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Reference for Processing (BETA) version 0135+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.

Name | ### resetMatrix()
Examples |
    size(100, 100, P3D);
    noFill();
    box(80);
    printMatrix();
    // Prints:
    // 01.0000  00.0000  00.0000 -50.0000
    // 00.0000  01.0000  00.0000 -50.0000
    // 00.0000  00.0000  01.0000 -86.6025
    // 00.0000  00.0000  00.0000  01.0000

    resetMatrix();
    box(80);
    printMatrix();
    // Prints:
    // 1.0000  0.0000  0.0000  0.0000
    // 0.0000  1.0000  0.0000  0.0000
    // 0.0000  0.0000  1.0000  0.0000
    // 0.0000  0.0000  0.0000  1.0000
Description | Replaces the current matrix with the identity matrix. The equivalent function in OpenGL is glLoadIdentity().
Syntax |
    resetMatrix()
Parameters |
Usage | Web & Application
Related | pushMatrix() popMatrix() applyMatrix() printMatrix()

Updated on December 20, 2005 02:03:00pm PST