Flock by Matt Wetmore. Adapted to proscene by Jean Pierre Charalambos. A more complex example which interactively enables the selection of a frame "avatar" for the camera to follow. This example displays the famous artificial life program "Boids", developed by Craig Reynolds in 1986. Boids under the mouse will be colored blue. If you click on a boid it will be selected as the avatar, useful for the THIRD_PERSON proscene camera mode. Click the space bar to change between the camera modes: ARCBALL, WALKTHROUGH, and THIRD_PERSON. Press 'f' to toggle the drawing of the frames' visual hints. Press 'h' to toggle the mouse and keyboard navigation help.

Source code: Flock Boid BoidList

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