Sound Sticker
Transient Embedded Audio and the Rescoring of Social Space
Benjamin Bratton
An MP3 player housed in a small, inexpensive, powerful plastic disc that
can be surreptitiously placed on any environmental surface, Sound Sticker
is a new medium for both digital audio and for the populist détournement
of the architectonics of everyday sound and structure.
Sound Sticker is a three-step program: download an audio file (MP3) into
the disc, plan a site and situation for its placement, and affix loaded
player to any surface. Quickly, gracefully, and anonymously, the given
flows of that social scene have been called to attention, called into
question, and temporarily suspended and redesigned by the introduction
of the disc. What happens next is unpredictable, uncontrollable and unlimited.
\Social space is a sonic habitat; it is always already a scene for an
auditory program of some sort, and therefore for some potential counter-program.
In recent history, cultural interventions in the scope of that program
can be traced from Stockhausen to pirate radio, from Eno to the Arecibo
radio telescope.
Sound Stickers are a cheap, anonymous medium for grass roots reprogramming.
By creating/choosing a (MP3) file, loading it into the Sound Sticker disc
and actively introducing that disc onto a surface and into an environment,
the user is empowered to literally re-architect that space with her unexpected
auditory intervention. Any site is an appropriate scene for this medium
(a police station, an amusement park, an airline seat, a sidewalk, perhaps
even an art gallery) because every site always already animated by multiple
trajectories of power, and is therefore available for multiple contestations.
Sound Sticker is an inexpensive, standardized medium for the willful reorientation
of a given socio-auditory place by the introduction of an alternate sound
track, not so unlike how a composer illuminates the image-space
of a film with her score. But it is also something both more and less
than the stylized, complimentary, aesthetic gesture of the film score.
Its purpose is not the animation of fiction, but the revelation of alternative
scenes of real habitaiton. Discovering what Sound Sticker "is"
is the primary agenda of the project as it is proposed for your consideration.
I have commissioned several test users (composers, programmers, filmmakers,
sociologists, performance artists, architects and political activists)
to construct short pieces (5 seconds to 10 minutes) specifically for the
Sound Sticker medium, and for each to plan for installation in a specific
location. While certainly appropriate to musical composition, Sound Sticker
is by no means limited to that logic of sound; and while particularly
appropriate to contestational intervention, Sound Sticker equally well
allows the adventitious illustration of a sites ambient beauty.
Any new medium can only truly realize its potential after some phase of
formal experimentation. The combination of intentionally composed audio,
the development of a architectonic program for its location in a given
space, and the real social event of its interrelation with the publics
that encounter it, is a technology that is open to several heterological
and incongruous practices. This undecidness, the range of possible applications
and ramifications, must be deliberately defended at this early stage in
its development. For this reason, I have asked each participating 'test
user to keep the nature of their project secret from each of the
other users, and to keep their plans sequestered from outside critical
review. Even the media engineers with whom I am designing alternate prototype
designs of the discs themselves are kept at an enforced distance from
the composers plans and creative prejudices.
How should Sound Sticker be situated in the minor history of audio-spatial
programming? The notions of sub-perceptual audio-spatial programming and
deliberate deception of the collective ear are by no means unprecedented.
With a nod to Stanley Milgrams test/demonstrations of authority-deference
and fictional electrocution, William S. Burroughs famously described the
potential of pre-recorded sounds of a riot to effectively spark a riot
if played amongst a receptive crowd at just the right time. Conversely,
the Muzak Corporation and Disney Park engineers seek to soothe and motivate
crowds to passivity.
Conversely, Sound Sticker is a far more populist and democratic medium.
Today revolutionarily inexpensive digital chips together with powerful
data compression technologies allow everyone to reprogram the audio tracks
of their social worlds site-by-site, sound-by-sound, if only for a few
memorable minutes. Instead of a professionals apparatus (Artistic
or Corporate) Sound Sticker is, now, differentially useful to everyday
people and their boundless needs to communicate. However profound a users
program, Sound Sticker remains a modest device. Like a car alarm, it is
a profane contraption. A car alarm is a sonic broadcast medium that is
both essentially portable and deeply embedded in the spatial fabric of
the social world. Sound Sticker radicalizes both that portability and
that embeddedness.
Part audio-graffiti, part DIY-architecture, Sound Sticker is an easy-to-use,
inexpensive medium for active digital interventions into the material
fabric of the collective sensorium.
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