [0] to [l]
Setting [block] for player [0] to [u]
Setting [throw] for player [0] to [j]
Setting [up] for player [1] to [w]
Setting [down] for player [1] to [s]
Setting [left] for player [1] to [a]
Setting [right] for player [1] to [d]
Setting [punch] for player [1] to [tab]
Setting [kick] for player [1] to [z]
Setting [special1] for player [1] to [x]
Setting [special2] for player [1] to [c]
Setting [block] for player [1] to [q]
Setting [throw] for player [1] to [e]
___Creating image [12ee44] images[49] estsz[9800]
___Creating image [12e07c] images[50] estsz[10000]
___Creating image [12e144] images[51] estsz[10200]
___Creating image [12e20c] images[52] estsz[10400]
___Creating image [12e2d4] images[53] estsz[10600]
___Creating image [12e39c] images[54] estsz[10800]
___Creating image [12e464] images[55] estsz[11000]
___Creating image [12e52c] images[56] estsz[11200]
___Creating image [12d0dc] images[57] estsz[11400]
___Creating image [12d1a4] images[58] estsz[11600]
___Creating image [12d26c] images[59] estsz[11800]
___Creating image [12d334] images[60] estsz[12000]
___Creating image [12d3fc] images[61] estsz[12200]
___Creating image [12d4c4] images[62] estsz[12400]
___Creating image [12d58c] images[63] estsz[12600]
Preloading done fade out logo, fade in main menu
Fade Out done
IMG_MGR::tohw converting v[610,27] p[610,27] to [1024,32]
opengl texture upload: got [10] for [surfacetaken]
IMG_MGR::tohw converting v[1024,27] p[1024,27] to [1024,32]
opengl texture upload: got [11] for [surfacetaken]
IMG_MGR::tohw converting v[386,131] p[386,131] to [512,256]
opengl texture upload: got [12] for [surfacetaken]
IMG_MGR::tohw converting v[478,434] p[473,323] to [512,512]
opengl texture upload: got [13] for [rsrc/neurosgdark.png]
Creating anim_group
Creating Anim_Mgr
Creating frame[3eacd80] cnt[11] estmem[660]
Copying frame [12f7d4] to [0]
Assigning frames [3e48a78] cnt[12] estmem[720]
Creating Anim_Mgr
Creating frame[3e8f4d0] cnt[13] estmem[780]
Copying frame [12ee44] to [0]
Assigning frames [3ef71a0] cnt[14] estmem[840]
Creating Anim_Mgr
Creating frame[3eaeea8] cnt[15] estmem[900]
Copying frame [12ef0c] to [0]
Assigning frames [3eaeef0] cnt[16] estmem[960]
Creating Anim_Mgr
Creating frame[3eaef38] cnt[17] estmem[1020]
Copying frame [12efd4] to [0]
Assigning frames [3eaef80] cnt[18] estmem[1080]
___Creating image [12e854] images[64] estsz[12800]
Creating Anim_Mgr
Creating frame[3f17008] cnt[19] estmem[1140]
Copying frame [12e854] to [0]
Assigning frames [3f17050] cnt[20] estmem[1200]
MAIN MENU:
IMG_MGR::tohw converting v[128,128] p[128,128] to [128,128]
opengl texture upload: got [14] for [rsrc/tilablebg128.png]
IMG_MGR::tohw converting v[228,94] p[228,94] to [256,128]
opengl texture upload: got [15] for [surfacetaken]
IMG_MGR::tohw converting v[171,94] p[171,94] to [256,128]
opengl texture upload: got [16] for [surfacetaken]
IMG_MGR::tohw converting v[217,94] p[217,94] to [256,128]
opengl texture upload: got [17] for [surfacetaken]
IMG_MGR::tohw converting v[131,94] p[131,94] to [256,128]
opengl texture upload: got [18] for [surfacetaken]
IMG_MGR::tohw converting v[188,94] p[188,94] to [256,128]
opengl texture upload: got [19] for [surfacetaken]
IMG_MGR::tohw converting v[99,94] p[99,94] to [128,128]
opengl texture upload: got [20] for [surfacetaken]
IMG_MGR::tohw converting v[72,27] p[72,27] to [128,32]
opengl texture upload: got [21] for [surfacetaken]
IMG_MGR::tohw converting v[164,94] p[164,94] to [256,128]
opengl texture upload: got [22] for [surfacetaken]
IMG_MGR::tohw converting v[235,94] p[235,94] to [256,128]
opengl texture upload: got [23] for [surfacetaken]
IMG_MGR::tohw converting v[640,480] p[640,480] to [1024,512]
opengl texture upload: got [24] for [rsrc/SG_group_redo_rough_640x480.png]
loading font
___Creating image [16236d0] images[65] estsz[13000]
IMG_MGR::tohw converting v[10,23] p[10,23] to [16,32]
opengl texture upload: got [25] for [Char P]
___Creating image [3e8ee10] images[66] estsz[13200]
IMG_MGR::tohw converting v[4,23] p[4,23] to [4,32]
opengl texture upload: got [26] for [Char l]
___Creating image [3ec60a8] images[67] estsz[13400]
IMG_MGR::tohw converting v[9,23] p[9,23] to [16,32]
opengl texture upload: got [27] for [Char e]
___Creating image [3ec66d0] images[68] estsz[13600]
IMG_MGR::tohw converting v[9,23] p[9,23] to [16,32]
opengl texture upload: got [28] for [Char a]
___Creating image [3ec6ed8] images[69] estsz[13800]
IMG_MGR::tohw converting v[8,23] p[8,23] to [8,32]
opengl texture upload: got [29] for [Char s]
___Creating image [3ec7218] images[70] estsz[14000]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [30] for [Char  ]
___Creating image [3ec7840] images[71] estsz[14200]
IMG_MGR::tohw converting v[8,23] p[8,23] to [8,32]
opengl texture upload: got [31] for [Char c]
___Creating image [3ec7b10] images[72] estsz[14400]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [32] for [Char t]
___Creating image [3ec7da8] images[73] estsz[14600]
IMG_MGR::tohw converting v[10,23] p[10,23] to [16,32]
opengl texture upload: got [33] for [Char h]
___Creating image [3ec8098] images[74] estsz[14800]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [34] for [Char r]
___Creating image [3ec8318] images[75] estsz[15000]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [35] for [Char :]
loading font
___Creating image [3e7b0f8] images[76] estsz[15200]
IMG_MGR::tohw converting v[10,23] p[10,23] to [16,32]
opengl texture upload: got [36] for [Char P]
___Creating image [3ebee90] images[77] estsz[15400]
IMG_MGR::tohw converting v[4,23] p[4,23] to [4,32]
opengl texture upload: got [37] for [Char l]
___Creating image [3ec5c30] images[78] estsz[15600]
IMG_MGR::tohw converting v[9,23] p[9,23] to [16,32]
opengl texture upload: got [38] for [Char e]
___Creating image [3ec5e10] images[79] estsz[15800]
IMG_MGR::tohw converting v[9,23] p[9,23] to [16,32]
opengl texture upload: got [39] for [Char a]
___Creating image [3ec3630] images[80] estsz[16000]
IMG_MGR::tohw converting v[8,23] p[8,23] to [8,32]
opengl texture upload: got [40] for [Char s]
___Creating image [3ec3810] images[81] estsz[16200]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [41] for [Char  ]
___Creating image [3ecac88] images[82] estsz[16400]
IMG_MGR::tohw converting v[8,23] p[8,23] to [8,32]
opengl texture upload: got [42] for [Char c]
___Creating image [3ecae68] images[83] estsz[16600]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [43] for [Char t]
___Creating image [3ecc118] images[84] estsz[16800]
IMG_MGR::tohw converting v[10,23] p[10,23] to [16,32]
opengl texture upload: got [44] for [Char h]
___Creating image [3ecc2f8] images[85] estsz[17000]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [45] for [Char r]
___Creating image [3ecc578] images[86] estsz[17200]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [46] for [Char :]
load level
IMG_MGR::tohw converting v[796,528] p[796,528] to [1024,1024]
opengl texture upload: got [47] for [rsrc/loading1.png]
loading [rsrc/road/stage_road.ini]
load config [rsrc/road/stage_road.ini]
loading bgset[rsrc/road/imageset_road.ini]
load config [rsrc/road/imageset_road.ini]
width[1280] images[8]
IMG_MGR::tohw converting v[796,528] p[796,528] to [1024,1024]
opengl texture upload: got [48] for [rsrc/loading2.png]
___Creating image [1620a58] images[87] estsz[17400]
Loading img_mgr [rsrc/road/road0.png] into [1620a58]/[0] gl[-1]
Bounds for [rsrc/road/road0.png] are [0,0,1280,960] bsz[1280,960] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[1280,960] to [2048,1024]
opengl texture upload: got [49] for [rsrc/road/road0.png]
Copy cstr img_mgr [3d0250]to[0]
Image assignment [1620a58] to [3e7c7c0]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[1620a58] images[86] mysize[200]
___filename [rsrc/road/road0.png]
Would be opengl: Freeing [49]
IMG_MGR::tohw converting v[796,528] p[796,528] to [1024,1024]
opengl texture upload: got [50] for [rsrc/loading3.png]
___Creating image [3ec5a30] images[87] estsz[17400]
Loading img_mgr [rsrc/road/road1.PNG] into [3ec5a30]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road1.PNG] are [324,412,1280,741] bsz[956,329] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[956,329] to [1024,512]
opengl texture upload: got [51] for [rsrc/road/road1.PNG]
Copy cstr img_mgr [3d0268]to[0]
Image assignment [3ec5a30] to [3e7c888]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3ec5a30] images[86] mysize[200]
___filename [rsrc/road/road1.PNG]
Would be opengl: Freeing [51]
IMG_MGR::tohw converting v[796,528] p[796,528] to [1024,1024]
opengl texture upload: got [52] for [rsrc/loading4.png]
___Creating image [3ec5a30] images[87] estsz[17400]
Loading img_mgr [rsrc/road/road2.PNG] into [3ec5a30]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road2.PNG] are [645,555,1280,960] bsz[635,405] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[635,405] to [1024,512]
opengl texture upload: got [53] for [rsrc/road/road2.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3ec5a30] to [3e7c950]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3ec5a30] images[86] mysize[200]
___filename [rsrc/road/road2.PNG]
Would be opengl: Freeing [53]
IMG_MGR::tohw converting v[796,528] p[796,528] to [1024,1024]
opengl texture upload: got [54] for [rsrc/loading5.png]
___Creating image [3ec5a30] images[87] estsz[17400]
Loading img_mgr [rsrc/road/road3.PNG] into [3ec5a30]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road3.PNG] are [817,812,876,948] bsz[59,136] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[59,136] to [64,256]
opengl texture upload: got [55] for [rsrc/road/road3.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3ec5a30] to [3e7ca18]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3ec5a30] images[86] mysize[200]
___filename [rsrc/road/road3.PNG]
Would be opengl: Freeing [55]
___Creating image [3ec5a30] images[87] estsz[17400]
Loading img_mgr [rsrc/road/road4.PNG] into [3ec5a30]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road4.PNG] are [747,756,837,945] bsz[90,189] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[90,189] to [128,256]
opengl texture upload: got [56] for [rsrc/road/road4.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3ec5a30] to [3e7cae0]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3ec5a30] images[86] mysize[200]
___filename [rsrc/road/road4.PNG]
Would be opengl: Freeing [56]
___Creating image [3ec5a30] images[87] estsz[17400]
Loading img_mgr [rsrc/road/road5.PNG] into [3ec5a30]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road5.PNG] are [423,667,984,960] bsz[561,293] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[561,293] to [1024,512]
opengl texture upload: got [57] for [rsrc/road/road5.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3ec5a30] to [3e7cba8]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3ec5a30] images[86] mysize[200]
___filename [rsrc/road/road5.PNG]
Would be opengl: Freeing [57]
___Creating image [3ec5a30] images[87] estsz[17400]
Loading img_mgr [rsrc/road/road6.PNG] into [3ec5a30]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road6.PNG] are [0,312,1280,960] bsz[1280,648] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[1280,648] to [2048,1024]
opengl texture upload: got [58] for [rsrc/road/road6.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3ec5a30] to [3e7cc70]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3ec5a30] images[86] mysize[200]
___filename [rsrc/road/road6.PNG]
Would be opengl: Freeing [58]
___Creating image [3ec5a30] images[87] estsz[17400]
Loading img_mgr [rsrc/road/road7.PNG] into [3ec5a30]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road7.PNG] are [776,924,1105,960] bsz[329,36] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[329,36] to [512,64]
opengl texture upload: got [59] for [rsrc/road/road7.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3ec5a30] to [3e7cd38]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3ec5a30] images[86] mysize[200]
___filename [rsrc/road/road7.PNG]
Would be opengl: Freeing [59]
Added layer[1]
Added layer[2]
Added layer[3]
Added layer[4]
Added layer[5]
Added layer[6]
Added layer[7]
level: insert img#[0] at 0
Copy cstr img_mgr [3ec0008]to[0]
Image assignment [3e7c7c0] to [3ec5a30]
Would Downloading [1280,960]/32 surface from hw to sw
Add layers [7]
Copying layered segment
level: height [960] onscrsz[960]
level length is [1/960]
Scaling level 
Lets look at the size of onscreen plist before loading [1]
adding h/w[ 960 /1280]
reset at [192]
Lets look at the size of onscreen plist [1]
done loading
ml[960] mw[1280]
Setting FPS [60]
sizeof level is [184]
load config [game/fighter/filia_char.ini]
Creating Anim_Mgr
load config [game/fighter/filia/filia_punch.ini]
Creating frame[12b488] cnt[21] estmem[1260]
___Creating image [3f05f30] images[87] estsz[17400]
Loading img_mgr [rsrc/filia/stand/filia_stand_punch1.png] into [3f05f30]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_punch1.png] are [43,24,148,168] bsz[105,144] isz[268,176] gl[-1]
Copying frame [3f05f30] to [0]
Assigning frames [3ec0c00] cnt[22] estmem[1320]
___Creating image [3ec3428] images[88] estsz[17600]
Loading img_mgr [rsrc/filia/stand/filia_stand_punch2.png] into [3ec3428]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_punch2.png] are [21,28,141,168] bsz[120,140] isz[268,176] gl[-1]
Copying frame [3ec3428] to [0]
Assigning frames [3ec0c3c] cnt[23] estmem[1380]
___Creating image [3f374f8] images[89] estsz[17800]
Loading img_mgr [rsrc/filia/stand/filia_stand_punch3.png] into [3f374f8]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_punch3.png] are [49,24,148,168] bsz[99,144] isz[268,176] gl[-1]
Copying frame [3f374f8] to [0]
Assigning frames [3ec0c78] cnt[24] estmem[1440]
Done loading animation from [game/fighter/filia/filia_punch.ini]
Deleting frame [12b488] cnt[23]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_hit_high.ini]
Creating frame[12b488] cnt[24] estmem[1440]
___Creating image [3eb2398] images[90] estsz[18000]
Loading img_mgr [rsrc/filia/stand/filia_stand_hithigh1.png] into [3eb2398]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_hithigh1.png] are [71,19,156,168] bsz[85,149] isz[268,176] gl[-1]
Copying frame [3eb2398] to [0]
Assigning frames [3e95550] cnt[25] estmem[1500]
___Creating image [3f526f0] images[91] estsz[18200]
Loading img_mgr [rsrc/filia/stand/filia_stand_hithigh2.png] into [3f526f0]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_hithigh2.png] are [63,0,163,168] bsz[100,168] isz[268,176] gl[-1]
Copying frame [3f526f0] to [0]
Assigning frames [3e9558c] cnt[26] estmem[1560]
___Creating image [3eb2658] images[92] estsz[18400]
Loading img_mgr [rsrc/filia/stand/filia_stand_hithigh3.png] into [3eb2658]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_hithigh3.png] are [67,24,194,168] bsz[127,144] isz[268,176] gl[-1]
Copying frame [3eb2658] to [0]
Assigning frames [3e955c8] cnt[27] estmem[1620]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh2.png] assigning [3f526f0]
Copying frame [3f526f0] to [0]
Assigning frames [3e95604] cnt[28] estmem[1680]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh1.png] assigning [3eb2398]
