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## codeanticode.glgraphics
Class GLTextureGrid

    java.lang.Object
      codeanticode.glgraphics.GLTextureGrid

    public class GLTextureGrid

extends java.lang.Object

Field Summary
`protected GL` | `gl`
`protected float[]` | `gridDX`
`protected float[]` | `gridDY`
`protected int` | `numLayers`
`protected int` | `resX`
`protected int` | `resY`

Constructor Summary
`GLTextureGrid(GL gl)`
`GLTextureGrid(GL gl, XMLElement xml)`

Method Summary
`protected void` | `initGrid()`
`protected void` | `initGrid(XMLElement xml)`
`void` | `render(int w, int h, int l)`
`protected void` | `setTexCoord(int i, int j, int l)`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### gl

    protected GL gl

### resX

    protected int resX

### resY

    protected int resY

### numLayers

    protected int numLayers

### gridDX

    protected float[] gridDX

### gridDY

    protected float[] gridDY

Constructor Detail

### GLTextureGrid

    public GLTextureGrid(GL gl)

### GLTextureGrid

    public GLTextureGrid(GL gl,
                         XMLElement xml)

Method Detail

### render

    public void render(int w,
                       int h,
                       int l)

### setTexCoord

    protected void setTexCoord(int i,
                               int j,
                               int l)

### initGrid

    protected void initGrid()

### initGrid

    protected void initGrid(XMLElement xml)

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