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Reference for Processing (BETA) version 0135+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.

Name | ### bezier()
Examples |
    noFill();
    stroke(255, 102, 0);
    line(85, 20, 10, 10);
    line(90, 90, 15, 80);
    stroke(0, 0, 0);
    bezier(85, 20, 10, 10, 90, 90, 15, 80);
    noFill();
    stroke(255, 102, 0);
    line(30, 20, 80, 5);
    line(80, 75, 30, 75);
    stroke(0, 0, 0);
    bezier(30, 20,  80, 5,  80, 75,  30, 75);
Description | Draws a Bezier curve on the screen. These curves are defined by a series of anchor and control points. The first two parameters specify the first anchor point and the last two parameters specify the other anchor point. The middle parameters specify the control points which define the shape of the curve. Bezier curves were developed by French engineer Pierre Bezier. Using the 3D version of requires rendering with P3D or OPENGL (see the Environment reference for more information).
Syntax |
    bezier(x1, y1, cx1, cy1, cx2, cy2, x2, y2);
    bezier(x1, y1, z1, cx1, cy1, cz1, cx2, cy2, cz2, x2, y2, z2);
Parameters |
x1, y1, z1 | int or float: coordinates for the first anchor point
cx1, cy1, cz1 | int or float: coordinates for the first control point
cx2, cy2, cz2 | int or float: coordinates for the second control point
x2, y2, z2 | int or float: coordinates for the second anchor point
Usage | Web & Application
Related | bezierVertex() curve()

Updated on July 02, 2007 01:25:59pm PDT