Copying frame [3eb2398] to [0]
Assigning frames [3e95640] cnt[29] estmem[1740]
Done loading animation from [game/fighter/filia/filia_hit_high.ini]
Deleting frame [12b488] cnt[28]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_hit_mid.ini]
Creating frame[12b488] cnt[29] estmem[1740]
___Creating image [1628438] images[93] estsz[18600]
Loading img_mgr [rsrc/filia/stand/filia_stand_hitlow1.png] into [1628438]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_hitlow1.png] are [70,24,156,168] bsz[86,144] isz[268,176] gl[-1]
Copying frame [1628438] to [0]
Assigning frames [3f74e50] cnt[30] estmem[1800]
___Creating image [16292f0] images[94] estsz[18800]
Loading img_mgr [rsrc/filia/stand/filia_stand_hitlow2.png] into [16292f0]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_hitlow2.png] are [68,34,163,168] bsz[95,134] isz[268,176] gl[-1]
Copying frame [16292f0] to [0]
Assigning frames [3f74e8c] cnt[31] estmem[1860]
___Creating image [1628618] images[95] estsz[19000]
Loading img_mgr [rsrc/filia/stand/filia_stand_hitlow3.png] into [1628618]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_hitlow3.png] are [38,52,196,168] bsz[158,116] isz[268,176] gl[-1]
Copying frame [1628618] to [0]
Assigning frames [3f74ec8] cnt[32] estmem[1920]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hitlow2.png] assigning [16292f0]
Copying frame [16292f0] to [0]
Assigning frames [3f74f04] cnt[33] estmem[1980]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hitlow1.png] assigning [1628438]
Copying frame [1628438] to [0]
Assigning frames [3f74f40] cnt[34] estmem[2040]
Done loading animation from [game/fighter/filia/filia_hit_mid.ini]
Deleting frame [12b488] cnt[33]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_kick.ini]
Creating frame[12b488] cnt[34] estmem[2040]
___Creating image [3fa0eb0] images[96] estsz[19200]
Loading img_mgr [rsrc/filia/stand/filia_stand_kick1.png] into [3fa0eb0]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_kick1.png] are [54,24,167,168] bsz[113,144] isz[268,176] gl[-1]
Copying frame [3fa0eb0] to [0]
Assigning frames [1629028] cnt[35] estmem[2100]
___Creating image [3fb0ed8] images[97] estsz[19400]
Loading img_mgr [rsrc/filia/stand/filia_stand_kick2.png] into [3fb0ed8]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_kick2.png] are [9,32,145,168] bsz[136,136] isz[268,176] gl[-1]
Copying frame [3fb0ed8] to [0]
Assigning frames [1629064] cnt[36] estmem[2160]
Found in nmanager cache [rsrc/filia/stand/filia_stand_kick1.png] assigning [3fa0eb0]
Copying frame [3fa0eb0] to [0]
Assigning frames [16290a0] cnt[37] estmem[2220]
Done loading animation from [game/fighter/filia/filia_kick.ini]
Deleting frame [12b488] cnt[36]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_kick2.ini]
Creating frame[12b488] cnt[37] estmem[2220]
Found in nmanager cache [rsrc/filia/stand/filia_stand_kick1.png] assigning [3fa0eb0]
Copying frame [3fa0eb0] to [0]
Assigning frames [3fcc300] cnt[38] estmem[2280]
Found in nmanager cache [rsrc/filia/stand/filia_stand_kick2.png] assigning [3fb0ed8]
Copying frame [3fb0ed8] to [0]
Assigning frames [3fcc33c] cnt[39] estmem[2340]
Found in nmanager cache [rsrc/filia/stand/filia_stand_kick1.png] assigning [3fa0eb0]
Copying frame [3fa0eb0] to [0]
Assigning frames [3fcc378] cnt[40] estmem[2400]
___Creating image [3fdfea8] images[98] estsz[19600]
Loading img_mgr [rsrc/filia/stand/filia_stand_block.png] into [3fdfea8]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_block.png] are [86,29,176,168] bsz[90,139] isz[268,176] gl[-1]
Copying frame [3fdfea8] to [0]
Assigning frames [3fcc3b4] cnt[41] estmem[2460]
___Creating image [3fb9118] images[99] estsz[19800]
Loading img_mgr [rsrc/filia/jump/filia_jump_kick1.png] into [3fb9118]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_kick1.png] are [56,31,155,151] bsz[99,120] isz[268,176] gl[-1]
Copying frame [3fb9118] to [0]
Assigning frames [3fcc3f0] cnt[42] estmem[2520]
___Creating image [3fc6e08] images[100] estsz[20000]
Loading img_mgr [rsrc/filia/jump/filia_jump_kick2.png] into [3fc6e08]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_kick2.png] are [20,30,167,124] bsz[147,94] isz[268,176] gl[-1]
Copying frame [3fc6e08] to [0]
Assigning frames [3fcc42c] cnt[43] estmem[2580]
___Creating image [3febaa0] images[101] estsz[20200]
Loading img_mgr [rsrc/filia/jump/filia_jump_kick3.png] into [3febaa0]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_kick3.png] are [56,31,155,151] bsz[99,120] isz[268,176] gl[-1]
Copying frame [3febaa0] to [0]
Assigning frames [3fcc468] cnt[44] estmem[2640]
Done loading animation from [game/fighter/filia/filia_kick2.ini]
Deleting frame [12b488] cnt[43]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_punch.ini]
Creating frame[12b488] cnt[44] estmem[2640]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch1.png] assigning [3f05f30]
Copying frame [3f05f30] to [0]
Assigning frames [3f07ef8] cnt[45] estmem[2700]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch2.png] assigning [3ec3428]
Copying frame [3ec3428] to [0]
Assigning frames [3f07f34] cnt[46] estmem[2760]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch3.png] assigning [3f374f8]
Copying frame [3f374f8] to [0]
Assigning frames [3f07f70] cnt[47] estmem[2820]
Done loading animation from [game/fighter/filia/filia_punch.ini]
Deleting frame [12b488] cnt[46]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_hit_crouch.ini]
Creating frame[12b488] cnt[47] estmem[2820]
___Creating image [3febee0] images[102] estsz[20400]
Loading img_mgr [rsrc/filia/crouch/filia_crouch_hit1.png] into [3febee0]/[0] gl[-1]
Bounds for [rsrc/filia/crouch/filia_crouch_hit1.png] are [101,78,195,168] bsz[94,90] isz[268,176] gl[-1]
Copying frame [3febee0] to [0]
Assigning frames [5559c30] cnt[48] estmem[2880]
___Creating image [3f10dd8] images[103] estsz[20600]
Loading img_mgr [rsrc/filia/crouch/filia_crouch_hit2.png] into [3f10dd8]/[0] gl[-1]
Bounds for [rsrc/filia/crouch/filia_crouch_hit2.png] are [101,83,224,168] bsz[123,85] isz[268,176] gl[-1]
Copying frame [3f10dd8] to [0]
Assigning frames [5559c6c] cnt[49] estmem[2940]
___Creating image [3f10f18] images[104] estsz[20800]
Loading img_mgr [rsrc/filia/crouch/filia_crouch_hit3.png] into [3f10f18]/[0] gl[-1]
Bounds for [rsrc/filia/crouch/filia_crouch_hit3.png] are [101,92,250,168] bsz[149,76] isz[268,176] gl[-1]
Copying frame [3f10f18] to [0]
Assigning frames [5559ca8] cnt[50] estmem[3000]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_hit2.png] assigning [3f10dd8]
Copying frame [3f10dd8] to [0]
Assigning frames [5559ce4] cnt[51] estmem[3060]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_hit1.png] assigning [3febee0]
Copying frame [3febee0] to [0]
Assigning frames [5559d20] cnt[52] estmem[3120]
Done loading animation from [game/fighter/filia/filia_hit_crouch.ini]
Deleting frame [12b488] cnt[51]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_hit_jump.ini]
Creating frame[12b488] cnt[52] estmem[3120]
___Creating image [3f10b90] images[105] estsz[21000]
Loading img_mgr [rsrc/filia/jump/filia_jump_hit1.png] into [3f10b90]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_hit1.png] are [101,48,222,168] bsz[121,120] isz[268,176] gl[-1]
Copying frame [3f10b90] to [0]
Assigning frames [5574710] cnt[53] estmem[3180]
___Creating image [5574958] images[106] estsz[21200]
Loading img_mgr [rsrc/filia/jump/filia_jump_hit2.png] into [5574958]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_hit2.png] are [101,81,199,168] bsz[98,87] isz[268,176] gl[-1]
Copying frame [5574958] to [0]
Assigning frames [557474c] cnt[54] estmem[3240]
___Creating image [5574b60] images[107] estsz[21400]
Loading img_mgr [rsrc/filia/jump/filia_jump_hit3.png] into [5574b60]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_hit3.png] are [101,124,268,176] bsz[167,52] isz[268,176] gl[-1]
Copying frame [5574b60] to [0]
Assigning frames [5574788] cnt[55] estmem[3300]
Found in nmanager cache [rsrc/filia/jump/filia_jump_hit2.png] assigning [5574958]
Copying frame [5574958] to [0]
Assigning frames [55747c4] cnt[56] estmem[3360]
Found in nmanager cache [rsrc/filia/jump/filia_jump_hit1.png] assigning [3f10b90]
Copying frame [3f10b90] to [0]
Assigning frames [5574800] cnt[57] estmem[3420]
Done loading animation from [game/fighter/filia/filia_hit_jump.ini]
Deleting frame [12b488] cnt[56]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_crouch_punch.ini]
Creating frame[12b488] cnt[57] estmem[3420]
___Creating image [5574f38] images[108] estsz[21600]
Loading img_mgr [rsrc/filia/crouch/filia_crouch_punch1.png] into [5574f38]/[0] gl[-1]
Bounds for [rsrc/filia/crouch/filia_crouch_punch1.png] are [38,92,146,168] bsz[108,76] isz[268,176] gl[-1]
Copying frame [5574f38] to [0]
Assigning frames [5574e78] cnt[58] estmem[3480]
___Creating image [5596ef0] images[109] estsz[21800]
Loading img_mgr [rsrc/filia/crouch/filia_crouch_punch2.png] into [5596ef0]/[0] gl[-1]
Bounds for [rsrc/filia/crouch/filia_crouch_punch2.png] are [29,95,148,168] bsz[119,73] isz[268,176] gl[-1]
Copying frame [5596ef0] to [0]
Assigning frames [5574eb4] cnt[59] estmem[3540]
___Creating image [559d140] images[110] estsz[22000]
Loading img_mgr [rsrc/filia/crouch/filia_crouch_punch3.png] into [559d140]/[0] gl[-1]
Bounds for [rsrc/filia/crouch/filia_crouch_punch3.png] are [50,92,146,168] bsz[96,76] isz[268,176] gl[-1]
Copying frame [559d140] to [0]
Assigning frames [5574ef0] cnt[60] estmem[3600]
Done loading animation from [game/fighter/filia/filia_crouch_punch.ini]
Deleting frame [12b488] cnt[59]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_crouch_kick.ini]
Creating frame[12b488] cnt[60] estmem[3600]
___Creating image [3f0f840] images[111] estsz[22200]
Loading img_mgr [rsrc/filia/crouch/filia_crouch_kick1.png] into [3f0f840]/[0] gl[-1]
Bounds for [rsrc/filia/crouch/filia_crouch_kick1.png] are [55,91,158,168] bsz[103,77] isz[268,176] gl[-1]
Copying frame [3f0f840] to [0]
Assigning frames [5562f48] cnt[61] estmem[3660]
___Creating image [55b3cb8] images[112] estsz[22400]
Loading img_mgr [rsrc/filia/crouch/filia_crouch_kick2.png] into [55b3cb8]/[0] gl[-1]
Bounds for [rsrc/filia/crouch/filia_crouch_kick2.png] are [18,94,154,168] bsz[136,74] isz[268,176] gl[-1]
Copying frame [55b3cb8] to [0]
Assigning frames [5562f84] cnt[62] estmem[3720]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_kick1.png] assigning [3f0f840]
Copying frame [3f0f840] to [0]
Assigning frames [5562fc0] cnt[63] estmem[3780]
Done loading animation from [game/fighter/filia/filia_crouch_kick.ini]
Deleting frame [12b488] cnt[62]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_jump_punch.ini]
Creating frame[12b488] cnt[63] estmem[3780]
___Creating image [55dcf20] images[113] estsz[22600]
Loading img_mgr [rsrc/filia/jump/filia_jump_punch1.png] into [55dcf20]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_punch1.png] are [65,29,168,168] bsz[103,139] isz[268,176] gl[-1]
Copying frame [55dcf20] to [0]
Assigning frames [3ebb7b0] cnt[64] estmem[3840]
___Creating image [55d2008] images[114] estsz[22800]
Loading img_mgr [rsrc/filia/jump/filia_jump_punch2.png] into [55d2008]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_punch2.png] are [68,25,171,168] bsz[103,143] isz[268,176] gl[-1]
Copying frame [55d2008] to [0]
Assigning frames [3ebb7ec] cnt[65] estmem[3900]
___Creating image [55d21e8] images[115] estsz[23000]
Loading img_mgr [rsrc/filia/jump/filia_jump_punch3.png] into [55d21e8]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_punch3.png] are [41,27,161,166] bsz[120,139] isz[268,176] gl[-1]
Copying frame [55d21e8] to [0]
Assigning frames [3ebb828] cnt[66] estmem[3960]
___Creating image [55d2438] images[116] estsz[23200]
Loading img_mgr [rsrc/filia/jump/filia_jump_punch4.png] into [55d2438]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_punch4.png] are [0,32,134,163] bsz[134,131] isz[268,176] gl[-1]
Copying frame [55d2438] to [0]
Assigning frames [3ebb864] cnt[67] estmem[4020]
Found in nmanager cache [rsrc/filia/jump/filia_jump_punch2.png] assigning [55d2008]
Copying frame [55d2008] to [0]
Assigning frames [3ebb8a0] cnt[68] estmem[4080]
Found in nmanager cache [rsrc/filia/jump/filia_jump_punch1.png] assigning [55dcf20]
Copying frame [55dcf20] to [0]
Assigning frames [3ebb8dc] cnt[69] estmem[4140]
Done loading animation from [game/fighter/filia/filia_jump_punch.ini]
Deleting frame [12b488] cnt[68]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_jump_kick.ini]
Creating frame[12b488] cnt[69] estmem[4140]
Found in nmanager cache [rsrc/filia/jump/filia_jump_kick1.png] assigning [3fb9118]
Copying frame [3fb9118] to [0]
Assigning frames [3fa0390] cnt[70] estmem[4200]
Found in nmanager cache [rsrc/filia/jump/filia_jump_kick2.png] assigning [3fc6e08]
Copying frame [3fc6e08] to [0]
Assigning frames [3fa03cc] cnt[71] estmem[4260]
Found in nmanager cache [rsrc/filia/jump/filia_jump_kick1.png] assigning [3fb9118]
Copying frame [3fb9118] to [0]
Assigning frames [3fa0408] cnt[72] estmem[4320]
Done loading animation from [game/fighter/filia/filia_jump_kick.ini]
Deleting frame [12b488] cnt[71]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_special.ini]
Creating frame[12b488] cnt[72] estmem[4320]
___Creating image [3fa04b8] images[117] estsz[23400]
Loading img_mgr [rsrc/filia/special/filia_special1.png] into [3fa04b8]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special1.png] are [50,55,138,168] bsz[88,113] isz[268,176] gl[-1]
Copying frame [3fa04b8] to [0]
Assigning frames [5625b58] cnt[73] estmem[4380]
___Creating image [5625f08] images[118] estsz[23600]
Loading img_mgr [rsrc/filia/special/filia_special2.png] into [5625f08]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special2.png] are [50,26,146,166] bsz[96,140] isz[268,176] gl[-1]
Copying frame [5625f08] to [0]
Assigning frames [5625b94] cnt[74] estmem[4440]
___Creating image [5664160] images[119] estsz[23800]
Loading img_mgr [rsrc/filia/special/filia_special3.png] into [5664160]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special3.png] are [75,42,152,125] bsz[77,83] isz[268,176] gl[-1]
Copying frame [5664160] to [0]
Assigning frames [5625bd0] cnt[75] estmem[4500]
___Creating image [56643e0] images[120] estsz[24000]
Loading img_mgr [rsrc/filia/special/filia_special4.png] into [56643e0]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special4.png] are [77,42,154,125] bsz[77,83] isz[268,176] gl[-1]
Copying frame [56643e0] to [0]
Assigning frames [5625c0c] cnt[76] estmem[4560]
___Creating image [5664678] images[121] estsz[24200]
Loading img_mgr [rsrc/filia/special/filia_special5.png] into [5664678]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special5.png] are [77,42,154,125] bsz[77,83] isz[268,176] gl[-1]
Copying frame [5664678] to [0]
Assigning frames [5625c48] cnt[77] estmem[4620]
___Creating image [56648a0] images[122] estsz[24400]
Loading img_mgr [rsrc/filia/special/filia_special6.png] into [56648a0]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special6.png] are [61,5,193,135] bsz[132,130] isz[268,176] gl[-1]
Copying frame [56648a0] to [0]
