codeanticode.glgraphics
Interface GLConstants

All Known Implementing Classes:
GLGraphics, GLTexture, GLTextureParameters

public interface GLConstants

This interface class defines constants used in the glgraphics package.


Field Summary
static int COLOR
          This constant identifies the texture internal format GL_RGBA: 4 color components of 8 bits each.
static int DOUBLE4
          This constant identifies the texture internal format GL_RGBA32F_ARB: 4 float compontents of 32 bits each.
static int FLOAT4
          This constant identifies the texture internal format GL_RGBA16F_ARB: 4 float compontents of 16 bits each.
static int GL_DEPTH_STENCIL
           
static int GL_DEPTH24_STENCIL8
           
static int GL_UNSIGNED_INT_24_8
           
static java.lang.String GLGRAPHICS
          This constant identifies the GLGraphics renderer.
static int LINEAR
          This constant identifies the linear texture filter .
static int LINEAR_MIPMAP_LINEAR
          This constant identifies the linear/linear function to build mipmaps .
static int LINEAR_MIPMAP_NEAREST
          This constant identifies the linear/nearest function to build mipmaps .
static int NEAREST
          This constant identifies the nearest texture filter .
static int NEAREST_MIPMAP_LINEAR
          This constant identifies the nearest/linear function to build mipmaps .
static int NEAREST_MIPMAP_NEAREST
          This constant identifies the nearest/nearest function to build mipmaps .
static int NORMAL
          This constant identifies the texture target GL_TEXTURE_2D, that is, textures with normalized coordinates.
static int RECTANGULAR
          This constant identifies the texture target GL_TEXTURE_RECTANGLE, that is, textures with non-normalized coordinates
 

Field Detail

GLGRAPHICS

static final java.lang.String GLGRAPHICS
This constant identifies the GLGraphics renderer.

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Constant Field Values

NORMAL

static final int NORMAL
This constant identifies the texture target GL_TEXTURE_2D, that is, textures with normalized coordinates.

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RECTANGULAR

static final int RECTANGULAR
This constant identifies the texture target GL_TEXTURE_RECTANGLE, that is, textures with non-normalized coordinates

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COLOR

static final int COLOR
This constant identifies the texture internal format GL_RGBA: 4 color components of 8 bits each.

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Constant Field Values

FLOAT4

static final int FLOAT4
This constant identifies the texture internal format GL_RGBA16F_ARB: 4 float compontents of 16 bits each.

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DOUBLE4

static final int DOUBLE4
This constant identifies the texture internal format GL_RGBA32F_ARB: 4 float compontents of 32 bits each.

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NEAREST

static final int NEAREST
This constant identifies the nearest texture filter .

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LINEAR

static final int LINEAR
This constant identifies the linear texture filter .

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NEAREST_MIPMAP_NEAREST

static final int NEAREST_MIPMAP_NEAREST
This constant identifies the nearest/nearest function to build mipmaps .

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LINEAR_MIPMAP_NEAREST

static final int LINEAR_MIPMAP_NEAREST
This constant identifies the linear/nearest function to build mipmaps .

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NEAREST_MIPMAP_LINEAR

static final int NEAREST_MIPMAP_LINEAR
This constant identifies the nearest/linear function to build mipmaps .

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LINEAR_MIPMAP_LINEAR

static final int LINEAR_MIPMAP_LINEAR
This constant identifies the linear/linear function to build mipmaps .

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GL_DEPTH_STENCIL

static final int GL_DEPTH_STENCIL
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GL_UNSIGNED_INT_24_8

static final int GL_UNSIGNED_INT_24_8
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GL_DEPTH24_STENCIL8

static final int GL_DEPTH24_STENCIL8
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Constant Field Values