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## codeanticode.glgraphics
Interface GLConstants

All Known Implementing Classes:
  GLGraphics, GLGraphicsOffScreen, GLTexture, GLTextureParameters

    public interface GLConstants

This interface class defines constants used in the glgraphics package.

Field Summary
`static int` | `COLOR` This constant identifies the texture internal format GL_RGBA: 4 color components of 8 bits each.
`static int` | `DOUBLE` This constant identifies the texture internal format GL_RGBA32F_ARB: 4 float compontents of 32 bits each.
`static int` | `FLOAT` This constant identifies the texture internal format GL_RGBA16F_ARB: 4 float compontents of 16 bits each.
`static int` | `GL_DEPTH_STENCIL`
`static int` | `GL_DEPTH24_STENCIL8`
`static int` | `GL_UNSIGNED_INT_24_8`
`static java.lang.String` | `GLGRAPHICS` This constant identifies the GLGraphics renderer.
`static int` | `LINEAR` This constant identifies the linear texture filter .
`static int` | `LINEAR_MIPMAP_LINEAR` This constant identifies the linear/linear function to build mipmaps .
`static int` | `LINEAR_MIPMAP_NEAREST` This constant identifies the linear/nearest function to build mipmaps .
`static int` | `NEAREST` This constant identifies the nearest texture filter .
`static int` | `NEAREST_MIPMAP_LINEAR` This constant identifies the nearest/linear function to build mipmaps .
`static int` | `NEAREST_MIPMAP_NEAREST` This constant identifies the nearest/nearest function to build mipmaps .
`static int` | `TEX_FILTER_PARAM_FLOAT`
`static int` | `TEX_FILTER_PARAM_INT` These constants identifies the texture parameter types.
`static int` | `TEX_FILTER_PARAM_MAT2`
`static int` | `TEX_FILTER_PARAM_MAT3`
`static int` | `TEX_FILTER_PARAM_MAT4`
`static int` | `TEX_FILTER_PARAM_VEC2`
`static int` | `TEX_FILTER_PARAM_VEC3`
`static int` | `TEX_FILTER_PARAM_VEC4`
`static int` | `TEX_INT` This constant identifies an integer texture buffer.
`static int` | `TEX_UBYTE` This constant identifies an unsigned byte texture buffer.
`static int` | `TEX1` This constant identifies a texture with only 1 color component.
`static int` | `TEX1D` This constant identifies the texture target GL_TEXTURE_1D, that is, one-dimensional textures.
`static int` | `TEX2D` This constant identifies the texture target GL_TEXTURE_2D, that is, textures with normalized coordinates.
`static int` | `TEX3` This constant identifies a texture with 3 color components.
`static int` | `TEX4` This constant identifies a texture with 4 color components.
`static int` | `TEXRECT` This constant identifies the texture target GL_TEXTURE_RECTANGLE, that is, textures with non-normalized coordinates

Field Detail

### GLGRAPHICS

    static final java.lang.String GLGRAPHICS

  This constant identifies the GLGraphics renderer.

  See Also:
    Constant Field Values

### TEX2D

    static final int TEX2D

  This constant identifies the texture target GL_TEXTURE_2D, that is, textures with normalized coordinates.

  See Also:
    Constant Field Values

### TEXRECT

    static final int TEXRECT

  This constant identifies the texture target GL_TEXTURE_RECTANGLE, that is, textures with non-normalized coordinates

  See Also:
    Constant Field Values

### TEX1D

    static final int TEX1D

  This constant identifies the texture target GL_TEXTURE_1D, that is, one-dimensional textures.

  See Also:
    Constant Field Values

### COLOR

    static final int COLOR

  This constant identifies the texture internal format GL_RGBA: 4 color components of 8 bits each.

  See Also:
    Constant Field Values

### FLOAT

    static final int FLOAT

  This constant identifies the texture internal format GL_RGBA16F_ARB: 4 float compontents of 16 bits each.

  See Also:
    Constant Field Values

### DOUBLE

    static final int DOUBLE

  This constant identifies the texture internal format GL_RGBA32F_ARB: 4 float compontents of 32 bits each.

  See Also:
    Constant Field Values

### TEX1

    static final int TEX1

  This constant identifies a texture with only 1 color component.

  See Also:
    Constant Field Values

### TEX3

    static final int TEX3

  This constant identifies a texture with 3 color components.

  See Also:
    Constant Field Values

### TEX4

    static final int TEX4

  This constant identifies a texture with 4 color components.

  See Also:
    Constant Field Values

### TEX_INT

    static final int TEX_INT

  This constant identifies an integer texture buffer.

  See Also:
    Constant Field Values

### TEX_UBYTE

    static final int TEX_UBYTE

  This constant identifies an unsigned byte texture buffer.

  See Also:
    Constant Field Values

### NEAREST

    static final int NEAREST

  This constant identifies the nearest texture filter .

  See Also:
    Constant Field Values

### LINEAR

    static final int LINEAR

  This constant identifies the linear texture filter .

  See Also:
    Constant Field Values

### NEAREST_MIPMAP_NEAREST

    static final int NEAREST_MIPMAP_NEAREST

  This constant identifies the nearest/nearest function to build mipmaps .

  See Also:
    Constant Field Values

### LINEAR_MIPMAP_NEAREST

    static final int LINEAR_MIPMAP_NEAREST

  This constant identifies the linear/nearest function to build mipmaps .

  See Also:
    Constant Field Values

### NEAREST_MIPMAP_LINEAR

    static final int NEAREST_MIPMAP_LINEAR

  This constant identifies the nearest/linear function to build mipmaps .

  See Also:
    Constant Field Values

### LINEAR_MIPMAP_LINEAR

    static final int LINEAR_MIPMAP_LINEAR

  This constant identifies the linear/linear function to build mipmaps .

  See Also:
    Constant Field Values

### TEX_FILTER_PARAM_INT

    static final int TEX_FILTER_PARAM_INT

  These constants identifies the texture parameter types.

  See Also:
    Constant Field Values

### TEX_FILTER_PARAM_FLOAT

    static final int TEX_FILTER_PARAM_FLOAT

See Also:
  Constant Field Values

### TEX_FILTER_PARAM_VEC2

    static final int TEX_FILTER_PARAM_VEC2

See Also:
  Constant Field Values

### TEX_FILTER_PARAM_VEC3

    static final int TEX_FILTER_PARAM_VEC3

See Also:
  Constant Field Values

### TEX_FILTER_PARAM_VEC4

    static final int TEX_FILTER_PARAM_VEC4

See Also:
  Constant Field Values

### TEX_FILTER_PARAM_MAT2

    static final int TEX_FILTER_PARAM_MAT2

See Also:
  Constant Field Values

### TEX_FILTER_PARAM_MAT3

    static final int TEX_FILTER_PARAM_MAT3

See Also:
  Constant Field Values

### TEX_FILTER_PARAM_MAT4

    static final int TEX_FILTER_PARAM_MAT4

See Also:
  Constant Field Values

### GL_DEPTH_STENCIL

    static final int GL_DEPTH_STENCIL

See Also:
  Constant Field Values

### GL_UNSIGNED_INT_24_8

    static final int GL_UNSIGNED_INT_24_8

See Also:
  Constant Field Values

### GL_DEPTH24_STENCIL8

    static final int GL_DEPTH24_STENCIL8

See Also:
  Constant Field Values

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processing library glgraphics by Andres Colubri. (c) 2008