Assigning frames [5625c84] cnt[78] estmem[4680]
___Creating image [564b700] images[123] estsz[24600]
Loading img_mgr [rsrc/filia/special/filia_special7.png] into [564b700]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special7.png] are [63,5,195,135] bsz[132,130] isz[268,176] gl[-1]
Copying frame [564b700] to [0]
Assigning frames [5625cc0] cnt[79] estmem[4740]
___Creating image [564b910] images[124] estsz[24800]
Loading img_mgr [rsrc/filia/special/filia_special8.png] into [564b910]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special8.png] are [85,36,176,140] bsz[91,104] isz[268,176] gl[-1]
Copying frame [564b910] to [0]
Assigning frames [5625cfc] cnt[80] estmem[4800]
___Creating image [55f5d10] images[125] estsz[25000]
Loading img_mgr [rsrc/filia/special/filia_special9.png] into [55f5d10]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special9.png] are [94,86,186,168] bsz[92,82] isz[268,176] gl[-1]
Copying frame [55f5d10] to [0]
Assigning frames [5625d38] cnt[81] estmem[4860]
___Creating image [5686f00] images[126] estsz[25200]
Loading img_mgr [rsrc/filia/special/filia_special10.png] into [5686f00]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special10.png] are [99,88,188,168] bsz[89,80] isz[268,176] gl[-1]
Copying frame [5686f00] to [0]
Assigning frames [5625d74] cnt[82] estmem[4920]
___Creating image [562e298] images[127] estsz[25400]
Loading img_mgr [rsrc/filia/special/filia_special11.png] into [562e298]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_special11.png] are [113,41,185,168] bsz[72,127] isz[268,176] gl[-1]
Copying frame [562e298] to [0]
Assigning frames [5625db0] cnt[83] estmem[4980]
Done loading animation from [game/fighter/filia/filia_special.ini]
Deleting frame [12b488] cnt[82]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_bullet.ini]
Creating frame[12b488] cnt[83] estmem[4980]
___Creating image [5696e98] images[128] estsz[25600]
Loading img_mgr [rsrc/filia/special/filia_bullet1.png] into [5696e98]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_bullet1.png] are [0,0,89,63] bsz[89,63] isz[89,63] gl[-1]
Copying frame [5696e98] to [0]
Assigning frames [3e8ec98] cnt[84] estmem[5040]
___Creating image [5626820] images[129] estsz[25800]
Loading img_mgr [rsrc/filia/special/filia_bullet2.png] into [5626820]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_bullet2.png] are [0,0,88,54] bsz[88,54] isz[88,54] gl[-1]
Copying frame [5626820] to [0]
Assigning frames [3e8ecd4] cnt[85] estmem[5100]
___Creating image [3fcba50] images[130] estsz[26000]
Loading img_mgr [rsrc/filia/special/filia_bullet3.png] into [3fcba50]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_bullet3.png] are [0,0,80,57] bsz[80,57] isz[80,57] gl[-1]
Copying frame [3fcba50] to [0]
Assigning frames [3e8ed10] cnt[86] estmem[5160]
___Creating image [3eb6e48] images[131] estsz[26200]
Loading img_mgr [rsrc/filia/special/filia_bullet4.png] into [3eb6e48]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_bullet4.png] are [0,0,89,60] bsz[89,60] isz[89,60] gl[-1]
Copying frame [3eb6e48] to [0]
Assigning frames [3e8ed4c] cnt[87] estmem[5220]
Done loading animation from [game/fighter/filia/filia_bullet.ini]
Deleting frame [12b488] cnt[86]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/nomove.ini]
Creating frame[12b488] cnt[87] estmem[5220]
Done loading animation from [game/fighter/nomove.ini]
Deleting frame [12b488] cnt[86]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_special2.ini]
Creating frame[12b488] cnt[87] estmem[5220]
___Creating image [568da58] images[132] estsz[26400]
Loading img_mgr [rsrc/filia/special/filia_dash1.png] into [568da58]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_dash1.png] are [88,41,185,168] bsz[97,127] isz[268,176] gl[-1]
Copying frame [568da58] to [0]
Assigning frames [565d9e8] cnt[88] estmem[5280]
___Creating image [557be40] images[133] estsz[26600]
Loading img_mgr [rsrc/filia/special/filia_dash2.png] into [557be40]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_dash2.png] are [53,47,160,168] bsz[107,121] isz[268,176] gl[-1]
Copying frame [557be40] to [0]
Assigning frames [565da24] cnt[89] estmem[5340]
___Creating image [557bf10] images[134] estsz[26800]
Loading img_mgr [rsrc/filia/special/filia_dash3.png] into [557bf10]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_dash3.png] are [44,73,118,165] bsz[74,92] isz[268,176] gl[-1]
Copying frame [557bf10] to [0]
Assigning frames [565da60] cnt[90] estmem[5400]
___Creating image [565df20] images[135] estsz[27000]
Loading img_mgr [rsrc/filia/special/filia_dash4.png] into [565df20]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_dash4.png] are [51,84,142,169] bsz[91,85] isz[268,176] gl[-1]
Copying frame [565df20] to [0]
Assigning frames [565da9c] cnt[91] estmem[5460]
___Creating image [56e5118] images[136] estsz[27200]
Loading img_mgr [rsrc/filia/special/filia_dash5.png] into [56e5118]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_dash5.png] are [52,71,145,172] bsz[93,101] isz[268,176] gl[-1]
Copying frame [56e5118] to [0]
Assigning frames [565dad8] cnt[92] estmem[5520]
___Creating image [56c2b30] images[137] estsz[27400]
Loading img_mgr [rsrc/filia/special/filia_dash6.png] into [56c2b30]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_dash6.png] are [52,71,151,170] bsz[99,99] isz[268,176] gl[-1]
Copying frame [56c2b30] to [0]
Assigning frames [565db14] cnt[93] estmem[5580]
___Creating image [56d2dc0] images[138] estsz[27600]
Loading img_mgr [rsrc/filia/special/filia_spin1.png] into [56d2dc0]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_spin1.png] are [51,0,150,201] bsz[99,201] isz[201,201] gl[-1]
Copying frame [56d2dc0] to [0]
Assigning frames [565db50] cnt[94] estmem[5640]
___Creating image [56d2e90] images[139] estsz[27800]
Loading img_mgr [rsrc/filia/special/filia_dash8.png] into [56d2e90]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_dash8.png] are [53,69,158,173] bsz[105,104] isz[268,176] gl[-1]
Copying frame [56d2e90] to [0]
Assigning frames [565db8c] cnt[95] estmem[5700]
___Creating image [56c9380] images[140] estsz[28000]
Loading img_mgr [rsrc/filia/special/filia_dash9.png] into [56c9380]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_dash9.png] are [56,75,146,176] bsz[90,101] isz[268,176] gl[-1]
Copying frame [56c9380] to [0]
Assigning frames [565dbc8] cnt[96] estmem[5760]
___Creating image [3eb9ec0] images[141] estsz[28200]
Loading img_mgr [rsrc/filia/special/filia_dash10.png] into [3eb9ec0]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_dash10.png] are [49,70,149,172] bsz[100,102] isz[268,176] gl[-1]
Copying frame [3eb9ec0] to [0]
Assigning frames [565dc04] cnt[97] estmem[5820]
___Creating image [56c9588] images[142] estsz[28400]
Loading img_mgr [rsrc/filia/special/filia_dash11.png] into [56c9588]/[0] gl[-1]
Bounds for [rsrc/filia/special/filia_dash11.png] are [69,36,154,163] bsz[85,127] isz[268,176] gl[-1]
Copying frame [56c9588] to [0]
Assigning frames [565dc40] cnt[98] estmem[5880]
Done loading animation from [game/fighter/filia/filia_special2.ini]
Deleting frame [12b488] cnt[97]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_walk.ini]
Creating frame[12b488] cnt[98] estmem[5880]
___Creating image [5686d68] images[143] estsz[28600]
Loading img_mgr [rsrc/filia/stand/filia_walk1.png] into [5686d68]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_walk1.png] are [61,26,156,168] bsz[95,142] isz[268,176] gl[-1]
Copying frame [5686d68] to [0]
Assigning frames [3eefee0] cnt[99] estmem[5940]
___Creating image [559c4b8] images[144] estsz[28800]
Loading img_mgr [rsrc/filia/stand/filia_walk2.png] into [559c4b8]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_walk2.png] are [70,22,149,168] bsz[79,146] isz[268,176] gl[-1]
Copying frame [559c4b8] to [0]
Assigning frames [3eeff1c] cnt[100] estmem[6000]
___Creating image [559c588] images[145] estsz[29000]
Loading img_mgr [rsrc/filia/stand/filia_walk3.png] into [559c588]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_walk3.png] are [66,26,156,168] bsz[90,142] isz[268,176] gl[-1]
Copying frame [559c588] to [0]
Assigning frames [3eeff58] cnt[101] estmem[6060]
___Creating image [559c7b0] images[146] estsz[29200]
Loading img_mgr [rsrc/filia/stand/filia_walk4.png] into [559c7b0]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_walk4.png] are [70,23,149,168] bsz[79,145] isz[268,176] gl[-1]
Copying frame [559c7b0] to [0]
Assigning frames [3eeff94] cnt[102] estmem[6120]
Done loading animation from [game/fighter/filia/filia_walk.ini]
Deleting frame [12b488] cnt[101]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_back.ini]
Creating frame[12b488] cnt[102] estmem[6120]
___Creating image [559ce48] images[147] estsz[29400]
Loading img_mgr [rsrc/filia/stand/filia_back1.png] into [559ce48]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_back1.png] are [69,39,151,168] bsz[82,129] isz[268,176] gl[-1]
Copying frame [559ce48] to [0]
Assigning frames [3e7a328] cnt[103] estmem[6180]
___Creating image [56a5ee8] images[148] estsz[29600]
Loading img_mgr [rsrc/filia/stand/filia_back2.png] into [56a5ee8]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_back2.png] are [69,34,144,168] bsz[75,134] isz[268,176] gl[-1]
Copying frame [56a5ee8] to [0]
Assigning frames [3e7a364] cnt[104] estmem[6240]
Done loading animation from [game/fighter/filia/filia_back.ini]
Deleting frame [12b488] cnt[103]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_dash.ini]
Creating frame[12b488] cnt[104] estmem[6240]
___Creating image [3eb9a50] images[149] estsz[29800]
Loading img_mgr [rsrc/filia/jump/filia_jump_idle.png] into [3eb9a50]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_idle.png] are [69,29,164,168] bsz[95,139] isz[268,176] gl[-1]
Copying frame [3eb9a50] to [0]
Assigning frames [16415e8] cnt[105] estmem[6300]
Done loading animation from [game/fighter/filia/filia_dash.ini]
Deleting frame [12b488] cnt[104]
Creating anim_group
___Creating image [565c400] images[150] estsz[30000]
Loading img_mgr [rsrc/filia/stand/filia_stand_idle.png] into [565c400]/[0] gl[-1]
Bounds for [rsrc/filia/stand/filia_stand_idle.png] are [56,19,159,168] bsz[103,149] isz[268,176] gl[-1]
Found in nmanager cache [rsrc/filia/jump/filia_jump_idle.png] assigning [3eb9a50]
___Creating image [565c4d0] images[151] estsz[30200]
Loading img_mgr [rsrc/filia/crouch/filia_crouch_idle.png] into [565c4d0]/[0] gl[-1]
Bounds for [rsrc/filia/crouch/filia_crouch_idle.png] are [51,91,146,168] bsz[95,77] isz[268,176] gl[-1]
Found in nmanager cache [rsrc/filia/jump/filia_jump_idle.png] assigning [3eb9a50]
Found in nmanager cache [rsrc/filia/jump/filia_jump_idle.png] assigning [3eb9a50]
Found in nmanager cache [rsrc/filia/jump/filia_jump_idle.png] assigning [3eb9a50]
___Creating image [3eefae0] images[152] estsz[30400]
Loading img_mgr [rsrc/filia/jump/filia_jump_block.png] into [3eefae0]/[0] gl[-1]
Bounds for [rsrc/filia/jump/filia_jump_block.png] are [86,48,187,168] bsz[101,120] isz[268,176] gl[-1]
Found in nmanager cache [rsrc/filia/stand/filia_stand_block.png] assigning [3fdfea8]
___Creating image [3eefbd8] images[153] estsz[30600]
Loading img_mgr [rsrc/filia/crouch/filia_crouch_block.png] into [3eefbd8]/[0] gl[-1]
Bounds for [rsrc/filia/crouch/filia_crouch_block.png] are [76,70,177,168] bsz[101,98] isz[268,176] gl[-1]
Found in nmanager cache [rsrc/filia/jump/filia_jump_hit3.png] assigning [5574b60]
Char Min/Max Bound Box [56,19-159,168]
Combo[0]Move[0] == 'up'
Combo[0]Move[1] == 'noup'
Combo[0]Move[2] == 'up'
Adding combo[1] combotype[1] reqkeys[3]
Combo[1]Move[0] == 'down'
Combo[1]Move[1] == 'left'
Combo[1]Move[2] == 'punch'
Adding combo[2] combotype[2] reqkeys[3]
Combo[2]Move[0] == 'down'
Combo[2]Move[1] == 'right'
Combo[2]Move[2] == 'kick'
Adding combo[3] combotype[3] reqkeys[3]
Combo[3]Move[0] == 'left'
Combo[3]Move[1] == 'noleft'
Combo[3]Move[2] == 'left'
Adding combo[4] combotype[4] reqkeys[3]
Combo[4]Move[0] == 'right'
Combo[4]Move[1] == 'noright'
Combo[4]Move[2] == 'right'
Adding combo[5] combotype[4] reqkeys[3]
Loaded Char [10]images [19]animations [5]combos
Final size [268,176]
load config [game/fighter/peacock_char.ini]
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_punch.ini]
Creating frame[12b488] cnt[105] estmem[6300]
___Creating image [3eef878] images[154] estsz[30800]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_punch1.png] into [3eef878]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_punch1.png] are [201,0,318,224] bsz[117,224] isz[367,224] gl[-1]
Copying frame [3eef878] to [0]
Assigning frames [3eef7b8] cnt[106] estmem[6360]
___Creating image [55ee240] images[155] estsz[31000]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_punch2.png] into [55ee240]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_punch2.png] are [53,0,278,224] bsz[225,224] isz[367,224] gl[-1]
Copying frame [55ee240] to [0]
Assigning frames [3eef7f4] cnt[107] estmem[6420]
___Creating image [55ee310] images[156] estsz[31200]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_punch3.png] into [55ee310]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_punch3.png] are [137,0,317,224] bsz[180,224] isz[367,224] gl[-1]
Copying frame [55ee310] to [0]
Assigning frames [3eef830] cnt[108] estmem[6480]
Done loading animation from [game/fighter/peacock/peacock_punch.ini]
Deleting frame [12b488] cnt[107]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_hit_high.ini]
Creating frame[12b488] cnt[108] estmem[6480]
___Creating image [161e008] images[157] estsz[31400]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_hithigh1.png] into [161e008]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_hithigh1.png] are [163,0,312,224] bsz[149,224] isz[367,224] gl[-1]
Copying frame [161e008] to [0]
Assigning frames [161fe80] cnt[109] estmem[6540]
___Creating image [161e1e8] images[158] estsz[31600]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_hithigh2.png] into [161e1e8]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_hithigh2.png] are [168,0,302,224] bsz[134,224] isz[367,224] gl[-1]
Copying frame [161e1e8] to [0]
Assigning frames [161febc] cnt[110] estmem[6600]
___Creating image [161e3c8] images[159] estsz[31800]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_hithigh3.png] into [161e3c8]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_hithigh3.png] are [162,0,321,224] bsz[159,224] isz[367,224] gl[-1]
Copying frame [161e3c8] to [0]
Assigning frames [161fef8] cnt[111] estmem[6660]
Found in nmanager cache [rsrc/peacock/stand/peacock_stand_hithigh2.png] assigning [161e1e8]
Copying frame [161e1e8] to [0]
Assigning frames [161ff34] cnt[112] estmem[6720]
Found in nmanager cache [rsrc/peacock/stand/peacock_stand_hithigh1.png] assigning [161e008]
Copying frame [161e008] to [0]
Assigning frames [161ff70] cnt[113] estmem[6780]
Done loading animation from [game/fighter/peacock/peacock_hit_high.ini]
Deleting frame [12b488] cnt[112]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_hit_mid.ini]
Creating frame[12b488] cnt[113] estmem[6780]
