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Reference for Processing (BETA) version 0135+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.

Name | ### rotate()
Examples |
    translate(width/2, height/2);
    rotate(PI/3.0);
    rect(-26, -26, 52, 52);
Description | Rotates an object the amount specified by the angle parameter. Angles should be specified in radians (values from 0 to PI*2) or converted to radians with the radians() function. Objects are always rotated around their relative position to the origin and positive numbers rotate objects in a clockwise direction. Transformations apply to everything that happens after and subsequent calls to the function accumulates the effect. For example, calling rotate(PI/2) and then rotate(PI/2) is the same as rotate(PI). If rotate() is called within the draw(), the transformation is reset when the loop begins again. Technically, rotate() multiplies the current transformation matrix by a rotation matrix. This function can be further controlled by the pushMatrix() and popMatrix().
Syntax |
    rotate(angle);
Parameters |
angle | float: angle of rotation specified in radians or degrees depending on the current angle mode
Usage | Web & Application
Related | rotateX() rotateY() rotateZ() translate() scale() pushMatrix() popMatrix()

Updated on September 19, 2006 04:47:33pm PDT