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public interface GLConstants
This interface class defines constants used in the glgraphics package.
Field Summary | |
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static int |
COLOR
This constant identifies the texture internal format GL_RGBA: 4 color components of 8 bits each. |
static int |
DOUBLE
This constant identifies the texture internal format GL_RGBA32F_ARB: 4 float compontents of 32 bits each. |
static int |
FLOAT
This constant identifies the texture internal format GL_RGBA16F_ARB: 4 float compontents of 16 bits each. |
static int |
GL_DEPTH_STENCIL
|
static int |
GL_DEPTH24_STENCIL8
|
static int |
GL_UNSIGNED_INT_24_8
|
static java.lang.String |
GLGRAPHICS
This constant identifies the GLGraphics renderer. |
static int |
LINEAR
This constant identifies the linear texture filter . |
static int |
LINEAR_MIPMAP_LINEAR
This constant identifies the linear/linear function to build mipmaps . |
static int |
LINEAR_MIPMAP_NEAREST
This constant identifies the linear/nearest function to build mipmaps . |
static int |
NEAREST
This constant identifies the nearest texture filter . |
static int |
NEAREST_MIPMAP_LINEAR
This constant identifies the nearest/linear function to build mipmaps . |
static int |
NEAREST_MIPMAP_NEAREST
This constant identifies the nearest/nearest function to build mipmaps . |
static int |
TEX_FILTER_PARAM_FLOAT
|
static int |
TEX_FILTER_PARAM_INT
These constants identifies the texture parameter types. |
static int |
TEX_FILTER_PARAM_MAT2
|
static int |
TEX_FILTER_PARAM_MAT3
|
static int |
TEX_FILTER_PARAM_MAT4
|
static int |
TEX_FILTER_PARAM_VEC2
|
static int |
TEX_FILTER_PARAM_VEC3
|
static int |
TEX_FILTER_PARAM_VEC4
|
static int |
TEX_INT
This constant identifies an integer texture buffer. |
static int |
TEX_UBYTE
This constant identifies an unsigned byte texture buffer. |
static int |
TEX1
This constant identifies a texture with only 1 color component. |
static int |
TEX1D
This constant identifies the texture target GL_TEXTURE_1D, that is, one-dimensional textures. |
static int |
TEX2D
This constant identifies the texture target GL_TEXTURE_2D, that is, textures with normalized coordinates. |
static int |
TEX3
This constant identifies a texture with 3 color components. |
static int |
TEX4
This constant identifies a texture with 4 color components. |
static int |
TEXRECT
This constant identifies the texture target GL_TEXTURE_RECTANGLE, that is, textures with non-normalized coordinates |
Field Detail |
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static final java.lang.String GLGRAPHICS
static final int TEX2D
static final int TEXRECT
static final int TEX1D
static final int COLOR
static final int FLOAT
static final int DOUBLE
static final int TEX1
static final int TEX3
static final int TEX4
static final int TEX_INT
static final int TEX_UBYTE
static final int NEAREST
static final int LINEAR
static final int NEAREST_MIPMAP_NEAREST
static final int LINEAR_MIPMAP_NEAREST
static final int NEAREST_MIPMAP_LINEAR
static final int LINEAR_MIPMAP_LINEAR
static final int TEX_FILTER_PARAM_INT
static final int TEX_FILTER_PARAM_FLOAT
static final int TEX_FILTER_PARAM_VEC2
static final int TEX_FILTER_PARAM_VEC3
static final int TEX_FILTER_PARAM_VEC4
static final int TEX_FILTER_PARAM_MAT2
static final int TEX_FILTER_PARAM_MAT3
static final int TEX_FILTER_PARAM_MAT4
static final int GL_DEPTH_STENCIL
static final int GL_UNSIGNED_INT_24_8
static final int GL_DEPTH24_STENCIL8
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