___Creating image [161ed80] images[160] estsz[32000]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_hitlow1.png] into [161ed80]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_hitlow1.png] are [165,0,284,224] bsz[119,224] isz[367,224] gl[-1]
Copying frame [161ed80] to [0]
Assigning frames [3e91e80] cnt[114] estmem[6840]
___Creating image [3e90118] images[161] estsz[32200]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_hitlow2.png] into [3e90118]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_hitlow2.png] are [171,0,298,224] bsz[127,224] isz[367,224] gl[-1]
Copying frame [3e90118] to [0]
Assigning frames [3e91ebc] cnt[115] estmem[6900]
___Creating image [3e902f8] images[162] estsz[32400]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_hitlow3.png] into [3e902f8]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_hitlow3.png] are [180,0,353,224] bsz[173,224] isz[367,224] gl[-1]
Copying frame [3e902f8] to [0]
Assigning frames [3e91ef8] cnt[116] estmem[6960]
Found in nmanager cache [rsrc/peacock/stand/peacock_stand_hitlow2.png] assigning [3e90118]
Copying frame [3e90118] to [0]
Assigning frames [3e91f34] cnt[117] estmem[7020]
Found in nmanager cache [rsrc/peacock/stand/peacock_stand_hitlow1.png] assigning [161ed80]
Copying frame [161ed80] to [0]
Assigning frames [3e91f70] cnt[118] estmem[7080]
Done loading animation from [game/fighter/peacock/peacock_hit_mid.ini]
Deleting frame [12b488] cnt[117]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_kick.ini]
Creating frame[12b488] cnt[118] estmem[7080]
___Creating image [3eb7008] images[163] estsz[32600]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_kick1.png] into [3eb7008]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_kick1.png] are [148,0,300,224] bsz[152,224] isz[367,224] gl[-1]
Copying frame [3eb7008] to [0]
Assigning frames [3eb8e80] cnt[119] estmem[7140]
___Creating image [58fa460] images[164] estsz[32800]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_kick2.png] into [58fa460]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_kick2.png] are [139,0,300,224] bsz[161,224] isz[367,224] gl[-1]
Copying frame [58fa460] to [0]
Assigning frames [3eb8ebc] cnt[120] estmem[7200]
___Creating image [58fa530] images[165] estsz[33000]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_kick3.png] into [58fa530]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_kick3.png] are [91,0,283,224] bsz[192,224] isz[367,224] gl[-1]
Copying frame [58fa530] to [0]
Assigning frames [3eb8ef8] cnt[121] estmem[7260]
___Creating image [58fa710] images[166] estsz[33200]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_kick4.png] into [58fa710]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_kick4.png] are [157,0,299,224] bsz[142,224] isz[367,224] gl[-1]
Copying frame [58fa710] to [0]
Assigning frames [3eb8f34] cnt[122] estmem[7320]
___Creating image [579f980] images[167] estsz[33400]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_kick5.png] into [579f980]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_kick5.png] are [174,0,294,224] bsz[120,224] isz[367,224] gl[-1]
Copying frame [579f980] to [0]
Assigning frames [3eb8f70] cnt[123] estmem[7380]
Done loading animation from [game/fighter/peacock/peacock_kick.ini]
Deleting frame [12b488] cnt[122]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_idle.ini]
Creating frame[12b488] cnt[123] estmem[7380]
___Creating image [5937a30] images[168] estsz[33600]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_idle.png] into [5937a30]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_idle.png] are [154,0,312,224] bsz[158,224] isz[367,224] gl[-1]
Copying frame [5937a30] to [0]
Assigning frames [55effa8] cnt[124] estmem[7440]
Done loading animation from [game/fighter/peacock/peacock_idle.ini]
Deleting frame [12b488] cnt[123]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_idle.ini]
Creating frame[12b488] cnt[124] estmem[7440]
Found in nmanager cache [rsrc/peacock/stand/peacock_stand_idle.png] assigning [5937a30]
Copying frame [5937a30] to [0]
Assigning frames [5937b00] cnt[125] estmem[7500]
Done loading animation from [game/fighter/peacock/peacock_idle.ini]
Deleting frame [12b488] cnt[124]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_hit_crouch.ini]
Creating frame[12b488] cnt[125] estmem[7500]
___Creating image [579f868] images[169] estsz[33800]
Loading img_mgr [rsrc/peacock/crouch/peacock_crouch_hit1.png] into [579f868]/[0] gl[-1]
Bounds for [rsrc/peacock/crouch/peacock_crouch_hit1.png] are [173,0,316,224] bsz[143,224] isz[367,224] gl[-1]
Copying frame [579f868] to [0]
Assigning frames [5936818] cnt[126] estmem[7560]
___Creating image [5937738] images[170] estsz[34000]
Loading img_mgr [rsrc/peacock/crouch/peacock_crouch_hit2.png] into [5937738]/[0] gl[-1]
Bounds for [rsrc/peacock/crouch/peacock_crouch_hit2.png] are [180,0,316,224] bsz[136,224] isz[367,224] gl[-1]
Copying frame [5937738] to [0]
Assigning frames [5936854] cnt[127] estmem[7620]
___Creating image [3edbe30] images[171] estsz[34200]
Loading img_mgr [rsrc/peacock/crouch/peacock_crouch_hit3.png] into [3edbe30]/[0] gl[-1]
Bounds for [rsrc/peacock/crouch/peacock_crouch_hit3.png] are [175,0,316,224] bsz[141,224] isz[367,224] gl[-1]
Copying frame [3edbe30] to [0]
Assigning frames [5936890] cnt[128] estmem[7680]
Found in nmanager cache [rsrc/peacock/crouch/peacock_crouch_hit2.png] assigning [5937738]
Copying frame [5937738] to [0]
Assigning frames [59368cc] cnt[129] estmem[7740]
Found in nmanager cache [rsrc/peacock/crouch/peacock_crouch_hit1.png] assigning [579f868]
Copying frame [579f868] to [0]
Assigning frames [5936908] cnt[130] estmem[7800]
Done loading animation from [game/fighter/peacock/peacock_hit_crouch.ini]
Deleting frame [12b488] cnt[129]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_hit_jump.ini]
Creating frame[12b488] cnt[130] estmem[7800]
___Creating image [3eda848] images[172] estsz[34400]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_hit1.png] into [3eda848]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_hit1.png] are [200,0,352,224] bsz[152,224] isz[367,224] gl[-1]
Copying frame [3eda848] to [0]
Assigning frames [3e8c368] cnt[131] estmem[7860]
___Creating image [5a40118] images[173] estsz[34600]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_hit2.png] into [5a40118]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_hit2.png] are [182,0,325,224] bsz[143,224] isz[367,224] gl[-1]
Copying frame [5a40118] to [0]
Assigning frames [3e8c3a4] cnt[132] estmem[7920]
___Creating image [5a40368] images[174] estsz[34800]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_hit3.png] into [5a40368]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_hit3.png] are [161,0,314,224] bsz[153,224] isz[367,224] gl[-1]
Copying frame [5a40368] to [0]
Assigning frames [3e8c3e0] cnt[133] estmem[7980]
___Creating image [5a405a0] images[175] estsz[35000]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_hit4.png] into [5a405a0]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_hit4.png] are [168,0,309,224] bsz[141,224] isz[367,224] gl[-1]
Copying frame [5a405a0] to [0]
Assigning frames [3e8c41c] cnt[134] estmem[8040]
___Creating image [5a40c08] images[176] estsz[35200]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_hit5.png] into [5a40c08]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_hit5.png] are [142,0,352,224] bsz[210,224] isz[367,224] gl[-1]
Copying frame [5a40c08] to [0]
Assigning frames [3e8c458] cnt[135] estmem[8100]
___Creating image [5a40780] images[177] estsz[35400]
Loading img_mgr [rsrc/peacock/jump/peacock_ko.png] into [5a40780]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_ko.png] are [169,0,300,224] bsz[131,224] isz[367,224] gl[-1]
Copying frame [5a40780] to [0]
Assigning frames [3e8c494] cnt[136] estmem[8160]
Found in nmanager cache [rsrc/peacock/jump/peacock_jump_hit4.png] assigning [5a405a0]
Copying frame [5a405a0] to [0]
Assigning frames [3e8c4d0] cnt[137] estmem[8220]
Found in nmanager cache [rsrc/peacock/jump/peacock_jump_hit2.png] assigning [5a40118]
Copying frame [5a40118] to [0]
Assigning frames [3e8c50c] cnt[138] estmem[8280]
___Creating image [5a40a00] images[178] estsz[35600]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_idle.png] into [5a40a00]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_idle.png] are [181,0,328,224] bsz[147,224] isz[367,224] gl[-1]
Copying frame [5a40a00] to [0]
Assigning frames [3e8c548] cnt[139] estmem[8340]
Done loading animation from [game/fighter/peacock/peacock_hit_jump.ini]
Deleting frame [12b488] cnt[138]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_crouch_punch.ini]
Creating frame[12b488] cnt[139] estmem[8340]
___Creating image [3edb4a8] images[179] estsz[35800]
Loading img_mgr [rsrc/peacock/crouch/peacock_crouch_punch1.png] into [3edb4a8]/[0] gl[-1]
Bounds for [rsrc/peacock/crouch/peacock_crouch_punch1.png] are [190,0,303,224] bsz[113,224] isz[367,224] gl[-1]
Copying frame [3edb4a8] to [0]
Assigning frames [3ee3e80] cnt[140] estmem[8400]
___Creating image [3ee2118] images[180] estsz[36000]
Loading img_mgr [rsrc/peacock/crouch/peacock_crouch_punch3.png] into [3ee2118]/[0] gl[-1]
Bounds for [rsrc/peacock/crouch/peacock_crouch_punch3.png] are [162,0,315,224] bsz[153,224] isz[367,224] gl[-1]
Copying frame [3ee2118] to [0]
Assigning frames [3ee3ebc] cnt[141] estmem[8460]
___Creating image [3ee21e8] images[181] estsz[36200]
Loading img_mgr [rsrc/peacock/crouch/peacock_crouch_punch2.png] into [3ee21e8]/[0] gl[-1]
Bounds for [rsrc/peacock/crouch/peacock_crouch_punch2.png] are [110,0,346,224] bsz[236,224] isz[367,224] gl[-1]
Copying frame [3ee21e8] to [0]
Assigning frames [3ee3ef8] cnt[142] estmem[8520]
Found in nmanager cache [rsrc/peacock/crouch/peacock_crouch_punch3.png] assigning [3ee2118]
Copying frame [3ee2118] to [0]
Assigning frames [3ee3f34] cnt[143] estmem[8580]
Done loading animation from [game/fighter/peacock/peacock_crouch_punch.ini]
Deleting frame [12b488] cnt[142]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_crouch_kick.ini]
Creating frame[12b488] cnt[143] estmem[8580]
___Creating image [5a25c40] images[182] estsz[36400]
Loading img_mgr [rsrc/peacock/crouch/peacock_crouch_kick1.png] into [5a25c40]/[0] gl[-1]
Bounds for [rsrc/peacock/crouch/peacock_crouch_kick1.png] are [171,0,308,224] bsz[137,224] isz[367,224] gl[-1]
Copying frame [5a25c40] to [0]
Assigning frames [5a25b80] cnt[144] estmem[8640]
___Creating image [5a25d10] images[183] estsz[36600]
Loading img_mgr [rsrc/peacock/crouch/peacock_crouch_kick2.png] into [5a25d10]/[0] gl[-1]
Bounds for [rsrc/peacock/crouch/peacock_crouch_kick2.png] are [149,0,354,224] bsz[205,224] isz[367,224] gl[-1]
Copying frame [5a25d10] to [0]
Assigning frames [5a25bbc] cnt[145] estmem[8700]
Found in nmanager cache [rsrc/peacock/crouch/peacock_crouch_kick1.png] assigning [5a25c40]
Copying frame [5a25c40] to [0]
Assigning frames [5a25bf8] cnt[146] estmem[8760]
Done loading animation from [game/fighter/peacock/peacock_crouch_kick.ini]
Deleting frame [12b488] cnt[145]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_jump_punch.ini]
Creating frame[12b488] cnt[146] estmem[8760]
___Creating image [5a26858] images[184] estsz[36800]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_punch1.png] into [5a26858]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_punch1.png] are [103,0,350,224] bsz[247,224] isz[367,224] gl[-1]
Copying frame [5a26858] to [0]
Assigning frames [3ef6e80] cnt[147] estmem[8820]
___Creating image [3ef5160] images[185] estsz[37000]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_punch2.png] into [3ef5160]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_punch2.png] are [172,0,330,224] bsz[158,224] isz[367,224] gl[-1]
Copying frame [3ef5160] to [0]
Assigning frames [3ef6ebc] cnt[148] estmem[8880]
___Creating image [5c38b30] images[186] estsz[37200]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_punch3.png] into [5c38b30]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_punch3.png] are [227,0,351,224] bsz[124,224] isz[367,224] gl[-1]
Copying frame [5c38b30] to [0]
Assigning frames [3ef6ef8] cnt[149] estmem[8940]
___Creating image [5c38d88] images[187] estsz[37400]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_punch4.png] into [5c38d88]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_punch4.png] are [214,0,354,224] bsz[140,224] isz[367,224] gl[-1]
Copying frame [5c38d88] to [0]
Assigning frames [3ef6f34] cnt[150] estmem[9000]
___Creating image [5c38eb0] images[188] estsz[37600]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_punch5.png] into [5c38eb0]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_punch5.png] are [204,0,351,224] bsz[147,224] isz[367,224] gl[-1]
Copying frame [5c38eb0] to [0]
Assigning frames [3ef6f70] cnt[151] estmem[9060]
Done loading animation from [game/fighter/peacock/peacock_jump_punch.ini]
Deleting frame [12b488] cnt[150]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_jump_kick.ini]
Creating frame[12b488] cnt[151] estmem[9060]
___Creating image [3fede48] images[189] estsz[37800]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_kick1.png] into [3fede48]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_kick1.png] are [236,0,367,224] bsz[131,224] isz[367,224] gl[-1]
Copying frame [3fede48] to [0]
Assigning frames [3ef5d90] cnt[152] estmem[9120]
___Creating image [5cd37c0] images[190] estsz[38000]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_kick2.png] into [5cd37c0]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_kick2.png] are [128,0,366,224] bsz[238,224] isz[367,224] gl[-1]
Copying frame [5cd37c0] to [0]
Assigning frames [3ef5dcc] cnt[153] estmem[9180]
___Creating image [5c76bf8] images[191] estsz[38200]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_kick3.png] into [5c76bf8]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_kick3.png] are [201,0,337,224] bsz[136,224] isz[367,224] gl[-1]
Copying frame [5c76bf8] to [0]
Assigning frames [3ef5e08] cnt[154] estmem[9240]
___Creating image [5c76cc8] images[192] estsz[38400]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_kick4.png] into [5c76cc8]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_kick4.png] are [192,0,328,224] bsz[136,224] isz[367,224] gl[-1]
Copying frame [5c76cc8] to [0]
Assigning frames [3ef5e44] cnt[155] estmem[9300]
Done loading animation from [game/fighter/peacock/peacock_jump_kick.ini]
Deleting frame [12b488] cnt[154]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_special.ini]
Creating frame[12b488] cnt[155] estmem[9300]
___Creating image [3fec440] images[193] estsz[38600]
Loading img_mgr [rsrc/peacock/special/peacock_throw1.png] into [3fec440]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_throw1.png] are [174,0,291,224] bsz[117,224] isz[367,224] gl[-1]
Copying frame [3fec440] to [0]
Assigning frames [3fec218] cnt[156] estmem[9360]
___Creating image [3fec620] images[194] estsz[38800]
Loading img_mgr [rsrc/peacock/special/peacock_throw2.png] into [3fec620]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_throw2.png] are [190,0,311,224] bsz[121,224] isz[367,224] gl[-1]
Copying frame [3fec620] to [0]
Assigning frames [3fec254] cnt[157] estmem[9420]
___Creating image [3fec828] images[195] estsz[39000]
Loading img_mgr [rsrc/peacock/special/peacock_throw3.png] into [3fec828]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_throw3.png] are [174,0,337,224] bsz[163,224] isz[367,224] gl[-1]
Copying frame [3fec828] to [0]
Assigning frames [3fec290] cnt[158] estmem[9480]
___Creating image [3fecaf0] images[196] estsz[39200]
Loading img_mgr [rsrc/peacock/special/peacock_throw4.png] into [3fecaf0]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_throw4.png] are [97,0,287,224] bsz[190,224] isz[367,224] gl[-1]
Copying frame [3fecaf0] to [0]
Assigning frames [3fec2cc] cnt[159] estmem[9540]
___Creating image [3fecd70] images[197] estsz[39400]
Loading img_mgr [rsrc/peacock/special/peacock_throw5.png] into [3fecd70]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_throw5.png] are [82,0,269,224] bsz[187,224] isz[367,224] gl[-1]
Copying frame [3fecd70] to [0]
Assigning frames [3fec308] cnt[160] estmem[9600]
___Creating image [3fecff0] images[198] estsz[39600]
Loading img_mgr [rsrc/peacock/special/peacock_throw6.png] into [3fecff0]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_throw6.png] are [163,0,274,224] bsz[111,224] isz[367,224] gl[-1]
Copying frame [3fecff0] to [0]
Assigning frames [3fec344] cnt[161] estmem[9660]
___Creating image [5d5cc40] images[199] estsz[39800]
Loading img_mgr [rsrc/peacock/special/peacock_throw7.png] into [5d5cc40]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_throw7.png] are [172,0,298,224] bsz[126,224] isz[367,224] gl[-1]
Copying frame [5d5cc40] to [0]
Assigning frames [3fec380] cnt[162] estmem[9720]
___Creating image [5d5ce20] images[200] estsz[40000]
Loading img_mgr [rsrc/peacock/special/peacock_throw8.png] into [5d5ce20]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_throw8.png] are [178,0,307,224] bsz[129,224] isz[367,224] gl[-1]
Copying frame [5d5ce20] to [0]
Assigning frames [3fec3bc] cnt[163] estmem[9780]
___Creating image [5d5d000] images[201] estsz[40200]
Loading img_mgr [rsrc/peacock/special/peacock_throw9.png] into [5d5d000]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_throw9.png] are [160,0,310,224] bsz[150,224] isz[367,224] gl[-1]
Copying frame [5d5d000] to [0]
Assigning frames [3fec3f8] cnt[164] estmem[9840]
Done loading animation from [game/fighter/peacock/peacock_special.ini]
Deleting frame [12b488] cnt[163]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_bullet.ini]
Creating frame[12b488] cnt[164] estmem[9840]
___Creating image [5af77d0] images[202] estsz[40400]
Loading img_mgr [rsrc/peacock/special/peacock_bomb1.png] into [5af77d0]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_bomb1.png] are [0,0,35,36] bsz[35,36] isz[37,36] gl[-1]
Copying frame [5af77d0] to [0]
Assigning frames [5d5dde0] cnt[165] estmem[9900]
___Creating image [5af79b0] images[203] estsz[40600]
Loading img_mgr [rsrc/peacock/special/peacock_bomb2.png] into [5af79b0]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_bomb2.png] are [0,0,37,36] bsz[37,36] isz[37,36] gl[-1]
Copying frame [5af79b0] to [0]
Assigning frames [5d5de1c] cnt[166] estmem[9960]
___Creating image [579f058] images[204] estsz[40800]
Loading img_mgr [rsrc/peacock/special/peacock_bomb3.png] into [579f058]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_bomb3.png] are [0,0,37,36] bsz[37,36] isz[37,36] gl[-1]
Copying frame [579f058] to [0]
Assigning frames [5d5de58] cnt[167] estmem[10020]
Done loading animation from [game/fighter/peacock/peacock_bullet.ini]
Deleting frame [12b488] cnt[166]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_idle.ini]
Creating frame[12b488] cnt[167] estmem[10020]
Found in nmanager cache [rsrc/peacock/stand/peacock_stand_idle.png] assigning [5937a30]
Copying frame [5937a30] to [0]
Assigning frames [5a26fa8] cnt[168] estmem[10080]
Done loading animation from [game/fighter/peacock/peacock_idle.ini]
Deleting frame [12b488] cnt[167]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_special2.ini]
Creating frame[12b488] cnt[168] estmem[10080]
___Creating image [55b2ed8] images[205] estsz[41000]
Loading img_mgr [rsrc/peacock/special/peacock_hammer1.png] into [55b2ed8]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer1.png] are [152,0,289,224] bsz[137,224] isz[367,224] gl[-1]
Copying frame [55b2ed8] to [0]
Assigning frames [5af5f88] cnt[169] estmem[10140]
___Creating image [3feff20] images[206] estsz[41200]
Loading img_mgr [rsrc/peacock/special/peacock_hammer2.png] into [3feff20]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer2.png] are [208,0,330,224] bsz[122,224] isz[367,224] gl[-1]
Copying frame [3feff20] to [0]
Assigning frames [5af5fc4] cnt[170] estmem[10200]
___Creating image [5af68a8] images[207] estsz[41400]
Loading img_mgr [rsrc/peacock/special/peacock_hammer3.png] into [5af68a8]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer3.png] are [190,0,283,224] bsz[93,224] isz[367,224] gl[-1]
Copying frame [5af68a8] to [0]
Assigning frames [5af6000] cnt[171] estmem[10260]
___Creating image [5af6ab8] images[208] estsz[41600]
Loading img_mgr [rsrc/peacock/special/peacock_hammer4.png] into [5af6ab8]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer4.png] are [138,0,303,224] bsz[165,224] isz[367,224] gl[-1]
Copying frame [5af6ab8] to [0]
Assigning frames [5af603c] cnt[172] estmem[10320]
___Creating image [5af6d38] images[209] estsz[41800]
Loading img_mgr [rsrc/peacock/special/peacock_hammer5.png] into [5af6d38]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer5.png] are [9,0,251,224] bsz[242,224] isz[367,224] gl[-1]
Copying frame [5af6d38] to [0]
Assigning frames [5af6078] cnt[173] estmem[10380]
___Creating image [5af6ea8] images[210] estsz[42000]
Loading img_mgr [rsrc/peacock/special/peacock_hammer6a.png] into [5af6ea8]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer6a.png] are [7,0,263,224] bsz[256,224] isz[367,224] gl[-1]
Copying frame [5af6ea8] to [0]
Assigning frames [5af60b4] cnt[174] estmem[10440]
___Creating image [5ac0e18] images[211] estsz[42200]
Loading img_mgr [rsrc/peacock/special/peacock_hammer6b.png] into [5ac0e18]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer6b.png] are [0,0,260,224] bsz[260,224] isz[367,224] gl[-1]
Copying frame [5ac0e18] to [0]
Assigning frames [5af60f0] cnt[175] estmem[10500]
Found in nmanager cache [rsrc/peacock/special/peacock_hammer6a.png] assigning [5af6ea8]
Copying frame [5af6ea8] to [0]
Assigning frames [5af612c] cnt[176] estmem[10560]
Found in nmanager cache [rsrc/peacock/special/peacock_hammer6b.png] assigning [5ac0e18]
Copying frame [5ac0e18] to [0]
Assigning frames [5af6168] cnt[177] estmem[10620]
___Creating image [5ac04c0] images[212] estsz[42400]
Loading img_mgr [rsrc/peacock/special/peacock_hammer7.png] into [5ac04c0]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer7.png] are [41,0,261,224] bsz[220,224] isz[367,224] gl[-1]
Copying frame [5ac04c0] to [0]
Assigning frames [5af61a4] cnt[178] estmem[10680]
___Creating image [5ac06d0] images[213] estsz[42600]
Loading img_mgr [rsrc/peacock/special/peacock_hammer8.png] into [5ac06d0]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer8.png] are [78,0,256,224] bsz[178,224] isz[367,224] gl[-1]
Copying frame [5ac06d0] to [0]
Assigning frames [5af61e0] cnt[179] estmem[10740]
___Creating image [5ac08e0] images[214] estsz[42800]
Loading img_mgr [rsrc/peacock/special/peacock_hammer9.png] into [5ac08e0]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer9.png] are [118,0,281,224] bsz[163,224] isz[367,224] gl[-1]
Copying frame [5ac08e0] to [0]
Assigning frames [5af621c] cnt[180] estmem[10800]
___Creating image [5ad3008] images[215] estsz[43000]
Loading img_mgr [rsrc/peacock/special/peacock_hammer10.png] into [5ad3008]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer10.png] are [150,0,274,224] bsz[124,224] isz[367,224] gl[-1]
Copying frame [5ad3008] to [0]
Assigning frames [5af6258] cnt[181] estmem[10860]
___Creating image [5ad31e8] images[216] estsz[43200]
Loading img_mgr [rsrc/peacock/special/peacock_hammer11.png] into [5ad31e8]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer11.png] are [172,0,268,224] bsz[96,224] isz[367,224] gl[-1]
Copying frame [5ad31e8] to [0]
Assigning frames [5af6294] cnt[182] estmem[10920]
___Creating image [5ad33c8] images[217] estsz[43400]
Loading img_mgr [rsrc/peacock/special/peacock_hammer12.png] into [5ad33c8]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer12.png] are [190,0,268,224] bsz[78,224] isz[367,224] gl[-1]
Copying frame [5ad33c8] to [0]
Assigning frames [5af62d0] cnt[183] estmem[10980]
___Creating image [5ad3a60] images[218] estsz[43600]
Loading img_mgr [rsrc/peacock/special/peacock_hammer13.png] into [5ad3a60]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer13.png] are [172,0,268,224] bsz[96,224] isz[367,224] gl[-1]
Copying frame [5ad3a60] to [0]
Assigning frames [5af630c] cnt[184] estmem[11040]
___Creating image [5a3de08] images[219] estsz[43800]
Loading img_mgr [rsrc/peacock/special/peacock_hammer14.png] into [5a3de08]/[0] gl[-1]
Bounds for [rsrc/peacock/special/peacock_hammer14.png] are [169,0,275,224] bsz[106,224] isz[367,224] gl[-1]
Copying frame [5a3de08] to [0]
Assigning frames [5af6348] cnt[185] estmem[11100]
Done loading animation from [game/fighter/peacock/peacock_special2.ini]
Deleting frame [12b488] cnt[184]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_idle.ini]
Creating frame[12b488] cnt[185] estmem[11100]
Found in nmanager cache [rsrc/peacock/stand/peacock_stand_idle.png] assigning [5937a30]
Copying frame [5937a30] to [0]
Assigning frames [55b2fa8] cnt[186] estmem[11160]
Done loading animation from [game/fighter/peacock/peacock_idle.ini]
Deleting frame [12b488] cnt[185]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/peacock/peacock_idle.ini]
Creating frame[12b488] cnt[186] estmem[11160]
Found in nmanager cache [rsrc/peacock/stand/peacock_stand_idle.png] assigning [5937a30]
Copying frame [5937a30] to [0]
Assigning frames [3eb7f70] cnt[187] estmem[11220]
Done loading animation from [game/fighter/peacock/peacock_idle.ini]
Deleting frame [12b488] cnt[186]
Creating anim_group
Found in nmanager cache [rsrc/peacock/stand/peacock_stand_idle.png] assigning [5937a30]
Found in nmanager cache [rsrc/peacock/jump/peacock_jump_idle.png] assigning [5a40a00]
___Creating image [5a3db68] images[220] estsz[44000]
Loading img_mgr [rsrc/peacock/crouch/peacock_crouch_idle.png] into [5a3db68]/[0] gl[-1]
Bounds for [rsrc/peacock/crouch/peacock_crouch_idle.png] are [167,0,304,224] bsz[137,224] isz[367,224] gl[-1]
___Creating image [588ea70] images[221] estsz[44200]
Loading img_mgr [rsrc/peacock/stand/peacock_stand_block.png] into [588ea70]/[0] gl[-1]
Bounds for [rsrc/peacock/stand/peacock_stand_block.png] are [179,0,292,224] bsz[113,224] isz[367,224] gl[-1]
Found in nmanager cache [rsrc/peacock/jump/peacock_jump_idle.png] assigning [5a40a00]
Found in nmanager cache [rsrc/peacock/jump/peacock_jump_idle.png] assigning [5a40a00]
___Creating image [588ecc0] images[222] estsz[44400]
Loading img_mgr [rsrc/peacock/jump/peacock_jump_block.png] into [588ecc0]/[0] gl[-1]
Bounds for [rsrc/peacock/jump/peacock_jump_block.png] are [194,0,316,224] bsz[122,224] isz[367,224] gl[-1]
Found in nmanager cache [rsrc/peacock/stand/peacock_stand_block.png] assigning [588ea70]
___Creating image [5a3c120] images[223] estsz[44600]
Loading img_mgr [rsrc/peacock/crouch/peacock_crouch_block.png] into [5a3c120]/[0] gl[-1]
Bounds for [rsrc/peacock/crouch/peacock_crouch_block.png] are [170,0,280,224] bsz[110,224] isz[367,224] gl[-1]
Found in nmanager cache [rsrc/peacock/jump/peacock_ko.png] assigning [5a40780]
Char Min/Max Bound Box [154,0-312,224]
Combo[0]Move[0] == 'up'
Combo[0]Move[1] == 'noup'
Combo[0]Move[2] == 'up'
Adding combo[1] combotype[1] reqkeys[3]
Combo[1]Move[0] == 'down'
Combo[1]Move[1] == 'left'
Combo[1]Move[2] == 'punch'
Adding combo[2] combotype[2] reqkeys[3]
Combo[2]Move[0] == 'down'
Combo[2]Move[1] == 'right'
Combo[2]Move[2] == 'kick'
Adding combo[3] combotype[5] reqkeys[3]
Loaded Char [10]images [18]animations [3]combos
Final size [496,216]
Getting ready to import combos
Importing combo
min[0] + [0] max[0] + [200] [up]
Press: [119/1],  between [0]-[200] to advance
min[0] + [0] max[200] + [200] [up]
Press: [119/0],  between [0]-[200] to advance
min[0] + [0] max[400] + [200] [up]
Press: [119/1],  between [0]-[200] to advance
Move Complete
Combo time[0-600] for move [1]
Update maxkeep from [0] to [600]
Importing combo
min[0] + [0] max[0] + [200] [down]
Press: [115/1],  between [0]-[200] to advance
min[0] + [0] max[200] + [200] [left]
Press: [97/1],  between [0]-[200] to advance
min[0] + [0] max[400] + [200] [punch]
Press: [9/1],  between [0]-[200] to advance
Move Complete
Combo time[0-600] for move [2]
Importing combo
min[0] + [0] max[0] + [200] [down]
Press: [115/1],  between [0]-[200] to advance
min[0] + [0] max[200] + [200] [right]
Press: [100/1],  between [0]-[200] to advance
min[0] + [0] max[400] + [200] [kick]
Press: [122/1],  between [0]-[200] to advance
Move Complete
Combo time[0-600] for move [3]
Importing combo
min[0] + [0] max[0] + [200] [left]
Press: [97/1],  between [0]-[200] to advance
min[0] + [0] max[200] + [200] [left]
Press: [97/0],  between [0]-[200] to advance
min[0] + [0] max[400] + [200] [left]
Press: [97/1],  between [0]-[200] to advance
Move Complete
Combo time[0-600] for move [4]
Importing combo
min[0] + [0] max[0] + [200] [right]
Press: [100/1],  between [0]-[200] to advance
min[0] + [0] max[200] + [200] [right]
Press: [100/0],  between [0]-[200] to advance
min[0] + [0] max[400] + [200] [right]
Press: [100/1],  between [0]-[200] to advance
Move Complete
Combo time[0-600] for move [4]
Getting ready to import combos
Importing combo
min[0] + [0] max[0] + [200] [up]
Press: [273/1],  between [0]-[200] to advance
min[0] + [0] max[200] + [200] [up]
Press: [273/0],  between [0]-[200] to advance
min[0] + [0] max[400] + [200] [up]
Press: [273/1],  between [0]-[200] to advance
Move Complete
Combo time[0-600] for move [1]
Update maxkeep from [0] to [600]
Importing combo
min[0] + [0] max[0] + [200] [down]
Press: [274/1],  between [0]-[200] to advance
min[0] + [0] max[200] + [200] [left]
Press: [276/1],  between [0]-[200] to advance
min[0] + [0] max[400] + [200] [punch]
Press: [105/1],  between [0]-[200] to advance
Move Complete
Combo time[0-600] for move [2]
Importing combo
min[0] + [0] max[0] + [200] [down]
Press: [274/1],  between [0]-[200] to advance
min[0] + [0] max[200] + [200] [right]
Press: [275/1],  between [0]-[200] to advance
min[0] + [0] max[400] + [200] [kick]
Press: [107/1],  between [0]-[200] to advance
Move Complete
Combo time[0-600] for move [5]
sizeof player 1[0] is [520]
sizeof player 2[1] is [520]
Level [1280,960] screen [1024,768]
Scrolling Max for level: maxx [256] maxy[192]
WARNING - Bound checks, never displayed [3ec0248]
WARNING - Bound checks, never displayed [3ec0248]
WARNING - Bound checks, never displayed [3ec0248]
IMG_MGR::tohw converting v[253,74] p[251,74] to [256,128]
opengl texture upload: got [60] for [rsrc/meter/shadow.png]
IMG_MGR::tohw converting v[253,74] p[251,74] to [256,128]
opengl texture upload: got [61] for [rsrc/meter/lifebar_grey.png]
IMG_MGR::tohw converting v[253,74] p[35,74] to [64,128]
opengl texture upload: got [62] for [rsrc/filia/filia_symbol_small.png]
IMG_MGR::tohw converting v[64,38] p[64,38] to [64,64]
opengl texture upload: got [63] for [surfacetaken]
IMG_MGR::tohw converting v[268,176] p[103,149] to [128,256]
opengl texture upload: got [64] for [rsrc/filia/stand/filia_stand_idle.png]
IMG_MGR::tohw converting v[99,38] p[99,38] to [128,64]
opengl texture upload: got [65] for [surfacetaken]
IMG_MGR::tohw converting v[367,224] p[158,224] to [256,256]
opengl texture upload: got [66] for [rsrc/peacock/stand/peacock_stand_idle.png]
IMG_MGR::tohw converting v[367,224] p[117,224] to [128,256]
opengl texture upload: got [67] for [rsrc/peacock/stand/peacock_stand_punch1.png]
IMG_MGR::tohw converting v[367,224] p[225,224] to [256,256]
opengl texture upload: got [68] for [rsrc/peacock/stand/peacock_stand_punch2.png]
IMG_MGR::tohw converting v[367,224] p[180,224] to [256,256]
opengl texture upload: got [69] for [rsrc/peacock/stand/peacock_stand_punch3.png]
IMG_MGR::tohw converting v[367,224] p[152,224] to [256,256]
opengl texture upload: got [70] for [rsrc/peacock/stand/peacock_stand_kick1.png]
IMG_MGR::tohw converting v[367,224] p[161,224] to [256,256]
opengl texture upload: got [71] for [rsrc/peacock/stand/peacock_stand_kick2.png]
IMG_MGR::tohw converting v[367,224] p[192,224] to [256,256]
opengl texture upload: got [72] for [rsrc/peacock/stand/peacock_stand_kick3.png]
IMG_MGR::tohw converting v[367,224] p[142,224] to [256,256]
opengl texture upload: got [73] for [rsrc/peacock/stand/peacock_stand_kick4.png]
IMG_MGR::tohw converting v[367,224] p[120,224] to [128,256]
opengl texture upload: got [74] for [rsrc/peacock/stand/peacock_stand_kick5.png]
IMG_MGR::tohw converting v[367,224] p[137,224] to [256,256]
opengl texture upload: got [75] for [rsrc/peacock/crouch/peacock_crouch_idle.png]
IMG_MGR::tohw converting v[367,224] p[137,224] to [256,256]
opengl texture upload: got [76] for [rsrc/peacock/crouch/peacock_crouch_kick1.png]
IMG_MGR::tohw converting v[367,224] p[205,224] to [256,256]
opengl texture upload: got [77] for [rsrc/peacock/crouch/peacock_crouch_kick2.png]
IMG_MGR::tohw converting v[367,224] p[147,224] to [256,256]
opengl texture upload: got [78] for [rsrc/peacock/jump/peacock_jump_idle.png]
IMG_MGR::tohw converting v[367,224] p[247,224] to [256,256]
opengl texture upload: got [79] for [rsrc/peacock/jump/peacock_jump_punch1.png]
IMG_MGR::tohw converting v[367,224] p[158,224] to [256,256]
opengl texture upload: got [80] for [rsrc/peacock/jump/peacock_jump_punch2.png]
IMG_MGR::tohw converting v[367,224] p[124,224] to [128,256]
opengl texture upload: got [81] for [rsrc/peacock/jump/peacock_jump_punch3.png]
IMG_MGR::tohw converting v[367,224] p[140,224] to [256,256]
opengl texture upload: got [82] for [rsrc/peacock/jump/peacock_jump_punch4.png]
IMG_MGR::tohw converting v[367,224] p[147,224] to [256,256]
opengl texture upload: got [83] for [rsrc/peacock/jump/peacock_jump_punch5.png]
IMG_MGR::tohw converting v[367,224] p[117,224] to [128,256]
opengl texture upload: got [84] for [rsrc/peacock/special/peacock_throw1.png]
IMG_MGR::tohw converting v[367,224] p[121,224] to [128,256]
opengl texture upload: got [85] for [rsrc/peacock/special/peacock_throw2.png]
IMG_MGR::tohw converting v[367,224] p[163,224] to [256,256]
opengl texture upload: got [86] for [rsrc/peacock/special/peacock_throw3.png]
IMG_MGR::tohw converting v[367,224] p[190,224] to [256,256]
opengl texture upload: got [87] for [rsrc/peacock/special/peacock_throw4.png]
Found in nmanager cache [rsrc/filia/special/filia_bullet1.png] assigning [5696e98]
Assigning animation group
IMG_MGR::tohw converting v[37,36] p[35,36] to [64,64]
opengl texture upload: got [88] for [rsrc/peacock/special/peacock_bomb1.png]
IMG_MGR::tohw converting v[367,224] p[187,224] to [256,256]
opengl texture upload: got [89] for [rsrc/peacock/special/peacock_throw5.png]
IMG_MGR::tohw converting v[37,36] p[37,36] to [64,64]
opengl texture upload: got [90] for [rsrc/peacock/special/peacock_bomb2.png]
IMG_MGR::tohw converting v[367,224] p[111,224] to [128,256]
opengl texture upload: got [91] for [rsrc/peacock/special/peacock_throw6.png]
IMG_MGR::tohw converting v[37,36] p[37,36] to [64,64]
opengl texture upload: got [92] for [rsrc/peacock/special/peacock_bomb3.png]
IMG_MGR::tohw converting v[367,224] p[126,224] to [128,256]
opengl texture upload: got [93] for [rsrc/peacock/special/peacock_throw7.png]
IMG_MGR::tohw converting v[367,224] p[129,224] to [256,256]
opengl texture upload: got [94] for [rsrc/peacock/special/peacock_throw8.png]
IMG_MGR::tohw converting v[367,224] p[150,224] to [256,256]
opengl texture upload: got [95] for [rsrc/peacock/special/peacock_throw9.png]
IMG_MGR::tohw converting v[268,176] p[86,144] to [128,256]
opengl texture upload: got [96] for [rsrc/filia/stand/filia_stand_hitlow1.png]
IMG_MGR::tohw converting v[268,176] p[95,134] to [128,256]
opengl texture upload: got [97] for [rsrc/filia/stand/filia_stand_hitlow2.png]
IMG_MGR::tohw converting v[268,176] p[158,116] to [256,128]
opengl texture upload: got [98] for [rsrc/filia/stand/filia_stand_hitlow3.png]
Found in nmanager cache [rsrc/filia/special/filia_bullet1.png] assigning [5696e98]
Assigning animation group
Found in nmanager cache [rsrc/filia/special/filia_bullet1.png] assigning [5696e98]
Assigning animation group
IMG_MGR::tohw converting v[367,224] p[113,224] to [128,256]
opengl texture upload: got [99] for [rsrc/peacock/stand/peacock_stand_block.png]
Found in nmanager cache [rsrc/filia/special/filia_bullet1.png] assigning [5696e98]
Assigning animation group
___Creating image [16080c0] images[224] estsz[44800]
IMG_MGR::tohw converting v[10,22] p[10,22] to [16,32]
opengl texture upload: got [100] for [Char F]
___Creating image [1607cd8] images[225] estsz[45000]
IMG_MGR::tohw converting v[5,22] p[5,22] to [8,32]
opengl texture upload: got [101] for [Char i]
___Creating image [3fee008] images[226] estsz[45200]
IMG_MGR::tohw converting v[5,22] p[5,22] to [8,32]
opengl texture upload: got [102] for [Char l]
___Creating image [3fee1f8] images[227] estsz[45400]
IMG_MGR::tohw converting v[10,22] p[10,22] to [16,32]
opengl texture upload: got [103] for [Char a]
___Creating image [3fef058] images[228] estsz[45600]
IMG_MGR::tohw converting v[6,22] p[6,22] to [8,32]
opengl texture upload: got [104] for [Char  ]
___Creating image [3fef168] images[229] estsz[45800]
IMG_MGR::tohw converting v[9,22] p[9,22] to [16,32]
opengl texture upload: got [105] for [Char z]
___Creating image [3feec80] images[230] estsz[46000]
IMG_MGR::tohw converting v[11,22] p[11,22] to [16,32]
opengl texture upload: got [106] for [Char o]
___Creating image [160e648] images[231] estsz[46200]
IMG_MGR::tohw converting v[7,22] p[7,22] to [8,32]
opengl texture upload: got [107] for [Char t]
___Creating image [160e770] images[232] estsz[46400]
IMG_MGR::tohw converting v[11,22] p[11,22] to [16,32]
opengl texture upload: got [108] for [Char e]
___Creating image [160eb60] images[233] estsz[46600]
IMG_MGR::tohw converting v[11,22] p[11,22] to [16,32]
opengl texture upload: got [109] for [Char d]
___Creating image [160ed40] images[234] estsz[46800]
IMG_MGR::tohw converting v[7,22] p[7,22] to [8,32]
opengl texture upload: got [110] for [Char !]
___Creating image [160ee10] images[235] estsz[47000]
IMG_MGR::tohw converting v[11,22] p[11,22] to [16,32]
opengl texture upload: got [111] for [Char P]
___Creating image [160f188] images[236] estsz[47200]
IMG_MGR::tohw converting v[9,22] p[9,22] to [16,32]
opengl texture upload: got [112] for [Char c]
___Creating image [160f3c0] images[237] estsz[47400]
IMG_MGR::tohw converting v[11,22] p[11,22] to [16,32]
opengl texture upload: got [113] for [Char k]
___Creating image [160f6a0] images[238] estsz[47600]
IMG_MGR::tohw converting v[19,22] p[19,22] to [32,32]
opengl texture upload: got [114] for [Char W]
___Creating image [160f940] images[239] estsz[47800]
IMG_MGR::tohw converting v[11,22] p[11,22] to [16,32]
opengl texture upload: got [115] for [Char n]
___Creating image [160fed0] images[240] estsz[48000]
IMG_MGR::tohw converting v[9,22] p[9,22] to [16,32]
opengl texture upload: got [116] for [Char s]
IMG_MGR::tohw converting v[268,176] p[167,52] to [256,64]
opengl texture upload: got [117] for [rsrc/filia/jump/filia_jump_hit3.png]
Found in nmanager cache [rsrc/filia/special/filia_bullet1.png] assigning [5696e98]
Assigning animation group
Loop finished
mode [2] reqwins[3] p1[0] p2[1]
IMG_MGR::tohw converting v[367,224] p[110,224] to [128,256]
opengl texture upload: got [118] for [rsrc/peacock/crouch/peacock_crouch_block.png]
IMG_MGR::tohw converting v[367,224] p[137,224] to [256,256]
opengl texture upload: got [119] for [rsrc/peacock/special/peacock_hammer1.png]
IMG_MGR::tohw converting v[367,224] p[122,224] to [128,256]
opengl texture upload: got [120] for [rsrc/peacock/special/peacock_hammer2.png]
IMG_MGR::tohw converting v[367,224] p[93,224] to [128,256]
opengl texture upload: got [121] for [rsrc/peacock/special/peacock_hammer3.png]
IMG_MGR::tohw converting v[367,224] p[165,224] to [256,256]
opengl texture upload: got [122] for [rsrc/peacock/special/peacock_hammer4.png]
IMG_MGR::tohw converting v[367,224] p[242,224] to [256,256]
opengl texture upload: got [123] for [rsrc/peacock/special/peacock_hammer5.png]
IMG_MGR::tohw converting v[367,224] p[256,224] to [256,256]
opengl texture upload: got [124] for [rsrc/peacock/special/peacock_hammer6a.png]
IMG_MGR::tohw converting v[367,224] p[260,224] to [512,256]
opengl texture upload: got [125] for [rsrc/peacock/special/peacock_hammer6b.png]
IMG_MGR::tohw converting v[367,224] p[220,224] to [256,256]
opengl texture upload: got [126] for [rsrc/peacock/special/peacock_hammer7.png]
IMG_MGR::tohw converting v[367,224] p[178,224] to [256,256]
opengl texture upload: got [127] for [rsrc/peacock/special/peacock_hammer8.png]
IMG_MGR::tohw converting v[367,224] p[163,224] to [256,256]
opengl texture upload: got [128] for [rsrc/peacock/special/peacock_hammer9.png]
IMG_MGR::tohw converting v[367,224] p[124,224] to [128,256]
opengl texture upload: got [129] for [rsrc/peacock/special/peacock_hammer10.png]
IMG_MGR::tohw converting v[367,224] p[96,224] to [128,256]
opengl texture upload: got [130] for [rsrc/peacock/special/peacock_hammer11.png]
IMG_MGR::tohw converting v[367,224] p[78,224] to [128,256]
opengl texture upload: got [131] for [rsrc/peacock/special/peacock_hammer12.png]
IMG_MGR::tohw converting v[367,224] p[96,224] to [128,256]
opengl texture upload: got [132] for [rsrc/peacock/special/peacock_hammer13.png]
IMG_MGR::tohw converting v[367,224] p[106,224] to [128,256]
opengl texture upload: got [133] for [rsrc/peacock/special/peacock_hammer14.png]
IMG_MGR::tohw converting v[268,176] p[121,120] to [128,128]
opengl texture upload: got [134] for [rsrc/filia/jump/filia_jump_hit1.png]
IMG_MGR::tohw converting v[268,176] p[98,87] to [128,128]
opengl texture upload: got [135] for [rsrc/filia/jump/filia_jump_hit2.png]
IMG_MGR::tohw converting v[367,224] p[122,224] to [128,256]
opengl texture upload: got [136] for [rsrc/peacock/jump/peacock_jump_block.png]
Found in nmanager cache [rsrc/filia/special/filia_bullet1.png] assigning [5696e98]
Assigning animation group
IMG_MGR::tohw converting v[367,224] p[113,224] to [128,256]
opengl texture upload: got [137] for [rsrc/peacock/crouch/peacock_crouch_punch1.png]
IMG_MGR::tohw converting v[367,224] p[153,224] to [256,256]
opengl texture upload: got [138] for [rsrc/peacock/crouch/peacock_crouch_punch3.png]
IMG_MGR::tohw converting v[367,224] p[236,224] to [256,256]
opengl texture upload: got [139] for [rsrc/peacock/crouch/peacock_crouch_punch2.png]
___Creating image [60c8590] images[241] estsz[48200]
IMG_MGR::tohw converting v[15,38] p[15,38] to [16,64]
opengl texture upload: got [140] for [Char 2]
___Creating image [60c8db8] images[242] estsz[48400]
IMG_MGR::tohw converting v[8,38] p[8,38] to [8,64]
opengl texture upload: got [141] for [Char  ]
___Creating image [5b62d18] images[243] estsz[48600]
IMG_MGR::tohw converting v[13,38] p[13,38] to [16,64]
opengl texture upload: got [142] for [Char h]
___Creating image [5b62ef8] images[244] estsz[48800]
IMG_MGR::tohw converting v[8,38] p[8,38] to [8,64]
opengl texture upload: got [143] for [Char i]
___Creating image [5589470] images[245] estsz[49000]
IMG_MGR::tohw converting v[8,38] p[8,38] to [8,64]
opengl texture upload: got [144] for [Char t]
___Creating image [5589540] images[246] estsz[49200]
IMG_MGR::tohw converting v[26,38] p[26,38] to [32,64]
opengl texture upload: got [145] for [Char S]
___Creating image [55c00a0] images[247] estsz[49400]
IMG_MGR::tohw converting v[20,38] p[20,38] to [32,64]
opengl texture upload: got [146] for [Char w]
___Creating image [55c0280] images[248] estsz[49600]
IMG_MGR::tohw converting v[13,38] p[13,38] to [16,64]
opengl texture upload: got [147] for [Char a]
___Creating image [55c0670] images[249] estsz[49800]
IMG_MGR::tohw converting v[15,38] p[15,38] to [16,64]
opengl texture upload: got [148] for [Char n]
___Creating image [55c0a28] images[250] estsz[50000]
IMG_MGR::tohw converting v[15,38] p[15,38] to [16,64]
opengl texture upload: got [149] for [Char k]
___Creating image [55c0c08] images[251] estsz[50200]
IMG_MGR::tohw converting v[13,38] p[13,38] to [16,64]
opengl texture upload: got [150] for [Char y]
___Creating image [55c14a0] images[252] estsz[50400]
IMG_MGR::tohw converting v[15,38] p[15,38] to [16,64]
opengl texture upload: got [151] for [Char 3]
___Creating image [558cdd8] images[253] estsz[50600]
IMG_MGR::tohw converting v[15,38] p[15,38] to [16,64]
opengl texture upload: got [152] for [Char 4]
___Creating image [558d130] images[254] estsz[50800]
IMG_MGR::tohw converting v[27,38] p[27,38] to [32,64]
opengl texture upload: got [153] for [Char U]
___Creating image [3f9f410] images[255] estsz[51000]
IMG_MGR::tohw converting v[12,38] p[12,38] to [16,64]
opengl texture upload: got [154] for [Char r]
___Creating image [5b42e90] images[256] estsz[51200]
IMG_MGR::tohw converting v[12,38] p[12,38] to [16,64]
opengl texture upload: got [155] for [Char e]
___Creating image [5936628] images[257] estsz[51400]
IMG_MGR::tohw converting v[8,38] p[8,38] to [8,64]
opengl texture upload: got [156] for [Char l]
Found in nmanager cache [rsrc/filia/special/filia_bullet1.png] assigning [5696e98]
Assigning animation group
Loop finished
mode [2] reqwins[3] p1[0] p2[2]
Loop finished
___NOTICE: deconstring an image[3ec5a30] images[256] mysize[200]
___filename [rsrc/road/road0.png]
Would be opengl: Freeing [49]
___NOTICE: deconstring an image[3e7c7c0] images[255] mysize[200]
___filename [rsrc/road/road0.png]
Would be opengl: Freeing [49]
___NOTICE: deconstring an image[3e7c888] images[254] mysize[200]
___filename [rsrc/road/road1.PNG]
Would be opengl: Freeing [51]
___NOTICE: deconstring an image[3e7c950] images[253] mysize[200]
___filename [rsrc/road/road2.PNG]
Would be opengl: Freeing [53]
___NOTICE: deconstring an image[3e7ca18] images[252] mysize[200]
___filename [rsrc/road/road3.PNG]
Would be opengl: Freeing [55]
___NOTICE: deconstring an image[3e7cae0] images[251] mysize[200]
___filename [rsrc/road/road4.PNG]
Would be opengl: Freeing [56]
___NOTICE: deconstring an image[3e7cba8] images[250] mysize[200]
___filename [rsrc/road/road5.PNG]
Would be opengl: Freeing [57]
___NOTICE: deconstring an image[3e7cc70] images[249] mysize[200]
___filename [rsrc/road/road6.PNG]
Would be opengl: Freeing [58]
___NOTICE: deconstring an image[3e7cd38] images[248] mysize[200]
___filename [rsrc/road/road7.PNG]
Would be opengl: Freeing [59]
Level Unloaded
Level Deleted
Clearing Gameobjects
MAIN MENU:
IMG_MGR::tohw converting v[163,94] p[163,94] to [256,128]
opengl texture upload: got [157] for [surfacetaken]
IMG_MGR::tohw converting v[252,94] p[252,94] to [256,128]
opengl texture upload: got [158] for [surfacetaken]
IMG_MGR::tohw converting v[195,94] p[195,94] to [256,128]
opengl texture upload: got [159] for [surfacetaken]
IMG_MGR::tohw converting v[279,94] p[279,94] to [512,128]
opengl texture upload: got [160] for [surfacetaken]
loading font
___Creating image [3ec5a30] images[249] estsz[49800]
IMG_MGR::tohw converting v[10,23] p[10,23] to [16,32]
opengl texture upload: got [161] for [Char P]
___Creating image [1628368] images[250] estsz[50000]
IMG_MGR::tohw converting v[4,23] p[4,23] to [4,32]
opengl texture upload: got [162] for [Char l]
___Creating image [3df9c50] images[251] estsz[50200]
IMG_MGR::tohw converting v[9,23] p[9,23] to [16,32]
opengl texture upload: got [163] for [Char e]
___Creating image [3df9f30] images[252] estsz[50400]
IMG_MGR::tohw converting v[9,23] p[9,23] to [16,32]
opengl texture upload: got [164] for [Char a]
___Creating image [3dfa240] images[253] estsz[50600]
IMG_MGR::tohw converting v[8,23] p[8,23] to [8,32]
opengl texture upload: got [165] for [Char s]
___Creating image [3dfa470] images[254] estsz[50800]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [166] for [Char  ]
___Creating image [3dfa540] images[255] estsz[51000]
IMG_MGR::tohw converting v[8,23] p[8,23] to [8,32]
opengl texture upload: got [167] for [Char c]
___Creating image [3dfad18] images[256] estsz[51200]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [168] for [Char t]
___Creating image [3dfa8c0] images[257] estsz[51400]
IMG_MGR::tohw converting v[10,23] p[10,23] to [16,32]
opengl texture upload: got [169] for [Char h]
___Creating image [3dfab28] images[258] estsz[51600]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [170] for [Char r]
___Creating image [5781128] images[259] estsz[51800]
IMG_MGR::tohw converting v[6,23] p[6,23] to [8,32]
opengl texture upload: got [171] for [Char :]
load level
loading [rsrc/road/stage_road.ini]
load config [rsrc/road/stage_road.ini]
loading bgset[rsrc/road/imageset_road.ini]
load config [rsrc/road/imageset_road.ini]
width[1280] images[8]
___Creating image [3df97f8] images[260] estsz[52000]
Loading img_mgr [rsrc/road/road0.png] into [3df97f8]/[0] gl[-1]
Bounds for [rsrc/road/road0.png] are [0,0,1280,960] bsz[1280,960] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[1280,960] to [2048,1024]
opengl texture upload: got [172] for [rsrc/road/road0.png]
Copy cstr img_mgr [3d0270]to[0]
Image assignment [3df97f8] to [3ee93b8]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3df97f8] images[259] mysize[200]
___filename [rsrc/road/road0.png]
Would be opengl: Freeing [172]
___Creating image [3df97f8] images[260] estsz[52000]
Loading img_mgr [rsrc/road/road1.PNG] into [3df97f8]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road1.PNG] are [324,412,1280,741] bsz[956,329] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[956,329] to [1024,512]
opengl texture upload: got [173] for [rsrc/road/road1.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3df97f8] to [3ee9480]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3df97f8] images[259] mysize[200]
___filename [rsrc/road/road1.PNG]
Would be opengl: Freeing [173]
___Creating image [3df97f8] images[260] estsz[52000]
Loading img_mgr [rsrc/road/road2.PNG] into [3df97f8]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road2.PNG] are [645,555,1280,960] bsz[635,405] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[635,405] to [1024,512]
opengl texture upload: got [174] for [rsrc/road/road2.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3df97f8] to [3ee9548]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3df97f8] images[259] mysize[200]
___filename [rsrc/road/road2.PNG]
Would be opengl: Freeing [174]
___Creating image [3df97f8] images[260] estsz[52000]
Loading img_mgr [rsrc/road/road3.PNG] into [3df97f8]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road3.PNG] are [817,812,876,948] bsz[59,136] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[59,136] to [64,256]
opengl texture upload: got [175] for [rsrc/road/road3.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3df97f8] to [3ee9610]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3df97f8] images[259] mysize[200]
___filename [rsrc/road/road3.PNG]
Would be opengl: Freeing [175]
___Creating image [3df97f8] images[260] estsz[52000]
Loading img_mgr [rsrc/road/road4.PNG] into [3df97f8]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road4.PNG] are [747,756,837,945] bsz[90,189] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[90,189] to [128,256]
opengl texture upload: got [176] for [rsrc/road/road4.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3df97f8] to [3ee96d8]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3df97f8] images[259] mysize[200]
___filename [rsrc/road/road4.PNG]
Would be opengl: Freeing [176]
___Creating image [3df97f8] images[260] estsz[52000]
Loading img_mgr [rsrc/road/road5.PNG] into [3df97f8]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road5.PNG] are [423,667,984,960] bsz[561,293] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[561,293] to [1024,512]
opengl texture upload: got [177] for [rsrc/road/road5.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3df97f8] to [3ee97a0]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3df97f8] images[259] mysize[200]
___filename [rsrc/road/road5.PNG]
Would be opengl: Freeing [177]
___Creating image [3df97f8] images[260] estsz[52000]
Loading img_mgr [rsrc/road/road6.PNG] into [3df97f8]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road6.PNG] are [0,312,1280,960] bsz[1280,648] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[1280,648] to [2048,1024]
opengl texture upload: got [178] for [rsrc/road/road6.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3df97f8] to [3ee9868]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3df97f8] images[259] mysize[200]
___filename [rsrc/road/road6.PNG]
Would be opengl: Freeing [178]
___Creating image [3df97f8] images[260] estsz[52000]
Loading img_mgr [rsrc/road/road7.PNG] into [3df97f8]/[0] gl[-1]
Resurface to [32]
Bounds for [rsrc/road/road7.PNG] are [776,924,1105,960] bsz[329,36] isz[1280,960] gl[-1]
IMG_MGR::tohw converting v[1280,960] p[329,36] to [512,64]
opengl texture upload: got [179] for [rsrc/road/road7.PNG]
Copy cstr img_mgr [0]to[0]
Image assignment [3df97f8] to [3ee9930]
Would Downloading [1280,960]/32 surface from hw to sw
___NOTICE: deconstring an image[3df97f8] images[259] mysize[200]
___filename [rsrc/road/road7.PNG]
Would be opengl: Freeing [179]
Added layer[1]
Added layer[2]
Added layer[3]
Added layer[4]
Added layer[5]
Added layer[6]
Added layer[7]
level: insert img#[0] at 0
Copy cstr img_mgr [3dfaff8]to[0]
Image assignment [3ee93b8] to [3df97f8]
Would Downloading [1280,960]/32 surface from hw to sw
Add layers [7]
Copying layered segment
level: height [960] onscrsz[960]
level length is [1/960]
Scaling level 
Lets look at the size of onscreen plist before loading [1]
adding h/w[ 960 /1280]
reset at [192]
Lets look at the size of onscreen plist [1]
done loading
ml[960] mw[1280]
Setting FPS [60]
sizeof level is [184]
load config [game/fighter/filia_char.ini]
Creating Anim_Mgr
load config [game/fighter/filia/filia_punch.ini]
Creating frame[12b488] cnt[187] estmem[11220]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch1.png] assigning [3f05f30]
Copying frame [3f05f30] to [0]
Assigning frames [16282a8] cnt[188] estmem[11280]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch2.png] assigning [3ec3428]
Copying frame [3ec3428] to [0]
Assigning frames [16282e4] cnt[189] estmem[11340]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch3.png] assigning [3f374f8]
Copying frame [3f374f8] to [0]
Assigning frames [1628320] cnt[190] estmem[11400]
Done loading animation from [game/fighter/filia/filia_punch.ini]
Deleting frame [12b488] cnt[189]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_hit_high.ini]
Creating frame[12b488] cnt[190] estmem[11400]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh1.png] assigning [3eb2398]
Copying frame [3eb2398] to [0]
Assigning frames [5a3c300] cnt[191] estmem[11460]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh2.png] assigning [3f526f0]
Copying frame [3f526f0] to [0]
Assigning frames [5a3c33c] cnt[192] estmem[11520]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh3.png] assigning [3eb2658]
Copying frame [3eb2658] to [0]
Assigning frames [5a3c378] cnt[193] estmem[11580]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh2.png] assigning [3f526f0]
Copying frame [3f526f0] to [0]
Assigning frames [5a3c3b4] cnt[194] estmem[11640]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh1.png] assigning [3eb2398]
Copying frame [3eb2398] to [0]
Assigning frames [5a3c3f0] cnt[195] estmem[11700]
Done loading animation from [game/fighter/filia/filia_hit_high.ini]
Deleting frame [12b488] cnt[194]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_hit_mid.ini]
Creating frame[12b488] cnt[195] estmem[11700]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hitlow1.png] assigning [1628438]
No color swap available
Copying frame [1628438] to [0]
Assigning frames [5589338] cnt[196] estmem[11760]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hitlow2.png] assigning [16292f0]
No color swap available
Copying frame [16292f0] to [0]
Assigning frames [5589374] cnt[197] estmem[11820]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hitlow3.png] assigning [1628618]
No color swap available
Copying frame [1628618] to [0]
Assigning frames [55893b0] cnt[198] estmem[11880]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hitlow2.png] assigning [16292f0]
No color swap available
Copying frame [16292f0] to [0]
Assigning frames [55893ec] cnt[199] estmem[11940]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hitlow1.png] assigning [1628438]
No color swap available
Copying frame [1628438] to [0]
Assigning frames [5589428] cnt[200] estmem[12000]
Done loading animation from [game/fighter/filia/filia_hit_mid.ini]
Deleting frame [12b488] cnt[199]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_kick.ini]
Creating frame[12b488] cnt[200] estmem[12000]
Found in nmanager cache [rsrc/filia/stand/filia_stand_kick1.png] assigning [3fa0eb0]
Copying frame [3fa0eb0] to [0]
Assigning frames [3df7bb0] cnt[201] estmem[12060]
Found in nmanager cache [rsrc/filia/stand/filia_stand_kick2.png] assigning [3fb0ed8]
Copying frame [3fb0ed8] to [0]
Assigning frames [3df7bec] cnt[202] estmem[12120]
Found in nmanager cache [rsrc/filia/stand/filia_stand_kick1.png] assigning [3fa0eb0]
Copying frame [3fa0eb0] to [0]
Assigning frames [3df7c28] cnt[203] estmem[12180]
Done loading animation from [game/fighter/filia/filia_kick.ini]
Deleting frame [12b488] cnt[202]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_kick2.ini]
Creating frame[12b488] cnt[203] estmem[12180]
Found in nmanager cache [rsrc/filia/stand/filia_stand_kick1.png] assigning [3fa0eb0]
Copying frame [3fa0eb0] to [0]
Assigning frames [55c0f38] cnt[204] estmem[12240]
Found in nmanager cache [rsrc/filia/stand/filia_stand_kick2.png] assigning [3fb0ed8]
Copying frame [3fb0ed8] to [0]
Assigning frames [55c0f74] cnt[205] estmem[12300]
Found in nmanager cache [rsrc/filia/stand/filia_stand_kick1.png] assigning [3fa0eb0]
Copying frame [3fa0eb0] to [0]
Assigning frames [55c0fb0] cnt[206] estmem[12360]
Found in nmanager cache [rsrc/filia/stand/filia_stand_block.png] assigning [3fdfea8]
Copying frame [3fdfea8] to [0]
Assigning frames [55c0fec] cnt[207] estmem[12420]
Found in nmanager cache [rsrc/filia/jump/filia_jump_kick1.png] assigning [3fb9118]
Copying frame [3fb9118] to [0]
Assigning frames [55c1028] cnt[208] estmem[12480]
Found in nmanager cache [rsrc/filia/jump/filia_jump_kick2.png] assigning [3fc6e08]
Copying frame [3fc6e08] to [0]
Assigning frames [55c1064] cnt[209] estmem[12540]
Found in nmanager cache [rsrc/filia/jump/filia_jump_kick3.png] assigning [3febaa0]
Copying frame [3febaa0] to [0]
Assigning frames [55c10a0] cnt[210] estmem[12600]
Done loading animation from [game/fighter/filia/filia_kick2.ini]
Deleting frame [12b488] cnt[209]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_punch.ini]
Creating frame[12b488] cnt[210] estmem[12600]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch1.png] assigning [3f05f30]
Copying frame [3f05f30] to [0]
Assigning frames [3f03010] cnt[211] estmem[12660]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch2.png] assigning [3ec3428]
Copying frame [3ec3428] to [0]
Assigning frames [3f0304c] cnt[212] estmem[12720]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch3.png] assigning [3f374f8]
Copying frame [3f374f8] to [0]
Assigning frames [3f03088] cnt[213] estmem[12780]
Done loading animation from [game/fighter/filia/filia_punch.ini]
Deleting frame [12b488] cnt[212]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_hit_crouch.ini]
Creating frame[12b488] cnt[213] estmem[12780]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_hit1.png] assigning [3febee0]
Copying frame [3febee0] to [0]
Assigning frames [16951d8] cnt[214] estmem[12840]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_hit2.png] assigning [3f10dd8]
Copying frame [3f10dd8] to [0]
Assigning frames [1695214] cnt[215] estmem[12900]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_hit3.png] assigning [3f10f18]
Copying frame [3f10f18] to [0]
Assigning frames [1695250] cnt[216] estmem[12960]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_hit2.png] assigning [3f10dd8]
Copying frame [3f10dd8] to [0]
Assigning frames [169528c] cnt[217] estmem[13020]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_hit1.png] assigning [3febee0]
Copying frame [3febee0] to [0]
Assigning frames [16952c8] cnt[218] estmem[13080]
Done loading animation from [game/fighter/filia/filia_hit_crouch.ini]
Deleting frame [12b488] cnt[217]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_hit_jump.ini]
Creating frame[12b488] cnt[218] estmem[13080]
Found in nmanager cache [rsrc/filia/jump/filia_jump_hit1.png] assigning [3f10b90]
No color swap available
Copying frame [3f10b90] to [0]
Assigning frames [1693990] cnt[219] estmem[13140]
Found in nmanager cache [rsrc/filia/jump/filia_jump_hit2.png] assigning [5574958]
No color swap available
Copying frame [5574958] to [0]
Assigning frames [16939cc] cnt[220] estmem[13200]
Found in nmanager cache [rsrc/filia/jump/filia_jump_hit3.png] assigning [5574b60]
No color swap available
Copying frame [5574b60] to [0]
Assigning frames [1693a08] cnt[221] estmem[13260]
Found in nmanager cache [rsrc/filia/jump/filia_jump_hit2.png] assigning [5574958]
No color swap available
Copying frame [5574958] to [0]
Assigning frames [1693a44] cnt[222] estmem[13320]
Found in nmanager cache [rsrc/filia/jump/filia_jump_hit1.png] assigning [3f10b90]
No color swap available
Copying frame [3f10b90] to [0]
Assigning frames [1693a80] cnt[223] estmem[13380]
Done loading animation from [game/fighter/filia/filia_hit_jump.ini]
Deleting frame [12b488] cnt[222]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_crouch_punch.ini]
Creating frame[12b488] cnt[223] estmem[13380]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_punch1.png] assigning [5574f38]
Copying frame [5574f38] to [0]
Assigning frames [1694808] cnt[224] estmem[13440]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_punch2.png] assigning [5596ef0]
Copying frame [5596ef0] to [0]
Assigning frames [1694844] cnt[225] estmem[13500]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_punch3.png] assigning [559d140]
Copying frame [559d140] to [0]
Assigning frames [1694880] cnt[226] estmem[13560]
Done loading animation from [game/fighter/filia/filia_crouch_punch.ini]
Deleting frame [12b488] cnt[225]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_crouch_kick.ini]
Creating frame[12b488] cnt[226] estmem[13560]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_kick1.png] assigning [3f0f840]
Copying frame [3f0f840] to [0]
Assigning frames [3dffee8] cnt[227] estmem[13620]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_kick2.png] assigning [55b3cb8]
Copying frame [55b3cb8] to [0]
Assigning frames [3dfff24] cnt[228] estmem[13680]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_kick1.png] assigning [3f0f840]
Copying frame [3f0f840] to [0]
Assigning frames [3dfff60] cnt[229] estmem[13740]
Done loading animation from [game/fighter/filia/filia_crouch_kick.ini]
Deleting frame [12b488] cnt[228]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_jump_punch.ini]
Creating frame[12b488] cnt[229] estmem[13740]
Found in nmanager cache [rsrc/filia/jump/filia_jump_punch1.png] assigning [55dcf20]
Copying frame [55dcf20] to [0]
Assigning frames [3dffff8] cnt[230] estmem[13800]
Found in nmanager cache [rsrc/filia/jump/filia_jump_punch2.png] assigning [55d2008]
Copying frame [55d2008] to [0]
Assigning frames [3e00034] cnt[231] estmem[13860]
Found in nmanager cache [rsrc/filia/jump/filia_jump_punch3.png] assigning [55d21e8]
Copying frame [55d21e8] to [0]
Assigning frames [3e00070] cnt[232] estmem[13920]
Found in nmanager cache [rsrc/filia/jump/filia_jump_punch4.png] assigning [55d2438]
Copying frame [55d2438] to [0]
Assigning frames [3e000ac] cnt[233] estmem[13980]
Found in nmanager cache [rsrc/filia/jump/filia_jump_punch2.png] assigning [55d2008]
Copying frame [55d2008] to [0]
Assigning frames [3e000e8] cnt[234] estmem[14040]
Found in nmanager cache [rsrc/filia/jump/filia_jump_punch1.png] assigning [55dcf20]
Copying frame [55dcf20] to [0]
Assigning frames [3e00124] cnt[235] estmem[14100]
Done loading animation from [game/fighter/filia/filia_jump_punch.ini]
Deleting frame [12b488] cnt[234]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_jump_kick.ini]
Creating frame[12b488] cnt[235] estmem[14100]
Found in nmanager cache [rsrc/filia/jump/filia_jump_kick1.png] assigning [3fb9118]
Copying frame [3fb9118] to [0]
Assigning frames [3dfeef8] cnt[236] estmem[14160]
Found in nmanager cache [rsrc/filia/jump/filia_jump_kick2.png] assigning [3fc6e08]
Copying frame [3fc6e08] to [0]
Assigning frames [3dfef34] cnt[237] estmem[14220]
Found in nmanager cache [rsrc/filia/jump/filia_jump_kick1.png] assigning [3fb9118]
Copying frame [3fb9118] to [0]
Assigning frames [3dfef70] cnt[238] estmem[14280]
Done loading animation from [game/fighter/filia/filia_jump_kick.ini]
Deleting frame [12b488] cnt[237]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_special.ini]
Creating frame[12b488] cnt[238] estmem[14280]
Found in nmanager cache [rsrc/filia/special/filia_special1.png] assigning [3fa04b8]
Copying frame [3fa04b8] to [0]
Assigning frames [3ec9428] cnt[239] estmem[14340]
Found in nmanager cache [rsrc/filia/special/filia_special2.png] assigning [5625f08]
Copying frame [5625f08] to [0]
Assigning frames [3ec9464] cnt[240] estmem[14400]
Found in nmanager cache [rsrc/filia/special/filia_special3.png] assigning [5664160]
Copying frame [5664160] to [0]
Assigning frames [3ec94a0] cnt[241] estmem[14460]
Found in nmanager cache [rsrc/filia/special/filia_special4.png] assigning [56643e0]
Copying frame [56643e0] to [0]
Assigning frames [3ec94dc] cnt[242] estmem[14520]
Found in nmanager cache [rsrc/filia/special/filia_special5.png] assigning [5664678]
Copying frame [5664678] to [0]
Assigning frames [3ec9518] cnt[243] estmem[14580]
Found in nmanager cache [rsrc/filia/special/filia_special6.png] assigning [56648a0]
Copying frame [56648a0] to [0]
Assigning frames [3ec9554] cnt[244] estmem[14640]
Found in nmanager cache [rsrc/filia/special/filia_special7.png] assigning [564b700]
Copying frame [564b700] to [0]
Assigning frames [3ec9590] cnt[245] estmem[14700]
Found in nmanager cache [rsrc/filia/special/filia_special8.png] assigning [564b910]
Copying frame [564b910] to [0]
Assigning frames [3ec95cc] cnt[246] estmem[14760]
Found in nmanager cache [rsrc/filia/special/filia_special9.png] assigning [55f5d10]
Copying frame [55f5d10] to [0]
Assigning frames [3ec9608] cnt[247] estmem[14820]
Found in nmanager cache [rsrc/filia/special/filia_special10.png] assigning [5686f00]
Copying frame [5686f00] to [0]
Assigning frames [3ec9644] cnt[248] estmem[14880]
Found in nmanager cache [rsrc/filia/special/filia_special11.png] assigning [562e298]
Copying frame [562e298] to [0]
Assigning frames [3ec9680] cnt[249] estmem[14940]
Done loading animation from [game/fighter/filia/filia_special.ini]
Deleting frame [12b488] cnt[248]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_bullet.ini]
Creating frame[12b488] cnt[249] estmem[14940]
Found in nmanager cache [rsrc/filia/special/filia_bullet1.png] assigning [5696e98]
Copying frame [5696e98] to [0]
Assigning frames [3ec9f08] cnt[250] estmem[15000]
Found in nmanager cache [rsrc/filia/special/filia_bullet2.png] assigning [5626820]
Copying frame [5626820] to [0]
Assigning frames [3ec9f44] cnt[251] estmem[15060]
Found in nmanager cache [rsrc/filia/special/filia_bullet3.png] assigning [3fcba50]
Copying frame [3fcba50] to [0]
Assigning frames [3ec9f80] cnt[252] estmem[15120]
Found in nmanager cache [rsrc/filia/special/filia_bullet4.png] assigning [3eb6e48]
Copying frame [3eb6e48] to [0]
Assigning frames [3ec9fbc] cnt[253] estmem[15180]
Done loading animation from [game/fighter/filia/filia_bullet.ini]
Deleting frame [12b488] cnt[252]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/nomove.ini]
Creating frame[12b488] cnt[253] estmem[15180]
Done loading animation from [game/fighter/nomove.ini]
Deleting frame [12b488] cnt[252]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_special2.ini]
Creating frame[12b488] cnt[253] estmem[15180]
Found in nmanager cache [rsrc/filia/special/filia_dash1.png] assigning [568da58]
Copying frame [568da58] to [0]
Assigning frames [3e01c60] cnt[254] estmem[15240]
Found in nmanager cache [rsrc/filia/special/filia_dash2.png] assigning [557be40]
Copying frame [557be40] to [0]
Assigning frames [3e01c9c] cnt[255] estmem[15300]
Found in nmanager cache [rsrc/filia/special/filia_dash3.png] assigning [557bf10]
Copying frame [557bf10] to [0]
Assigning frames [3e01cd8] cnt[256] estmem[15360]
Found in nmanager cache [rsrc/filia/special/filia_dash4.png] assigning [565df20]
Copying frame [565df20] to [0]
Assigning frames [3e01d14] cnt[257] estmem[15420]
Found in nmanager cache [rsrc/filia/special/filia_dash5.png] assigning [56e5118]
Copying frame [56e5118] to [0]
Assigning frames [3e01d50] cnt[258] estmem[15480]
Found in nmanager cache [rsrc/filia/special/filia_dash6.png] assigning [56c2b30]
Copying frame [56c2b30] to [0]
Assigning frames [3e01d8c] cnt[259] estmem[15540]
Found in nmanager cache [rsrc/filia/special/filia_spin1.png] assigning [56d2dc0]
Copying frame [56d2dc0] to [0]
Assigning frames [3e01dc8] cnt[260] estmem[15600]
Found in nmanager cache [rsrc/filia/special/filia_dash8.png] assigning [56d2e90]
Copying frame [56d2e90] to [0]
Assigning frames [3e01e04] cnt[261] estmem[15660]
Found in nmanager cache [rsrc/filia/special/filia_dash9.png] assigning [56c9380]
Copying frame [56c9380] to [0]
Assigning frames [3e01e40] cnt[262] estmem[15720]
Found in nmanager cache [rsrc/filia/special/filia_dash10.png] assigning [3eb9ec0]
Copying frame [3eb9ec0] to [0]
Assigning frames [3e01e7c] cnt[263] estmem[15780]
Found in nmanager cache [rsrc/filia/special/filia_dash11.png] assigning [56c9588]
Copying frame [56c9588] to [0]
Assigning frames [3e01eb8] cnt[264] estmem[15840]
Done loading animation from [game/fighter/filia/filia_special2.ini]
Deleting frame [12b488] cnt[263]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_walk.ini]
Creating frame[12b488] cnt[264] estmem[15840]
Found in nmanager cache [rsrc/filia/stand/filia_walk1.png] assigning [5686d68]
Copying frame [5686d68] to [0]
Assigning frames [3ebce78] cnt[265] estmem[15900]
Found in nmanager cache [rsrc/filia/stand/filia_walk2.png] assigning [559c4b8]
Copying frame [559c4b8] to [0]
Assigning frames [3ebceb4] cnt[266] estmem[15960]
Found in nmanager cache [rsrc/filia/stand/filia_walk3.png] assigning [559c588]
Copying frame [559c588] to [0]
Assigning frames [3ebcef0] cnt[267] estmem[16020]
Found in nmanager cache [rsrc/filia/stand/filia_walk4.png] assigning [559c7b0]
Copying frame [559c7b0] to [0]
Assigning frames [3ebcf2c] cnt[268] estmem[16080]
Done loading animation from [game/fighter/filia/filia_walk.ini]
Deleting frame [12b488] cnt[267]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_back.ini]
Creating frame[12b488] cnt[268] estmem[16080]
Found in nmanager cache [rsrc/filia/stand/filia_back1.png] assigning [559ce48]
Copying frame [559ce48] to [0]
Assigning frames [3e7a3a8] cnt[269] estmem[16140]
Found in nmanager cache [rsrc/filia/stand/filia_back2.png] assigning [56a5ee8]
Copying frame [56a5ee8] to [0]
Assigning frames [3e7a3e4] cnt[270] estmem[16200]
Done loading animation from [game/fighter/filia/filia_back.ini]
Deleting frame [12b488] cnt[269]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_dash.ini]
Creating frame[12b488] cnt[270] estmem[16200]
Found in nmanager cache [rsrc/filia/jump/filia_jump_idle.png] assigning [3eb9a50]
Copying frame [3eb9a50] to [0]
Assigning frames [3ef00c8] cnt[271] estmem[16260]
Done loading animation from [game/fighter/filia/filia_dash.ini]
Deleting frame [12b488] cnt[270]
Creating anim_group
Found in nmanager cache [rsrc/filia/stand/filia_stand_idle.png] assigning [565c400]
No lifeform surface to color (Usually already uploaded) [64]
Found in nmanager cache [rsrc/filia/jump/filia_jump_idle.png] assigning [3eb9a50]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_idle.png] assigning [565c4d0]
Found in nmanager cache [rsrc/filia/jump/filia_jump_idle.png] assigning [3eb9a50]
Found in nmanager cache [rsrc/filia/jump/filia_jump_idle.png] assigning [3eb9a50]
Found in nmanager cache [rsrc/filia/jump/filia_jump_idle.png] assigning [3eb9a50]
Found in nmanager cache [rsrc/filia/jump/filia_jump_block.png] assigning [3eefae0]
Found in nmanager cache [rsrc/filia/stand/filia_stand_block.png] assigning [3fdfea8]
Found in nmanager cache [rsrc/filia/crouch/filia_crouch_block.png] assigning [3eefbd8]
Found in nmanager cache [rsrc/filia/jump/filia_jump_hit3.png] assigning [5574b60]
No lifeform surface to color (Usually already uploaded) [117]
Char Min/Max Bound Box [56,19-159,168]
Combo[0]Move[0] == 'up'
Combo[0]Move[1] == 'noup'
Combo[0]Move[2] == 'up'
Adding combo[1] combotype[1] reqkeys[3]
Combo[1]Move[0] == 'down'
Combo[1]Move[1] == 'left'
Combo[1]Move[2] == 'punch'
Adding combo[2] combotype[2] reqkeys[3]
Combo[2]Move[0] == 'down'
Combo[2]Move[1] == 'right'
Combo[2]Move[2] == 'kick'
Adding combo[3] combotype[3] reqkeys[3]
Combo[3]Move[0] == 'left'
Combo[3]Move[1] == 'noleft'
Combo[3]Move[2] == 'left'
Adding combo[4] combotype[4] reqkeys[3]
Combo[4]Move[0] == 'right'
Combo[4]Move[1] == 'noright'
Combo[4]Move[2] == 'right'
Adding combo[5] combotype[4] reqkeys[3]
Loaded Char [10]images [19]animations [5]combos
Final size [268,176]
load config [game/fighter/filia/filia_swap.ini]
load config [game/fighter/filia_char.ini]
Creating Anim_Mgr
load config [game/fighter/filia/filia_punch.ini]
Creating frame[12b488] cnt[271] estmem[16260]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch1.png] assigning [3f05f30]
___Creating image [3f886a8] images[260] estsz[52000]
Copying frame [3f886a8] to [0]
Assigning frames [3ed52d0] cnt[272] estmem[16320]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch2.png] assigning [3ec3428]
___Creating image [3f973c0] images[261] estsz[52200]
Copying frame [3f973c0] to [0]
Assigning frames [3ed530c] cnt[273] estmem[16380]
Found in nmanager cache [rsrc/filia/stand/filia_stand_punch3.png] assigning [3f374f8]
___Creating image [57c6690] images[262] estsz[52400]
Copying frame [57c6690] to [0]
Assigning frames [3ed5348] cnt[274] estmem[16440]
Done loading animation from [game/fighter/filia/filia_punch.ini]
Deleting frame [12b488] cnt[273]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_hit_high.ini]
Creating frame[12b488] cnt[274] estmem[16440]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh1.png] assigning [3eb2398]
___Creating image [3f97ee0] images[263] estsz[52600]
Copying frame [3f97ee0] to [0]
Assigning frames [55ac500] cnt[275] estmem[16500]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh2.png] assigning [3f526f0]
___Creating image [55ac638] images[264] estsz[52800]
Copying frame [55ac638] to [0]
Assigning frames [55ac53c] cnt[276] estmem[16560]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh3.png] assigning [3eb2658]
___Creating image [55ac708] images[265] estsz[53000]
Copying frame [55ac708] to [0]
Assigning frames [55ac578] cnt[277] estmem[16620]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh2.png] assigning [3f526f0]
___Creating image [55ac800] images[266] estsz[53200]
Copying frame [55ac800] to [0]
Assigning frames [55ac5b4] cnt[278] estmem[16680]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hithigh1.png] assigning [3eb2398]
___Creating image [55ac928] images[267] estsz[53400]
Copying frame [55ac928] to [0]
Assigning frames [55ac5f0] cnt[279] estmem[16740]
Done loading animation from [game/fighter/filia/filia_hit_high.ini]
Deleting frame [12b488] cnt[278]
Creating anim_group
Creating Anim_Mgr
load config [game/fighter/filia/filia_hit_mid.ini]
Creating frame[12b488] cnt[279] estmem[16740]
Found in nmanager cache [rsrc/filia/stand/filia_stand_hitlow1.png] assigning [1628438]
___Creating image [578ee38] images[268] estsz[53600]
Tried to -> on a NULL smart pointer